| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| * |
| * Initial import from |
| * skia:b4171f5ba83048039097bbc664eaa076190f6239@src/gpu/RectanizerSkyline.h |
| * |
| * Copyright 2025 Rive |
| */ |
| |
| #pragma once |
| |
| #include <cstdint> |
| #include <vector> |
| |
| namespace rive |
| { |
| // Pack rectangles and track the current silhouette |
| // Based, in part, on Jukka Jylanki's work at http://clb.demon.fi |
| class RectanizerSkyline |
| { |
| public: |
| RectanizerSkyline(int w, int h) : fWidth(w), fHeight(h) { this->reset(); } |
| |
| int width() const { return fWidth; } |
| int height() const { return fHeight; } |
| |
| void reset() |
| { |
| fAreaSoFar = 0; |
| fSkyline.clear(); |
| fSkyline.push_back(SkylineSegment{0, 0, this->width()}); |
| } |
| |
| bool addRect(int w, int h, int16_t* x, int16_t* y); |
| |
| bool addPaddedRect(int width, |
| int height, |
| int16_t padding, |
| int16_t* x, |
| int16_t* y) |
| { |
| if (this->addRect(width + 2 * padding, height + 2 * padding, x, y)) |
| { |
| *x += padding; |
| *y += padding; |
| return true; |
| } |
| return false; |
| } |
| |
| bool empty() const { return fAreaSoFar == 0; } |
| |
| float percentFull() const |
| { |
| return fAreaSoFar / ((float)this->width() * this->height()); |
| } |
| |
| private: |
| const int fWidth; |
| const int fHeight; |
| |
| struct SkylineSegment |
| { |
| int fX; |
| int fY; |
| int fWidth; |
| }; |
| |
| std::vector<SkylineSegment> fSkyline; |
| |
| int32_t fAreaSoFar; |
| |
| // Can a width x height rectangle fit in the free space represented by |
| // the skyline segments >= 'skylineIndex'? If so, return true and fill in |
| // 'y' with the y-location at which it fits (the x location is pulled from |
| // 'skylineIndex's segment. |
| bool rectangleFits(int skylineIndex, int width, int height, int* y) const; |
| // Update the skyline structure to include a width x height rect located |
| // at x,y. |
| void addSkylineLevel(int skylineIndex, int x, int y, int width, int height); |
| }; |
| } // End of namespace rive |