| #ifndef _RIVE_SCROLL_CONSTRAINT_HPP_ | |
| #define _RIVE_SCROLL_CONSTRAINT_HPP_ | |
| #include "rive/generated/constraints/scrolling/scroll_constraint_base.hpp" | |
| #include "rive/advance_flags.hpp" | |
| #include "rive/advancing_component.hpp" | |
| #include "rive/constraints/layout_constraint.hpp" | |
| #include "rive/constraints/scrolling/scroll_physics.hpp" | |
| #include "rive/layout_component.hpp" | |
| #include "rive/math/math_types.hpp" | |
| #include "rive/math/transform_components.hpp" | |
| #include <stdio.h> | |
| namespace rive | |
| { | |
| class LayoutNodeProvider; | |
| class ScrollVirtualizer; | |
| class ScrollConstraint : public ScrollConstraintBase, | |
| public AdvancingComponent, | |
| public LayoutConstraint | |
| { | |
| private: | |
| TransformComponents m_componentsA; | |
| TransformComponents m_componentsB; | |
| float m_offsetX = 0; | |
| float m_offsetY = 0; | |
| ScrollPhysics* m_physics; | |
| Mat2D m_scrollTransform; | |
| bool m_isDragging = false; | |
| ScrollVirtualizer* m_virtualizer = nullptr; | |
| std::vector<LayoutNodeProvider*> m_layoutChildren; | |
| int m_childConstraintAppliedCount = 0; | |
| Vec2D positionAtIndex(float index); | |
| float indexAtPosition(Vec2D pos); | |
| float maxOffsetXForPercent(); | |
| float maxOffsetYForPercent(); | |
| bool isBoundsCollapsed(AABB bounds); | |
| public: | |
| ~ScrollConstraint(); | |
| void constrain(TransformComponent* component) override; | |
| std::vector<DraggableProxy*> draggables() override; | |
| void buildDependencies() override; | |
| StatusCode import(ImportStack& importStack) override; | |
| StatusCode onAddedDirty(CoreContext* context) override; | |
| Core* clone() const override; | |
| void dragView(Vec2D delta, float timeStamp); | |
| void runPhysics(); | |
| void constrainChild(LayoutNodeProvider* child) override; | |
| void addLayoutChild(LayoutNodeProvider* child) override; | |
| Constraint* constraint() override { return this; } | |
| void constrainVirtualized(bool force = false); | |
| bool advanceComponent(float elapsedSeconds, | |
| AdvanceFlags flags = AdvanceFlags::Animate | | |
| AdvanceFlags::NewFrame) override; | |
| ScrollPhysics* physics() const { return m_physics; } | |
| void physics(ScrollPhysics* physics) { m_physics = physics; } | |
| void initPhysics(); | |
| void stopPhysics(); | |
| ScrollPhysicsType physicsType() const | |
| { | |
| return ScrollPhysicsType(physicsTypeValue()); | |
| } | |
| LayoutComponent* content() { return parent()->as<LayoutComponent>(); } | |
| LayoutComponent* viewport() | |
| { | |
| return parent()->parent()->as<LayoutComponent>(); | |
| } | |
| float contentWidth(); | |
| float contentHeight(); | |
| float viewportWidth(); | |
| float viewportHeight(); | |
| float visibleWidthRatio(); | |
| float visibleHeightRatio(); | |
| float minOffsetX(); | |
| float minOffsetY(); | |
| float maxOffsetX(); | |
| float maxOffsetY(); | |
| float clampedOffsetX(); | |
| float clampedOffsetY(); | |
| float offsetX() { return m_offsetX; } | |
| float offsetY() { return m_offsetY; } | |
| void offsetX(float value); | |
| void offsetY(float value); | |
| void scrollOffsetXChanged() override { offsetX(scrollOffsetX()); } | |
| void scrollOffsetYChanged() override { offsetY(scrollOffsetY()); } | |
| float scrollPercentX() override; | |
| float scrollPercentY() override; | |
| float scrollIndex() override; | |
| void setScrollPercentX(float value) override; | |
| void setScrollPercentY(float value) override; | |
| void setScrollIndex(float value) override; | |
| size_t scrollItemCount(); | |
| std::vector<LayoutNodeProvider*>& scrollChildren() | |
| { | |
| return m_layoutChildren; | |
| } | |
| Vec2D gap(); | |
| bool mainAxisIsColumn(); | |
| }; | |
| } // namespace rive | |
| #endif |