| #ifndef _RIVE_BLEND_STATE1_D_HPP_ | |
| #define _RIVE_BLEND_STATE1_D_HPP_ | |
| #include "rive/generated/animation/blend_state_1d_base.hpp" | |
| namespace rive | |
| { | |
| class BlendState1D : public BlendState1DBase | |
| { | |
| public: | |
| bool hasValidInputId() const { return inputId() != Core::emptyId; } | |
| StatusCode import(ImportStack& importStack) override; | |
| std::unique_ptr<StateInstance> makeInstance(ArtboardInstance*) const override; | |
| }; | |
| } // namespace rive | |
| #endif |