| #ifndef _RIVE_SCRIPTED_TRANSITION_CONDITION_HPP_ | |
| #define _RIVE_SCRIPTED_TRANSITION_CONDITION_HPP_ | |
| #include "rive/generated/animation/scripted_transition_condition_base.hpp" | |
| #include "rive/scripted/scripted_object.hpp" | |
| #include <stdio.h> | |
| namespace rive | |
| { | |
| class ScriptedTransitionCondition : public ScriptedTransitionConditionBase, | |
| public ScriptedObject | |
| { | |
| public: | |
| ~ScriptedTransitionCondition(); | |
| virtual void disposeScriptInputs() override; | |
| bool evaluate(const StateMachineInstance* stateMachineInstance, | |
| StateMachineLayerInstance* layerInstance) const override; | |
| bool evaluateStateful(const StateMachineInstance* stateMachineInstance, | |
| StateMachineLayerInstance* layerInstance) const; | |
| uint32_t assetId() override { return scriptAssetId(); } | |
| bool addScriptedDirt(ComponentDirt value, bool recurse = false) override | |
| { | |
| return false; | |
| } | |
| ScriptProtocol scriptProtocol() override | |
| { | |
| return ScriptProtocol::transitionCondition; | |
| } | |
| Component* component() override { return nullptr; } | |
| StatusCode import(ImportStack& importStack) override; | |
| Core* clone() const override; | |
| ScriptedObject* cloneScriptedObject(DataBindContainer*) const override; | |
| void addProperty(CustomProperty* prop) override; | |
| }; | |
| } // namespace rive | |
| #endif |