Cleanup based on feedback in PR.
diff --git a/include/rive/nested_artboard.hpp b/include/rive/nested_artboard.hpp
index 1fdc746..1025d7f 100644
--- a/include/rive/nested_artboard.hpp
+++ b/include/rive/nested_artboard.hpp
@@ -3,6 +3,7 @@
#include "rive/generated/nested_artboard_base.hpp"
#include "rive/hit_info.hpp"
+#include "rive/span.hpp"
#include <stdio.h>
namespace rive {
@@ -11,8 +12,8 @@
class NestedArtboard : public NestedArtboardBase {
private:
- Artboard* m_Artboard = nullptr; // might point to m_Instance, and might not
- std::unique_ptr<ArtboardInstance> m_Instance; // may be null
+ Artboard* m_Artboard = nullptr; // might point to m_Instance, and might not
+ std::unique_ptr<ArtboardInstance> m_Instance; // may be null
std::vector<NestedAnimation*> m_NestedAnimations;
public:
@@ -31,7 +32,7 @@
void update(ComponentDirt value) override;
bool hasNestedStateMachines() const;
- const std::vector<NestedAnimation*>& nestedAnimations() const;
+ Span<NestedAnimation*> nestedAnimations();
/// Convert a world space (relative to the artboard that this
/// NestedArtboard is a child of) to the local space of the Artboard
diff --git a/src/animation/state_machine_instance.cpp b/src/animation/state_machine_instance.cpp
index bbf40dd..30d34fb 100644
--- a/src/animation/state_machine_instance.cpp
+++ b/src/animation/state_machine_instance.cpp
@@ -291,11 +291,7 @@
// Mounted artboard isn't ready or has a 0 scale transform.
continue;
}
- // var nestedPosition = nestedArtboard.worldToLocal(position);
- // if (nestedPosition == null) {
- // // Mounted artboard isn't ready or has a 0 scale transform.
- // continue;
- // }
+
for (auto nestedAnimation : nestedArtboard->nestedAnimations()) {
if (nestedAnimation->is<NestedStateMachine>()) {
auto nestedStateMachine = nestedAnimation->as<NestedStateMachine>();
diff --git a/src/nested_artboard.cpp b/src/nested_artboard.cpp
index 0e26962..bbd543d 100644
--- a/src/nested_artboard.cpp
+++ b/src/nested_artboard.cpp
@@ -123,9 +123,7 @@
return false;
}
-const std::vector<NestedAnimation*>& NestedArtboard::nestedAnimations() const {
- return m_NestedAnimations;
-}
+Span<NestedAnimation*> NestedArtboard::nestedAnimations() { return toSpan(m_NestedAnimations); }
bool NestedArtboard::worldToLocal(Vec2D world, Vec2D* local) {
assert(local != nullptr);