| #version 310 es | |
| #extension GL_GOOGLE_include_directive : require | |
| #extension GL_EXT_samplerless_texture_functions : require | |
| #define VERTEX | |
| #define TARGET_VULKAN | |
| #include "../../shaders/out/generated/glsl.minified.glsl" | |
| #include "../../shaders/out/generated/constants.minified.glsl" | |
| #include "../../shaders/out/generated/common.minified.glsl" | |
| #include "../../shaders/out/generated/tessellate.minified.glsl" |