#include "rive/solo.hpp" | |
#include "rive/artboard.hpp" | |
using namespace rive; | |
void Solo::propagateCollapse() | |
{ | |
Core* active = artboard()->resolve(activeComponentId()); | |
for (Component* child : children()) | |
{ | |
child->collapse(child != active); | |
} | |
} | |
void Solo::activeComponentIdChanged() { propagateCollapse(); } | |
StatusCode Solo::onAddedClean(CoreContext* context) | |
{ | |
StatusCode code = Super::onAddedClean(context); | |
if (code != StatusCode::Ok) | |
{ | |
return code; | |
} | |
propagateCollapse(); | |
return StatusCode::Ok; | |
} |