blob: d96c07b16026b60db543ba0f494f2139b706af85 [file] [log] [blame]
#ifndef _RIVE_NESTED_STATE_MACHINE_HPP_
#define _RIVE_NESTED_STATE_MACHINE_HPP_
#include "rive/generated/animation/nested_state_machine_base.hpp"
#include <stdio.h>
namespace rive {
class NestedStateMachine : public NestedStateMachineBase {
public:
void advance(float elapsedSeconds) override;
void initializeAnimation(Artboard* artboard) override;
};
} // namespace rive
#endif