| #ifndef _RIVE_STATE_MACHINE_FIRE_TRIGGER_HPP_ | |
| #define _RIVE_STATE_MACHINE_FIRE_TRIGGER_HPP_ | |
| #include "rive/generated/animation/state_machine_fire_trigger_base.hpp" | |
| #include <stdio.h> | |
| namespace rive | |
| { | |
| class StateMachineFireTrigger : public StateMachineFireTriggerBase | |
| { | |
| public: | |
| void perform(StateMachineInstance* stateMachineInstance) const override; | |
| void decodeViewModelPathIds(Span<const uint8_t> value) override; | |
| void copyViewModelPathIds( | |
| const StateMachineFireTriggerBase& object) override; | |
| protected: | |
| std::vector<uint32_t> m_viewModelPathIdsBuffer; | |
| }; | |
| } // namespace rive | |
| #endif |