blob: 78af01e8a1d1687c5b35dae9aca38e1a4a684e4a [file] [log] [blame]
/*
* Copyright 2024 Rive
*/
#ifdef @VERTEX
VERTEX_TEXTURE_BLOCK_BEGIN
VERTEX_TEXTURE_BLOCK_END
VERTEX_STORAGE_BUFFER_BLOCK_BEGIN
VERTEX_STORAGE_BUFFER_BLOCK_END
VERTEX_MAIN(@blitVertexMain, Attrs, attrs, _vertexID, _instanceID)
{
// Fill the entire screen. The caller will use a scissor test to control the bounds being drawn.
float2 coord;
coord.x = (_vertexID & 1) == 0 ? -1. : 1.;
coord.y = (_vertexID & 2) == 0 ? -1. : 1.;
float4 pos = float4(coord, 0, 1);
EMIT_VERTEX(pos);
}
#endif
#ifdef @FRAGMENT
FRAG_TEXTURE_BLOCK_BEGIN
TEXTURE_RGBA8(0, @blitTextureSource);
FRAG_TEXTURE_BLOCK_END
FRAG_DATA_MAIN(half4, @blitFragmentMain)
{
half4 srcColor = TEXEL_FETCH(@blitTextureSource, int2(floor(_fragCoord.xy)));
EMIT_FRAG_DATA(srcColor);
}
#endif // FRAGMENT