blob: 45283ed3c8ad170af80b5807c29f326854c6d986 [file] [log] [blame]
#define AlignedBuffer r_0
#define BlendTier r_1
#define BlendTierForBlendMode r_2
#define BufferGL r_3
#define BufferMetal r_4
#define BufferRing r_5
#define BufferRingImpl r_6
#define BufferRingShadowImpl r_7
#define BytesPerPixel r_8
#define CalcPolarSegmentsPerRadian r_9
#define ChopCubicAt r_a
#define ClipElement r_b
#define ColorRampPipeline r_c
#define ContourData r_d
#define DeepHashGradient r_e
#define Draw r_f
#define DrawPipeline r_10
#define DrawProgram r_11
#define DrawShader r_12
#define DrawType r_13
#define EvalCubicAt r_14
#define Filter r_15
#define FindCubicConvex180Chops r_16
#define FindSubdivisionCount r_17
#define FindTransformedArea r_18
#define FixedQueue r_19
#define FlushType r_1a
#define FlushUniforms r_1b
#define Format r_1c
#define FrameDescriptor r_1d
#define GPUResourceLimits r_1e
#define GeneratePatchBufferData r_1f
#define GradientContentKey r_20
#define GradientLibrary r_21
#define GradientSpan r_22
#define InteriorTriangulationHelper r_23
#define IsAABB r_24
#define Iter r_25
#define JoinTypeFlags r_26
#define LoadAction r_27
#define MakePLSImplEXTNative r_28
#define MakePLSImplFramebufferFetch r_29
#define MakePLSImplRWTexture r_2a
#define MakePLSImplWebGL r_2b
#define MaxPathID r_2c
#define MeasureAngleBetweenVectors r_2d
#define Node r_2e
#define PLSBlendMode r_2f
#define PLSFactory r_30
#define PLSGradDataArray r_31
#define PLSGradient r_32
#define PLSImpl r_33
#define PLSImplEXTNative r_34
#define PLSImplFramebufferFetch r_35
#define PLSImplRWTexture r_36
#define PLSImplWebGL r_37
#define PLSPaint r_38
#define PLSPath r_39
#define PLSRenderContext r_3a
#define PLSRenderContextGL r_3b
#define PLSRenderContextMetal r_3c
#define PLSRenderTarget r_3d
#define PLSRenderTargetGL r_3e
#define PLSRenderTargetMetal r_3f
#define PLSRenderer r_40
#define PaddingToAlignUp r_41
#define PaintData r_42
#define PaintType r_43
#define PatchBaseIndex r_44
#define PatchIndexCount r_45
#define PatchSegmentSpan r_46
#define PatchType r_47
#define PatchVertex r_48
#define PathData r_49
#define PathDraw r_4a
#define PathOp r_4b
#define PerFlushLinkedList r_4c
#define PlatformFeatures r_4d
#define PreprocessorDefines r_4e
#define RenderState r_4f
#define Renderable r_50
#define ShaderFeatures r_51
#define ShaderUniqueKey r_52
#define SourceType r_53
#define StyledVerb r_54
#define TessVertexCounter r_55
#define TessVertexSpan r_56
#define TessellatePipeline r_57
#define TexelBufferGL r_58
#define TexelBufferMetal r_59
#define TexelBufferRing r_5a
#define TriangleVertex r_5b
#define TwoTexelRamp r_5c
#define accumulateMax r_5d
#define activatePixelLocalStorage r_5e
#define addRenderPath r_5f
#define advanced_blend r_60
#define allocateBackingTexture r_61
#define allocateCoverageBackingTextures r_62
#define allocateGPUResources r_63
#define allocateTessellationTexture r_64
#define applyClip r_65
#define attachTexturesToCurrentFramebuffer r_66
#define avoidFlatVaryings r_67
#define barrier r_68
#define baseInstancePolyfillLocation r_69
#define baseVertexOrInstance r_6a
#define bindProgram r_6b
#define bindVAO r_6c
#define bits_equal r_6d
#define blendMode r_6e
#define blendTier r_6f
#define blend_mode_rive_to_pls r_70
#define bytesWritten r_71
#define cap r_72
#define capacity r_73
#define chop_cubic_around_cusps r_74
#define chop_key r_75
#define clipID r_76
#define clipStackHeight r_77
#define closed r_78
#define coeffs r_79
#define color r_7a
#define color1 r_7b
#define colorData r_7c
#define color_ramp r_7d
#define colors r_7e
#define common r_7f
#define contourBufferRing r_80
#define contourCount r_81
#define contourIDWithFlags r_82
#define convert_line_to_cubic r_83
#define count r_84
#define countPath r_85
#define createSideFramebuffer r_86
#define cusp_chop_key r_87
#define data r_88
#define deactivatePixelLocalStorage r_89
#define decodeImage r_8a
#define draw r_8b
#define drawFramebufferID r_8c
#define drawImageMesh r_8d
#define drawType r_8e
#define emplace_back r_8f
#define empty r_90
#define empty_stroke_cap r_91
#define enableEvenOdd r_92
#define enablePathClipping r_93
#define endCurveIdx r_94
#define endLineIdx r_95
#define endOfContour r_96
#define endRotationIdx r_97
#define ensureMapped r_98
#define ensureRasterOrderingEnabled r_99
#define fillCoverage r_9a
#define fillRule r_9b
#define fillsDisabled r_9c
#define filter_gl r_9d
#define find_cubic_tan0 r_9e
#define find_cubic_tan1 r_9f
#define find_cubic_tangents r_a0
#define find_ending_tangent r_a1
#define find_join_tangent r_a2
#define find_join_tangent_full_impl r_a3
#define find_starting_tangent r_a4
#define firstContourIdx r_a5
#define flags r_a6
#define format_gl r_a7
#define fragmentFeatures r_a8
#define frameDescriptor r_a9
#define freeBuffer r_aa
#define generateClipID r_ab
#define generate_buffer_data_for_patch_type r_ac
#define getBlendMode r_ad
#define getBounds r_ae
#define getCap r_af
#define getClipContentID r_b0
#define getColor r_b1
#define getFillRule r_b2
#define getGradient r_b3
#define getIsStroked r_b4
#define getJoin r_b5
#define getPreprocessorDefines r_b6
#define getRawPath r_b7
#define getThickness r_b8
#define getType r_b9
#define gl_buffer_id r_ba
#define gl_texture_id r_bb
#define glsl r_bc
#define gpu r_bd
#define gradSpanBufferRing r_be
#define gradTexelBufferRing r_bf
#define gradTextureInverseHeight r_c0
#define gradTextureRowsForSimpleRamps r_c1
#define gradient r_c2
#define growExceededGPUResources r_c3
#define hasRoomFor r_c4
#define horizontalSpan r_c5
#define ignore r_c6
#define impl r_c7
#define intermediateFlush r_c8
#define internalformat_gl r_c9
#define invalidateStroke r_ca
#define inverseViewports r_cb
#define invertOffscreenY r_cc
#define is_final_verb_of_contour r_cd
#define itemSizeInBytes r_ce
#define joinTangent r_cf
#define kBevelJoin r_d0
#define kBufferRingSize r_d1
#define kClipPlaneIdx r_d2
#define kContourIDMask r_d3
#define kContourTexelsPerItem r_d4
#define kContourTextureIdx r_d5
#define kContourTextureWidthInItems r_d6
#define kCoveragePlaneIdx r_d7
#define kCullExcessTessellationSegments r_d8
#define kEmulatedStrokeCap r_d9
#define kEvenOdd r_da
#define kFanMidpointVertex r_db
#define kFanVertex r_dc
#define kFramebufferPlaneIdx r_dd
#define kGPUResourceIntermediateGrowthFactor r_de
#define kGPUResourcePadding r_df
#define kGradTextureIdx r_e0
#define kGradTextureWidth r_e1
#define kGradTextureWidthInSimpleRamps r_e2
#define kGradient r_e3
#define kJoinSegmentCount r_e4
#define kJoinTypeMask r_e5
#define kLargestDenormalizedFP16 r_e6
#define kLargestFP16BeforeExponentAll1s r_e7
#define kMaxContourID r_e8
#define kMaxCurveSubdivisions r_e9
#define kMaxParametricSegments r_ea
#define kMaxPolarSegments r_eb
#define kMidpointFanPatchBaseIndex r_ec
#define kMidpointFanPatchIndexCount r_ed
#define kMidpointFanPatchSegmentSpan r_ee
#define kMidpointFanPatchVertexCount r_ef
#define kMiterClipJoin r_f0
#define kMiterRevertJoin r_f1
#define kNumSegmentsInMiterOrBevelJoin r_f2
#define kOriginalDstColorPlaneIdx r_f3
#define kOuterCurvePatchBaseIndex r_f4
#define kOuterCurvePatchIndexCount r_f5
#define kOuterCurvePatchSegmentSpan r_f6
#define kOuterCurvePatchVertexCount r_f7
#define kPLSDrawBuffers r_f8
#define kParametricPrecision r_f9
#define kPatchIndexBufferCount r_fa
#define kPatchSegmentCountExcludingJoin r_fb
#define kPatchVertexBufferCount r_fc
#define kPathTexelsPerItem r_fd
#define kPathTextureIdx r_fe
#define kPathTextureWidthInItems r_ff
#define kPerFlushAllocatorInitialBlockSize r_100
#define kPolarPrecision r_101
#define kRadialGradient r_102
#define kRetrofittedTriangle r_103
#define kRoundJoinStyleFlag r_104
#define kShaderVersionStringBuffSize r_105
#define kStrokeStyleFlag r_106
#define kStrokeVertex r_107
#define kTessTextureWidth r_108
#define kTessTextureWidthLog2 r_109
#define kTessVertexTextureIdx r_10a
#define localVertexID r_10b
#define lockNextBufferRingIndex r_10c
#define m_activeTextureIdx r_10d
#define m_baseInstancePolyfillLocation r_10e
#define m_blendMode r_10f
#define m_boundProgramID r_110
#define m_boundVAO r_111
#define m_bounds r_112
#define m_boundsDirty r_113
#define m_buffer r_114
#define m_bufferRingIdx r_115
#define m_bufferRingLocks r_116
#define m_buffers r_117
#define m_cachedUniformData r_118
#define m_cap r_119
#define m_capacity r_11a
#define m_chops r_11b
#define m_clipContentID r_11c
#define m_clipMemorylessTexture r_11d
#define m_clipStack r_11e
#define m_clipTextureID r_11f
#define m_coeffs r_120
#define m_color r_121
#define m_colorRampFBO r_122
#define m_colorRampPipeline r_123
#define m_colorRampProgram r_124
#define m_colorRampVAO r_125
#define m_colors r_126
#define m_complexGradients r_127
#define m_context r_128
#define m_contourBatch r_129
#define m_contourBuffer r_12a
#define m_count r_12b
#define m_coverageMemorylessTexture r_12c
#define m_coverageTextureID r_12d
#define m_current r_12e
#define m_currentContourID r_12f
#define m_currentContourPaddingVertexCount r_130
#define m_currentFrameResourceUsage r_131
#define m_currentPathID r_132
#define m_currentPathIsStroked r_133
#define m_currentPathNeedsMirroredContours r_134
#define m_currentResourceLimits r_135
#define m_data r_136
#define m_drawFramebufferID r_137
#define m_drawList r_138
#define m_drawListCount r_139
#define m_drawPipelines r_13a
#define m_drawPrograms r_13b
#define m_drawVAO r_13c
#define m_end r_13d
#define m_extensions r_13e
#define m_fillRule r_13f
#define m_format r_140
#define m_frameDescriptor r_141
#define m_front r_142
#define m_gpu r_143
#define m_gradSpanBuffer r_144
#define m_gradTexelBuffer r_145
#define m_gradTextureRowsForSimpleRamps r_146
#define m_gradient r_147
#define m_hasArtboardClipCandidate r_148
#define m_head r_149
#define m_height r_14a
#define m_id r_14b
#define m_ids r_14c
#define m_impl r_14d
#define m_initialTessVertexCount r_14e
#define m_interiorTrianglesVAO r_14f
#define m_isFirstFlushOfFrame r_150
#define m_itemSizeInBytes r_151
#define m_join r_152
#define m_lastGeneratedClipID r_153
#define m_localData r_154
#define m_mappedMemory r_155
#define m_mappingEnd r_156
#define m_maxPathID r_157
#define m_maxRecentResourceUsage r_158
#define m_maxTriangleVertexCount r_159
#define m_mirroredTessLocation r_15a
#define m_nextMappedItem r_15b
#define m_numChops r_15c
#define m_offscreenTextureID r_15d
#define m_originalDstColorMemorylessTexture r_15e
#define m_originalDstColorTextureID r_15f
#define m_ownsDrawFramebuffer r_160
#define m_paintType r_161
#define m_parametricSegmentCounts r_162
#define m_parametricSegmentCounts_pow4 r_163
#define m_patchCount r_164
#define m_patchIndicesBuffer r_165
#define m_patchVerticesBuffer r_166
#define m_pathBatch r_167
#define m_pathBuffer r_168
#define m_pathPatchIndexBuffer r_169
#define m_pathPatchVertexBuffer r_16a
#define m_pixelFormat r_16b
#define m_platformFeatures r_16c
#define m_plsImpl r_16d
#define m_plsLibrary r_16e
#define m_polarSegmentCounts r_16f
#define m_queue r_170
#define m_rasterOrderingEnabled r_171
#define m_rawPath r_172
#define m_runningTessVertexCount r_173
#define m_scratchPath r_174
#define m_shaderVersionString r_175
#define m_shadowBuffer r_176
#define m_sideFramebufferID r_177
#define m_simpleGradients r_178
#define m_stack r_179
#define m_stops r_17a
#define m_stroked r_17b
#define m_submittedBufferIdx r_17c
#define m_tail r_17d
#define m_tangentPairs r_17e
#define m_target r_17f
#define m_targetTexture r_180
#define m_tessPipeline r_181
#define m_tessSpanBuffer r_182
#define m_tessVertexCount r_183
#define m_tessVertexTexture r_184
#define m_tessellateFBO r_185
#define m_tessellateProgram r_186
#define m_tessellateVAO r_187
#define m_texelsPerItem r_188
#define m_textures r_189
#define m_thickness r_18a
#define m_triangleBuffer r_18b
#define m_trivialPerFlushAllocator r_18c
#define m_uniformBuffer r_18d
#define m_vertexShaders r_18e
#define m_width r_18f
#define m_widthInItems r_190
#define makeBufferF32 r_191
#define makeBufferU16 r_192
#define makeBufferU32 r_193
#define makeLinearGradient r_194
#define makeOffscreenRenderTarget r_195
#define makeRadialGradient r_196
#define makeRenderTarget r_197
#define makeScaled r_198
#define makeScaledIfLarger r_199
#define makeTexelBufferRing r_19a
#define makeUniformBufferRing r_19b
#define makeVertexBufferRing r_19c
#define make_memoryless_pls_texture r_19d
#define make_pipeline_state r_19e
#define mapBuffer r_19f
#define mapped r_1a0
#define matrix r_1a1
#define maxComplexGradientSpans r_1a2
#define maxComplexGradients r_1a3
#define maxContourID r_1a4
#define maxPathID r_1a5
#define maxSimpleGradients r_1a6
#define maxTessellationSpans r_1a7
#define maxTessellationVertices r_1a8
#define maxTriangleVertices r_1a9
#define midpoint r_1aa
#define mirroredFillCoverage r_1ab
#define mirroredOutset r_1ac
#define mirroredVertexID r_1ad
#define next r_1ae
#define onBarrier r_1af
#define onBeginFrame r_1b0
#define onEnableRasterOrdering r_1b1
#define onFlush r_1b2
#define onMapBuffer r_1b3
#define onUnmapAndSubmitBuffer r_1b4
#define outset r_1b5
#define pack_params r_1b6
#define pad r_1b7
#define paddingVertexCount r_1b8
#define paintData r_1b9
#define paintType r_1ba
#define params r_1bb
#define patchCount r_1bc
#define pathBounds r_1bd
#define pathBufferRing r_1be
#define pathID r_1bf
#define pathIDGranularity r_1c0
#define pathutils r_1c1
#define pls r_1c2
#define point r_1c3
#define pop_front_n r_1c4
#define processPath r_1c5
#define programFeatures r_1c6
#define pushContour r_1c7
#define pushCubic r_1c8
#define pushDraw r_1c9
#define pushEmulatedStrokeCapAsJoinBeforeCubic r_1ca
#define pushGradient r_1cb
#define pushInteriorTriangulation r_1cc
#define pushInternalPathBatch r_1cd
#define pushMirroredTessellationSpans r_1ce
#define pushPaddingVertices r_1cf
#define pushPaint r_1d0
#define pushPath r_1d1
#define pushTessellationSpans r_1d2
#define push_back_n r_1d3
#define rawPath r_1d4
#define reflectionX0X1 r_1d5
#define reflectionY r_1d6
#define reservePathData r_1d7
#define resetGPUResources r_1d8
#define resize r_1d9
#define resizeAndRewind r_1da
#define resource_texture_height r_1db
#define rive_pls_ios_metallib r_1dc
#define rive_pls_ios_metallib_len r_1dd
#define rive_pls_macosx_metallib r_1de
#define rive_pls_macosx_metallib_len r_1df
#define segmentCounts r_1e0
#define set r_1e1
#define setClipContentID r_1e2
#define setGradient r_1e3
#define setMirroredPosition r_1e4
#define setTargetTexture r_1e5
#define set_back r_1e6
#define shader r_1e7
#define shaderDefineName r_1e8
#define shaderFeatures r_1e9
#define shadowBuffer r_1ea
#define shrinkGPUResourcesToFit r_1eb
#define sideFramebufferID r_1ec
#define simple_chop_key r_1ed
#define stops r_1ee
#define strokeCapSegmentCount r_1ef
#define strokeJoinCount r_1f0
#define strokeRadius r_1f1
#define strokesDisabled r_1f2
#define style r_1f3
#define style_flags r_1f4
#define styled_verb r_1f5
#define submit r_1f6
#define submitTexels r_1f7
#define submittedBuffer r_1f8
#define submittedBufferID r_1f9
#define submittedBufferIdx r_1fa
#define submittedTexture r_1fb
#define submittedTextureID r_1fc
#define tail r_1fd
#define targetTexture r_1fe
#define tessSpanBufferRing r_1ff
#define tessVertexCount r_200
#define tessellate r_201
#define thickness r_202
#define totalSizeInBytes r_203
#define totalVertexCountIncludingReflectionsAndPadding r_204
#define triangleBufferRing r_205
#define triangulator r_206
#define trivialPerFlushAllocator r_207
#define type_gl r_208
#define uniformBufferRing r_209
#define unmapAndSubmitBuffer r_20a
#define vertexDiscardValue r_20b
#define vertexIndex0 r_20c
#define vertexOrInstanceCount r_20d
#define weight_pathID r_20e
#define widthInItems r_20f
#define widthInTexels r_210
#define wireframe r_211
#define wrapGLRenderTarget r_212
#define x0x1 r_213