| #include "rive/artboard.hpp" | |
| #include "rive/shapes/paint/stroke.hpp" | |
| #include "rive/shapes/paint/stroke_cap.hpp" | |
| #include "rive/shapes/paint/stroke_effect.hpp" | |
| #include "rive/shapes/paint/stroke_join.hpp" | |
| using namespace rive; | |
| PathFlags Stroke::pathFlags() const | |
| { | |
| return transformAffectsStroke() ? PathFlags::local : PathFlags::world; | |
| } | |
| RenderPaint* Stroke::initRenderPaint(ShapePaintMutator* mutator) | |
| { | |
| auto renderPaint = Super::initRenderPaint(mutator); | |
| renderPaint->style(RenderPaintStyle::stroke); | |
| renderPaint->thickness(thickness()); | |
| renderPaint->cap((StrokeCap)cap()); | |
| renderPaint->join((StrokeJoin)join()); | |
| return renderPaint; | |
| } | |
| void Stroke::update(ComponentDirt value) | |
| { | |
| Super::update(value); | |
| if (hasDirt(value, ComponentDirt::Path) && m_Effect != nullptr) | |
| { | |
| auto container = ShapePaintContainer::from(parent()); | |
| auto path = pickPath(container); | |
| m_Effect->updateEffect(path); | |
| } | |
| } | |
| void Stroke::applyTo(RenderPaint* renderPaint, float opacityModifier) | |
| { | |
| renderPaint->style(RenderPaintStyle::stroke); | |
| renderPaint->thickness(thickness()); | |
| renderPaint->cap((StrokeCap)cap()); | |
| renderPaint->join((StrokeJoin)join()); | |
| renderPaint->shader(nullptr); | |
| m_PaintMutator->applyTo(renderPaint, opacityModifier); | |
| } | |
| bool Stroke::isVisible() const | |
| { | |
| return Super::isVisible() && thickness() > 0.0f; | |
| } | |
| void Stroke::thicknessChanged() | |
| { | |
| assert(m_RenderPaint != nullptr); | |
| m_RenderPaint->thickness(thickness()); | |
| } | |
| void Stroke::capChanged() | |
| { | |
| assert(m_RenderPaint != nullptr); | |
| m_RenderPaint->cap((StrokeCap)cap()); | |
| } | |
| void Stroke::joinChanged() | |
| { | |
| assert(m_RenderPaint != nullptr); | |
| m_RenderPaint->join((StrokeJoin)join()); | |
| } | |
| void Stroke::addStrokeEffect(StrokeEffect* effect) { m_Effect = effect; } | |
| void Stroke::invalidateEffects() | |
| { | |
| if (m_Effect != nullptr) | |
| { | |
| m_Effect->invalidateEffect(); | |
| } | |
| invalidateRendering(); | |
| } | |
| void Stroke::invalidateRendering() | |
| { | |
| assert(m_RenderPaint != nullptr); | |
| m_RenderPaint->invalidateStroke(); | |
| addDirt(ComponentDirt::Path); | |
| } | |
| ShapePaintPath* Stroke::pickPath(ShapePaintContainer* shape) const | |
| { | |
| if (transformAffectsStroke()) | |
| { | |
| return shape->localPath(); | |
| } | |
| return shape->worldPath(); | |
| } | |
| void Stroke::draw(Renderer* renderer, | |
| ShapePaintPath* shapePaintPath, | |
| const Mat2D& transform, | |
| bool usePathFillRule, | |
| RenderPaint* overridePaint) | |
| { | |
| if (m_Effect != nullptr) | |
| { | |
| shapePaintPath = m_Effect->effectPath(); | |
| } | |
| Super::draw(renderer, | |
| shapePaintPath, | |
| transform, | |
| usePathFillRule, | |
| overridePaint); | |
| } | |
| void Stroke::buildDependencies() | |
| { | |
| auto container = ShapePaintContainer::from(parent()); | |
| if (container != nullptr) | |
| { | |
| container->pathBuilder()->addDependent(this); | |
| } | |
| } |