blob: 141f19eb6e804cddbe18851bff69ab4939e61521 [file]
/*
* Copyright 2024 Rive
*/
#include "rive/animation/focus_action_clear.hpp"
#include "rive/animation/listener_invocation.hpp"
#include "rive/animation/state_machine_instance.hpp"
using namespace rive;
void FocusActionClear::perform(StateMachineInstance* stateMachineInstance,
const ListenerInvocation& invocation) const
{
(void)invocation;
if (stateMachineInstance == nullptr)
{
return;
}
stateMachineInstance->queueClearFocus();
}