blob: f4e0fa8f4009bbc49dc4e702e743c25917b4cf98 [file]
#include "rive/animation/keyframe_uint.hpp"
#include "rive/generated/core_registry.hpp"
using namespace rive;
void KeyFrameUint::apply(Core* object,
int propertyKey,
float mix,
const LinearAnimationInstance* context)
{
(void)context;
CoreRegistry::setUint(object, propertyKey, value());
}
void KeyFrameUint::applyInterpolation(Core* object,
int propertyKey,
float currentTime,
const KeyFrame* nextFrame,
float mix,
const LinearAnimationInstance* context)
{
(void)context;
CoreRegistry::setUint(object, propertyKey, value());
}