blob: a60dd29aa1478ec0e62df26370e4e3cc7737870b [file] [log] [blame]
#include "rive/importers/file_asset_importer.hpp"
#include "rive/assets/file_asset_contents.hpp"
#include "rive/assets/file_asset.hpp"
#include "rive/file_asset_resolver.hpp"
using namespace rive;
FileAssetImporter::FileAssetImporter(FileAsset* fileAsset,
FileAssetResolver* assetResolver) :
m_FileAsset(fileAsset), m_FileAssetResolver(assetResolver) {}
void FileAssetImporter::loadContents(const FileAssetContents& contents) {
const std::vector<uint8_t>& data = contents.bytes();
if (m_FileAsset->decode(&data[0], data.size())) {
m_LoadedContents = true;
}
}
StatusCode FileAssetImporter::resolve() {
if (!m_LoadedContents && m_FileAssetResolver != nullptr) {
// Contents weren't available in-band, or they couldn't be decoded. Try
// to find them out of band.
m_FileAssetResolver->loadContents(*m_FileAsset);
}
// Note that it's ok for an asset to not resolve (or to resolve async).
return StatusCode::Ok;
}