| /* |
| * Copyright 2022 Rive |
| */ |
| |
| #pragma once |
| |
| #include "rive/pls/pls.hpp" |
| #include "rive/renderer.hpp" |
| #include <array> |
| |
| namespace rive::pls |
| { |
| // Copies an array of colors or stops for a gradient. |
| // Stores the data locally if there are 4 values or fewer. |
| // Spills onto the heap if there are >4 values. |
| template <typename T> class PLSGradDataArray |
| { |
| public: |
| static_assert(std::is_pod_v<T>); |
| |
| PLSGradDataArray(const T data[], size_t count) |
| { |
| m_data = count <= m_localData.size() ? m_localData.data() : new T[count]; |
| memcpy(m_data, data, count * sizeof(T)); |
| } |
| |
| PLSGradDataArray(PLSGradDataArray&& other) |
| { |
| if (other.m_data == other.m_localData.data()) |
| { |
| m_localData = other.m_localData; |
| m_data = m_localData.data(); |
| } |
| else |
| { |
| m_data = other.m_data; |
| other.m_data = other.m_localData.data(); // Don't delete[] other.m_data. |
| } |
| } |
| |
| ~PLSGradDataArray() |
| { |
| if (m_data != m_localData.data()) |
| { |
| delete[] m_data; |
| } |
| } |
| |
| const T* get() const { return m_data; } |
| const T operator[](size_t i) const { return m_data[i]; } |
| T& operator[](size_t i) { return m_data[i]; } |
| |
| private: |
| std::array<T, 4> m_localData; |
| T* m_data; |
| }; |
| |
| // RenderShader implementation for Rive's pixel local storage renderer. |
| class PLSGradient : public lite_rtti_override<RenderShader, PLSGradient> |
| { |
| public: |
| static rcp<PLSGradient> MakeLinear(float sx, |
| float sy, |
| float ex, |
| float ey, |
| const ColorInt colors[], // [count] |
| const float stops[], // [count] |
| size_t count); |
| |
| static rcp<PLSGradient> MakeRadial(float cx, |
| float cy, |
| float radius, |
| const ColorInt colors[], // [count] |
| const float stops[], // [count] |
| size_t count); |
| |
| PaintType paintType() const { return m_paintType; } |
| const float* coeffs() const { return m_coeffs.data(); } |
| const ColorInt* colors() const { return m_colors.get(); } |
| const float* stops() const { return m_stops.get(); } |
| int count() const { return m_count; } |
| bool isOpaque() const; |
| |
| private: |
| PLSGradient(PaintType paintType, |
| PLSGradDataArray<ColorInt>&& colors, // [count] |
| PLSGradDataArray<float>&& stops, // [count] |
| size_t count, |
| float coeffX, |
| float coeffY, |
| float coeffZ) : |
| m_paintType(paintType), |
| m_colors(std::move(colors)), |
| m_stops(std::move(stops)), |
| m_count(count), |
| m_coeffs{coeffX, coeffY, coeffZ} |
| { |
| assert(paintType == PaintType::linearGradient || paintType == PaintType::radialGradient); |
| } |
| |
| PaintType m_paintType; // Specifically, linearGradient or radialGradient. |
| PLSGradDataArray<ColorInt> m_colors; |
| PLSGradDataArray<float> m_stops; |
| size_t m_count; |
| std::array<float, 3> m_coeffs; |
| mutable pls::TriState m_isOpaque = pls::TriState::unknown; |
| }; |
| |
| // RenderPaint implementation for Rive's pixel local storage renderer. |
| class PLSPaint : public lite_rtti_override<RenderPaint, PLSPaint> |
| { |
| public: |
| PLSPaint(); |
| ~PLSPaint(); |
| |
| void style(RenderPaintStyle style) override { m_stroked = style == RenderPaintStyle::stroke; } |
| void color(ColorInt color) override; |
| void thickness(float thickness) override { m_thickness = fabsf(thickness); } |
| void join(StrokeJoin join) override { m_join = join; } |
| void cap(StrokeCap cap) override { m_cap = cap; } |
| void blendMode(BlendMode mode) override { m_blendMode = mode; } |
| void shader(rcp<RenderShader> shader) override; |
| void image(rcp<const PLSTexture>, float opacity); |
| void clipUpdate(uint32_t outerClipID); |
| void invalidateStroke() override {} |
| |
| PaintType getType() const { return m_paintType; } |
| bool getIsStroked() const { return m_stroked; } |
| ColorInt getColor() const { return m_simpleValue.color; } |
| float getThickness() const { return m_thickness; } |
| const PLSGradient* getGradient() const { return m_gradient.get(); } |
| const PLSTexture* getImageTexture() const { return m_imageTexture.get(); } |
| float getImageOpacity() const { return m_simpleValue.imageOpacity; } |
| float getOuterClipID() const { return m_simpleValue.outerClipID; } |
| StrokeJoin getJoin() const { return m_join; } |
| StrokeCap getCap() const { return m_cap; } |
| BlendMode getBlendMode() const { return m_blendMode; } |
| pls::SimplePaintValue getSimpleValue() const { return m_simpleValue; } |
| bool getIsOpaque() const; |
| |
| private: |
| PaintType m_paintType = PaintType::solidColor; |
| pls::SimplePaintValue m_simpleValue; |
| rcp<const PLSGradient> m_gradient; |
| rcp<const PLSTexture> m_imageTexture; |
| float m_thickness = 1; |
| StrokeJoin m_join = StrokeJoin::miter; |
| StrokeCap m_cap = StrokeCap::butt; |
| BlendMode m_blendMode = BlendMode::srcOver; |
| bool m_stroked = false; |
| }; |
| } // namespace rive::pls |