| #include <catch.hpp> |
| #include "rive/math/mat2d.hpp" |
| #include "rive/math/math_types.hpp" |
| |
| namespace rive |
| { |
| // Check Mat2D::findMaxScale. |
| TEST_CASE("findMaxScale", "[Mat2D]") |
| { |
| Mat2D identity; |
| // CHECK(1 == identity.getMinScale()); |
| CHECK(1 == identity.findMaxScale()); |
| // success = identity.getMinMaxScales(scales); |
| // CHECK(success && 1 == scales[0] && 1 == scales[1]); |
| |
| Mat2D scale = Mat2D::fromScale(2, 4); |
| // CHECK(2 == scale.getMinScale()); |
| CHECK(4 == scale.findMaxScale()); |
| // success = scale.getMinMaxScales(scales); |
| // CHECK(success && 2 == scales[0] && 4 == scales[1]); |
| |
| Mat2D transpose = Mat2D(0, |
| 3, |
| 6, |
| 0, |
| std::numeric_limits<float>::quiet_NaN(), |
| std::numeric_limits<float>::infinity()); |
| CHECK(transpose.findMaxScale() == 6); |
| |
| Mat2D rot90Scale = Mat2D::fromRotation(math::PI / 2); |
| rot90Scale = Mat2D::fromScale(1.f / 4, 1.f / 2) * rot90Scale; |
| // CHECK(1.f / 4 == rot90Scale.getMinScale()); |
| CHECK(1.f / 2 == rot90Scale.findMaxScale()); |
| // success = rot90Scale.getMinMaxScales(scales); |
| // CHECK(success && 1.f / 4 == scales[0] && 1.f / 2 == scales[1]); |
| |
| Mat2D rotate = Mat2D::fromRotation(128 * math::PI / 180); |
| // CHECK(math::nearly_equal(1, rotate.getMinScale(), math::EPSILON)); |
| CHECK(math::nearly_equal(1, rotate.findMaxScale(), math::EPSILON)); |
| // success = rotate.getMinMaxScales(scales); |
| // CHECK(success); |
| // CHECK(math::nearly_equal(1, scales[0], math::EPSILON)); |
| // CHECK(math::nearly_equal(1, scales[1], math::EPSILON)); |
| |
| Mat2D translate = Mat2D::fromTranslate(10, -5); |
| // CHECK(1 == translate.getMinScale()); |
| CHECK(1 == translate.findMaxScale()); |
| // success = translate.getMinMaxScales(scales); |
| // CHECK(success && 1 == scales[0] && 1 == scales[1]); |
| |
| // skbug.com/4718 |
| Mat2D big(2.39394089e+36f, |
| 3.9159619e+36f, |
| 8.85347779e+36f, |
| 1.44823453e+37f, |
| 9.26526204e+36f, |
| 1.51559342e+37f); |
| CHECK(big.findMaxScale() == 0); |
| |
| // // skbug.com/4718 |
| // Mat2D givingNegativeNearlyZeros(0.00436534f, |
| // 0.00358857f, |
| // 0.114138f, |
| // 0.0936228f, |
| // 0.37141f, |
| // -0.0174198f); |
| // success = givingNegativeNearlyZeros.getMinMaxScales(scales); |
| // CHECK(success && 0 == scales[0]); |
| |
| Mat2D baseMats[] = {scale, rot90Scale, rotate, translate}; |
| Mat2D mats[2 * std::size(baseMats)]; |
| for (size_t i = 0; i < std::size(baseMats); ++i) |
| { |
| mats[i] = baseMats[i]; |
| bool invertible = mats[i].invert(&mats[i + std::size(baseMats)]); |
| REQUIRE(invertible); |
| } |
| srand(0); |
| for (int m = 0; m < 1000; ++m) |
| { |
| Mat2D mat; |
| for (int i = 0; i < 4; ++i) |
| { |
| int x = rand() % std::size(mats); |
| mat = mats[x] * mat; |
| } |
| |
| // float minScale = mat.findMinScale(); |
| float maxScale = mat.findMaxScale(); |
| // REQUIRE(minScale >= 0); |
| REQUIRE(maxScale >= 0); |
| |
| // test a bunch of vectors. All should be scaled by between minScale and maxScale |
| // (modulo some error) and we should find a vector that is scaled by almost each. |
| static const float gVectorScaleTol = (105 * 1.f) / 100; |
| static const float gCloseScaleTol = (97 * 1.f) / 100; |
| float max = 0, min = std::numeric_limits<float>::max(); |
| Vec2D vectors[1000]; |
| for (size_t i = 0; i < std::size(vectors); ++i) |
| { |
| vectors[i].x = rand() * 2.f / RAND_MAX - 1; |
| vectors[i].y = rand() * 2.f / RAND_MAX - 1; |
| vectors[i] = vectors[i].normalized(); |
| vectors[i] = {mat[0] * vectors[i].x + mat[2] * vectors[i].y, |
| mat[1] * vectors[i].x + mat[3] * vectors[i].y}; |
| } |
| for (size_t i = 0; i < std::size(vectors); ++i) |
| { |
| float d = vectors[i].length(); |
| REQUIRE(d / maxScale < gVectorScaleTol); |
| // REQUIRE(minScale / d < gVectorScaleTol); |
| if (max < d) |
| { |
| max = d; |
| } |
| if (min > d) |
| { |
| min = d; |
| } |
| } |
| REQUIRE(max / maxScale >= gCloseScaleTol); |
| // REQUIRE(minScale / min >= gCloseScaleTol); |
| } |
| } |
| } // namespace rive |