| #include "rive/importers/backboard_importer.hpp" |
| #include "rive/importers/import_stack.hpp" |
| #include "rive/importers/scripted_object_importer.hpp" |
| #include "rive/scripted/scripted_drawable.hpp" |
| #include "rive/script_input_string.hpp" |
| |
| using namespace rive; |
| |
| StatusCode ScriptInputString::import(ImportStack& importStack) |
| { |
| auto importer = |
| importStack.latest<ScriptedObjectImporter>(ScriptedDrawable::typeKey); |
| if (importer == nullptr) |
| { |
| return StatusCode::MissingObject; |
| } |
| importer->addInput(this); |
| |
| auto obj = scriptedObject(); |
| if (obj && obj->component() != nullptr) |
| { |
| // If the ScriptedObject is a Component, we need the ArtboardImporter |
| // to add it as a Component, otherwise, return Ok |
| return Super::import(importStack); |
| } |
| return StatusCode::Ok; |
| } |