Sign in
skia
/
external
/
github.com
/
rive-app
/
rive-cpp
/
d2a369095639fcde337b3a6b2fe76b2eb8bfe475
/
.
/
renderer
/
src
/
shaders
/
spirv
/
render_atlas_stroke.frag
blob: b165ee39a6305137e6f3981df4332000d7153008 [
file
] [
log
] [
blame
]
#version 310 es
#extension GL_GOOGLE_include_directive : require
#define
ATLAS_FEATHERED_STROKE
#include
"render_atlas_common.glsl"