blob: c2502857ed89440398863776ef1ffe0cbc4216dc [file] [log] [blame]
/*
* Copyright 2022 Rive
*/
#ifndef _RIVE_FACTORY_HPP_
#define _RIVE_FACTORY_HPP_
#include "rive/renderer.hpp"
#include "rive/refcnt.hpp"
#include "rive/span.hpp"
#include "rive/math/aabb.hpp"
#include "rive/math/mat2d.hpp"
#include <cmath>
#include <stdio.h>
#include <cstdint>
namespace rive {
class Factory {
public:
Factory() {}
virtual ~Factory() {}
virtual rcp<RenderBuffer> makeBufferU16(Span<const uint16_t>) = 0;
virtual rcp<RenderBuffer> makeBufferU32(Span<const uint32_t>) = 0;
virtual rcp<RenderBuffer> makeBufferF32(Span<const float>) = 0;
virtual rcp<RenderShader> makeLinearGradient(float sx, float sy,
float ex, float ey,
const ColorInt colors[], // [count]
const float stops[], // [count]
size_t count,
RenderTileMode,
const Mat2D* localMatrix = nullptr) = 0;
virtual rcp<RenderShader> makeRadialGradient(float cx, float cy, float radius,
const ColorInt colors[], // [count]
const float stops[], // [count]
size_t count,
RenderTileMode,
const Mat2D* localMatrix = nullptr) = 0;
// Returns a full-formed RenderPath -- can be treated as immutable
virtual std::unique_ptr<RenderPath> makeRenderPath(Span<const Vec2D> points,
Span<const uint8_t> verbs,
FillRule) = 0;
virtual std::unique_ptr<RenderPath> makeEmptyRenderPath() = 0;
virtual std::unique_ptr<RenderPaint> makeRenderPaint() = 0;
virtual std::unique_ptr<RenderImage> decodeImage(Span<const uint8_t>) = 0;
};
} // namespace rive
#endif