| #ifdef WITH_RIVE_SCRIPTING |
| #include "rive/lua/rive_lua_libs.hpp" |
| |
| int luaopen_rive_path(lua_State* L); |
| int luaopen_rive_gradient(lua_State* L); |
| int luaopen_rive_mesh(lua_State* L); |
| int luaopen_rive_image(lua_State* L); |
| int luaopen_rive_paint(lua_State* L); |
| int luaopen_rive_renderer(lua_State* L); |
| |
| static const lua_CFunction rendererTypes[] = {luaopen_rive_path, |
| luaopen_rive_gradient, |
| luaopen_rive_mesh, |
| luaopen_rive_image, |
| luaopen_rive_paint, |
| luaopen_rive_renderer}; |
| |
| int luaopen_rive_renderer_library(lua_State* L) |
| { |
| int added = 0; |
| for (auto type : rendererTypes) |
| { |
| added += type(L); |
| } |
| return added; |
| } |
| |
| #endif |