blob: e73ba9ea46c3760d1c6d571b632bd70f71bb3280 [file] [log] [blame]
#ifndef _RIVE_STROKE_EFFECT_HPP_
#define _RIVE_STROKE_EFFECT_HPP_
#include "rive/rive_types.hpp"
namespace rive
{
class Factory;
class RenderPath;
class RawPath;
class ShapePaintPath;
class StrokeEffect
{
public:
virtual ~StrokeEffect() {}
virtual void updateEffect(const ShapePaintPath* source) = 0;
virtual ShapePaintPath* effectPath() = 0;
virtual void invalidateEffect() = 0;
};
} // namespace rive
#endif