| /* |
| * Copyright 2022 Rive |
| */ |
| |
| #ifndef _RIVE_FACTORY_HPP_ |
| #define _RIVE_FACTORY_HPP_ |
| |
| #include "rive/renderer.hpp" |
| #include "rive/refcnt.hpp" |
| #include "rive/span.hpp" |
| #include "rive/math/aabb.hpp" |
| #include "rive/math/mat2d.hpp" |
| |
| #include <cmath> |
| #include <stdio.h> |
| #include <cstdint> |
| |
| namespace rive { |
| |
| class Factory { |
| public: |
| Factory() {} |
| virtual ~Factory() {} |
| |
| virtual rcp<RenderBuffer> makeBufferU16(Span<const uint16_t>) = 0; |
| virtual rcp<RenderBuffer> makeBufferU32(Span<const uint32_t>) = 0; |
| virtual rcp<RenderBuffer> makeBufferF32(Span<const float>) = 0; |
| |
| virtual rcp<RenderShader> makeLinearGradient(float sx, float sy, |
| float ex, float ey, |
| const ColorInt colors[], // [count] |
| const float stops[], // [count] |
| size_t count, |
| RenderTileMode, |
| const Mat2D* localMatrix = nullptr) = 0; |
| |
| virtual rcp<RenderShader> makeRadialGradient(float cx, float cy, float radius, |
| const ColorInt colors[], // [count] |
| const float stops[], // [count] |
| size_t count, |
| RenderTileMode, |
| const Mat2D* localMatrix = nullptr) = 0; |
| |
| // Returns a full-formed RenderPath -- can be treated as immutable |
| virtual std::unique_ptr<RenderPath> makeRenderPath(Span<const Vec2D> points, |
| Span<const uint8_t> verbs, |
| FillRule) = 0; |
| |
| virtual std::unique_ptr<RenderPath> makeEmptyRenderPath() = 0; |
| |
| virtual std::unique_ptr<RenderPaint> makeRenderPaint() = 0; |
| |
| virtual std::unique_ptr<RenderImage> decodeImage(Span<const uint8_t>) = 0; |
| }; |
| |
| } // namespace rive |
| #endif |