/* | |
* Copyright 2022 Rive | |
*/ | |
#include "rive/pls/pls_image.hpp" | |
namespace rive::pls | |
{ | |
PLSTexture::PLSTexture(uint32_t width, uint32_t height) : m_width(width), m_height(height) | |
{ | |
static std::atomic_uint32_t textureResourceHashCounter = 0; | |
m_textureResourceHash = ++textureResourceHashCounter; | |
} | |
} // namespace rive::pls |