| /* | |
| * Copyright 2022 Rive | |
| */ | |
| #pragma once | |
| #include "rive/factory.hpp" | |
| namespace rive::pls | |
| { | |
| // Partial rive::Factory implementation for the PLS objects that are backend-agnostic. | |
| class PLSFactory : public Factory | |
| { | |
| public: | |
| rcp<RenderShader> makeLinearGradient(float sx, | |
| float sy, | |
| float ex, | |
| float ey, | |
| const ColorInt colors[], // [count] | |
| const float stops[], // [count] | |
| size_t count) override; | |
| rcp<RenderShader> makeRadialGradient(float cx, | |
| float cy, | |
| float radius, | |
| const ColorInt colors[], // [count] | |
| const float stops[], // [count] | |
| size_t count) override; | |
| rcp<RenderPath> makeRenderPath(RawPath&, FillRule) override; | |
| rcp<RenderPath> makeEmptyRenderPath() override; | |
| rcp<RenderPaint> makeRenderPaint() override; | |
| }; | |
| } // namespace rive::pls |