| #ifndef _RIVE_STROKE_EFFECT_HPP_ |
| #define _RIVE_STROKE_EFFECT_HPP_ |
| |
| #include "rive/rive_types.hpp" |
| #include "rive/shape_paint_type.hpp" |
| |
| namespace rive |
| { |
| class Factory; |
| class RenderPath; |
| class RawPath; |
| class ShapePaint; |
| class ShapePaintPath; |
| |
| class StrokeEffect |
| { |
| public: |
| virtual ~StrokeEffect() {} |
| virtual void updateEffect(const ShapePaintPath* source, |
| ShapePaintType shapePaintType) = 0; |
| virtual ShapePaintPath* effectPath() = 0; |
| virtual void invalidateEffect(); |
| virtual ShapePaint* parentPaint() = 0; |
| |
| protected: |
| virtual void invalidateEffectFromLocal(); |
| }; |
| } // namespace rive |
| #endif |