#include "rive/importers/state_machine_event_importer.hpp" | |
#include "rive/animation/state_machine_event.hpp" | |
using namespace rive; | |
StateMachineEventImporter::StateMachineEventImporter(StateMachineEvent* event) : | |
m_StateMachineEvent(event) {} | |
void StateMachineEventImporter::addInputChange(EventInputChange* change) { | |
m_StateMachineEvent->addInputChange(change); | |
} | |
StatusCode StateMachineEventImporter::resolve() { return StatusCode::Ok; } |