| /* |
| * Copyright 2023 Rive |
| */ |
| |
| #pragma once |
| |
| #include "rive/refcnt.hpp" |
| #include "rive/renderer.hpp" |
| #include "rive/pls/pls_render_context_impl.hpp" |
| |
| namespace rive::pls |
| { |
| class PLSTexture : public RefCnt<PLSTexture> |
| { |
| public: |
| PLSTexture(uint32_t width, uint32_t height); |
| virtual ~PLSTexture() {} |
| |
| uint32_t width() const { return m_width; } |
| uint32_t height() const { return m_height; } |
| |
| // Quazi-unique identifier of the underlying GPU texture resource managed by this class. |
| uint32_t textureResourceHash() const { return m_textureResourceHash; } |
| |
| // 64-bit handle that allows shaders to sample this texture without a texture binding. |
| // Only supported if PlatformFeatures::supportsBindlessTextures is set, otherwise 0. |
| uint64_t bindlessTextureHandle() const { return m_bindlessTextureHandle; } |
| |
| protected: |
| uint32_t m_width; |
| uint32_t m_height; |
| uint32_t m_textureResourceHash; |
| uint64_t m_bindlessTextureHandle = 0; |
| }; |
| |
| class PLSImage : public lite_rtti_override<RenderImage, PLSImage> |
| { |
| public: |
| PLSImage(rcp<PLSTexture> texture) : PLSImage(texture->width(), texture->height()) |
| { |
| resetTexture(std::move(texture)); |
| } |
| |
| rcp<PLSTexture> refTexture() const { return m_texture; } |
| const PLSTexture* getTexture() const { return m_texture.get(); } |
| |
| protected: |
| PLSImage(int width, int height) |
| { |
| m_Width = width; |
| m_Height = height; |
| } |
| |
| void resetTexture(rcp<PLSTexture> texture = nullptr) |
| { |
| assert(texture == nullptr || texture->width() == m_Width); |
| assert(texture == nullptr || texture->height() == m_Height); |
| m_texture = std::move(texture); |
| } |
| |
| // Used by the android runtime to send m_texture off to the worker thread to be deleted. |
| PLSTexture* releaseTexture() { return m_texture.release(); } |
| |
| private: |
| rcp<PLSTexture> m_texture; |
| }; |
| } // namespace rive::pls |