| #version 310 es |
| #extension GL_GOOGLE_include_directive : require |
| #extension GL_EXT_samplerless_texture_functions : require |
| #define VERTEX |
| #define TARGET_VULKAN |
| #define ENABLE_INSTANCE_INDEX |
| #define OPTIONALLY_FLAT flat |
| #define ENABLE_CLIPPING |
| #define ENABLE_CLIP_RECT |
| #define ENABLE_ADVANCED_BLEND |
| #define DRAW_PATH |
| #include "../../shaders/out/generated/glsl.minified.glsl" |
| #include "../../shaders/out/generated/constants.minified.glsl" |
| #include "../../shaders/out/generated/common.minified.glsl" |
| #include "../../shaders/out/generated/draw_path_common.minified.glsl" |
| #include "../../shaders/out/generated/draw_path.minified.glsl" |