| #version 310 es | |
| #extension GL_GOOGLE_include_directive : require | |
| #extension GL_EXT_samplerless_texture_functions : require | |
| #define VERTEX | |
| #define TARGET_VULKAN | |
| #define ENABLE_INSTANCE_INDEX | |
| #define OPTIONALLY_FLAT flat | |
| #define ENABLE_CLIPPING | |
| #define ENABLE_CLIP_RECT | |
| #define ENABLE_ADVANCED_BLEND | |
| #define DRAW_PATH | |
| #include "../../shaders/out/generated/glsl.minified.glsl" | |
| #include "../../shaders/out/generated/constants.minified.glsl" | |
| #include "../../shaders/out/generated/common.minified.glsl" | |
| #include "../../shaders/out/generated/draw_path_common.minified.glsl" | |
| #include "../../shaders/out/generated/draw_path.minified.glsl" |