| #include "rive/shapes/paint/fill.hpp" |
| |
| using namespace rive; |
| |
| PathSpace Fill::pathSpace() const { return PathSpace::Local; } |
| |
| RenderPaint* Fill::initRenderPaint(ShapePaintMutator* mutator) |
| { |
| auto renderPaint = Super::initRenderPaint(mutator); |
| renderPaint->style(RenderPaintStyle::fill); |
| return renderPaint; |
| } |
| |
| void Fill::applyTo(RenderPaint* renderPaint, float opacityModifier) const |
| { |
| renderPaint->style(RenderPaintStyle::fill); |
| renderPaint->shader(nullptr); |
| m_PaintMutator->applyTo(renderPaint, opacityModifier); |
| } |
| |
| void Fill::draw(Renderer* renderer, CommandPath* path, RenderPaint* paint) |
| { |
| if (!isVisible()) |
| { |
| return; |
| } |
| auto renderPath = path->renderPath(); |
| renderPath->fillRule((FillRule)fillRule()); |
| renderer->drawPath(renderPath, paint); |
| } |