#include "rive/animation/keyframe_id.hpp" | |
#include "rive/generated/core_registry.hpp" | |
using namespace rive; | |
void KeyFrameBool::apply(Core* object, int propertyKey, float mix) { | |
CoreRegistry::setBool(object, propertyKey, value()); | |
} | |
void KeyFrameBool::applyInterpolation(Core* object, | |
int propertyKey, | |
float currentTime, | |
const KeyFrame* nextFrame, | |
float mix) { | |
CoreRegistry::setBool(object, propertyKey, value()); | |
} |