blob: f653930f2ee0fa25d3003279af6e813a528cfa9b [file] [log] [blame]
#include <rive/solo.hpp>
#include <rive/shapes/shape.hpp>
#include <rive/animation/state_machine_instance.hpp>
#include "rive_file_reader.hpp"
#include <catch.hpp>
#include <cstdio>
TEST_CASE("children load correclty", "[solo]")
{
auto file = ReadRiveFile("../../test/assets/solo_test.riv");
auto artboard = file->artboard()->instance();
artboard->advance(0.0f);
auto solos = artboard->find<rive::Solo>();
REQUIRE(solos.size() == 1);
auto solo = solos[0];
REQUIRE(solo != nullptr);
REQUIRE(solo->children().size() == 3);
REQUIRE(solo->children()[0]->is<rive::Shape>());
REQUIRE(solo->children()[0]->name() == "Blue");
REQUIRE(solo->children()[1]->is<rive::Shape>());
REQUIRE(solo->children()[1]->name() == "Green");
REQUIRE(solo->children()[2]->is<rive::Shape>());
REQUIRE(solo->children()[2]->name() == "Red");
auto blue = solo->children()[0]->as<rive::Shape>();
auto green = solo->children()[1]->as<rive::Shape>();
auto red = solo->children()[2]->as<rive::Shape>();
REQUIRE(!blue->isHidden());
REQUIRE(green->isHidden());
REQUIRE(red->isHidden());
REQUIRE(green->children().size() == 2);
REQUIRE(green->children()[0]->isCollapsed());
REQUIRE(green->children()[1]->isCollapsed());
REQUIRE(red->children().size() == 2);
REQUIRE(red->children()[0]->isCollapsed());
REQUIRE(red->children()[1]->isCollapsed());
auto machine = artboard->defaultStateMachine();
machine->advanceAndApply(0.0);
// Red visible at start
REQUIRE(blue->isHidden());
REQUIRE(green->isHidden());
REQUIRE(!red->isHidden());
machine->advanceAndApply(0.5);
// Green visible after 0.5 seconds.
REQUIRE(blue->isHidden());
REQUIRE(!green->isHidden());
REQUIRE(red->isHidden());
machine->advanceAndApply(0.5);
// Blue visible at end
REQUIRE(!blue->isHidden());
REQUIRE(green->isHidden());
REQUIRE(red->isHidden());
}