#include "rive/animation/animation_state.hpp" | |
#include "rive/animation/linear_animation.hpp" | |
#include "rive/animation/animation_state_instance.hpp" | |
#include "rive/core_context.hpp" | |
#include "rive/artboard.hpp" | |
using namespace rive; | |
std::unique_ptr<StateInstance> AnimationState::makeInstance(ArtboardInstance* instance) const { | |
return std::make_unique<AnimationStateInstance>(this, instance); | |
} |