| #ifndef _RIVE_LINEAR_ANIMATION_BASE_HPP_ |
| #define _RIVE_LINEAR_ANIMATION_BASE_HPP_ |
| #include "rive/animation/animation.hpp" |
| #include "rive/core/field_types/core_bool_type.hpp" |
| #include "rive/core/field_types/core_double_type.hpp" |
| #include "rive/core/field_types/core_uint_type.hpp" |
| namespace rive { |
| class LinearAnimationBase : public Animation { |
| protected: |
| typedef Animation Super; |
| |
| public: |
| static const uint16_t typeKey = 31; |
| |
| /// Helper to quickly determine if a core object extends another without RTTI |
| /// at runtime. |
| bool isTypeOf(uint16_t typeKey) const override { |
| switch (typeKey) { |
| case LinearAnimationBase::typeKey: |
| case AnimationBase::typeKey: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| uint16_t coreType() const override { return typeKey; } |
| |
| static const uint16_t fpsPropertyKey = 56; |
| static const uint16_t durationPropertyKey = 57; |
| static const uint16_t speedPropertyKey = 58; |
| static const uint16_t loopValuePropertyKey = 59; |
| static const uint16_t workStartPropertyKey = 60; |
| static const uint16_t workEndPropertyKey = 61; |
| static const uint16_t enableWorkAreaPropertyKey = 62; |
| |
| private: |
| uint32_t m_Fps = 60; |
| uint32_t m_Duration = 60; |
| float m_Speed = 1.0f; |
| uint32_t m_LoopValue = 0; |
| uint32_t m_WorkStart = -1; |
| uint32_t m_WorkEnd = -1; |
| bool m_EnableWorkArea = false; |
| |
| public: |
| inline uint32_t fps() const { return m_Fps; } |
| void fps(uint32_t value) { |
| if (m_Fps == value) { |
| return; |
| } |
| m_Fps = value; |
| fpsChanged(); |
| } |
| |
| inline uint32_t duration() const { return m_Duration; } |
| void duration(uint32_t value) { |
| if (m_Duration == value) { |
| return; |
| } |
| m_Duration = value; |
| durationChanged(); |
| } |
| |
| inline float speed() const { return m_Speed; } |
| void speed(float value) { |
| if (m_Speed == value) { |
| return; |
| } |
| m_Speed = value; |
| speedChanged(); |
| } |
| |
| inline uint32_t loopValue() const { return m_LoopValue; } |
| void loopValue(uint32_t value) { |
| if (m_LoopValue == value) { |
| return; |
| } |
| m_LoopValue = value; |
| loopValueChanged(); |
| } |
| |
| inline uint32_t workStart() const { return m_WorkStart; } |
| void workStart(uint32_t value) { |
| if (m_WorkStart == value) { |
| return; |
| } |
| m_WorkStart = value; |
| workStartChanged(); |
| } |
| |
| inline uint32_t workEnd() const { return m_WorkEnd; } |
| void workEnd(uint32_t value) { |
| if (m_WorkEnd == value) { |
| return; |
| } |
| m_WorkEnd = value; |
| workEndChanged(); |
| } |
| |
| inline bool enableWorkArea() const { return m_EnableWorkArea; } |
| void enableWorkArea(bool value) { |
| if (m_EnableWorkArea == value) { |
| return; |
| } |
| m_EnableWorkArea = value; |
| enableWorkAreaChanged(); |
| } |
| |
| Core* clone() const override; |
| void copy(const LinearAnimationBase& object) { |
| m_Fps = object.m_Fps; |
| m_Duration = object.m_Duration; |
| m_Speed = object.m_Speed; |
| m_LoopValue = object.m_LoopValue; |
| m_WorkStart = object.m_WorkStart; |
| m_WorkEnd = object.m_WorkEnd; |
| m_EnableWorkArea = object.m_EnableWorkArea; |
| Animation::copy(object); |
| } |
| |
| bool deserialize(uint16_t propertyKey, BinaryReader& reader) override { |
| switch (propertyKey) { |
| case fpsPropertyKey: |
| m_Fps = CoreUintType::deserialize(reader); |
| return true; |
| case durationPropertyKey: |
| m_Duration = CoreUintType::deserialize(reader); |
| return true; |
| case speedPropertyKey: |
| m_Speed = CoreDoubleType::deserialize(reader); |
| return true; |
| case loopValuePropertyKey: |
| m_LoopValue = CoreUintType::deserialize(reader); |
| return true; |
| case workStartPropertyKey: |
| m_WorkStart = CoreUintType::deserialize(reader); |
| return true; |
| case workEndPropertyKey: |
| m_WorkEnd = CoreUintType::deserialize(reader); |
| return true; |
| case enableWorkAreaPropertyKey: |
| m_EnableWorkArea = CoreBoolType::deserialize(reader); |
| return true; |
| } |
| return Animation::deserialize(propertyKey, reader); |
| } |
| |
| protected: |
| virtual void fpsChanged() {} |
| virtual void durationChanged() {} |
| virtual void speedChanged() {} |
| virtual void loopValueChanged() {} |
| virtual void workStartChanged() {} |
| virtual void workEndChanged() {} |
| virtual void enableWorkAreaChanged() {} |
| }; |
| } // namespace rive |
| |
| #endif |