| /* | |
| OpenGL ES loader generated by glad 0.1.36 on Wed Apr 3 22:10:47 2024. | |
| Language/Generator: C/C++ | |
| Specification: gl | |
| APIs: gles2=3.1 | |
| Profile: compatibility | |
| Extensions: | |
| GL_EXT_base_instance, | |
| GL_EXT_clip_cull_distance, | |
| GL_EXT_multisampled_render_to_texture, | |
| GL_KHR_blend_equation_advanced, | |
| GL_KHR_blend_equation_advanced_coherent, | |
| GL_KHR_debug | |
| Loader: True | |
| Local files: True | |
| Omit khrplatform: False | |
| Reproducible: False | |
| Commandline: | |
| --profile="compatibility" --api="gles2=3.1" --generator="c" --spec="gl" --local-files --extensions="GL_EXT_base_instance,GL_EXT_clip_cull_distance,GL_EXT_multisampled_render_to_texture,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_debug" | |
| Online: | |
| https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gles2%3D3.1&extensions=GL_EXT_base_instance&extensions=GL_EXT_clip_cull_distance&extensions=GL_EXT_multisampled_render_to_texture&extensions=GL_KHR_blend_equation_advanced&extensions=GL_KHR_blend_equation_advanced_coherent&extensions=GL_KHR_debug | |
| */ | |
| #ifndef __glad_h_ | |
| #define __glad_h_ | |
| #ifdef __gl2_h_ | |
| #error OpenGL ES 2 header already included, remove this include, glad already provides it | |
| #endif | |
| #define __gl2_h_ | |
| #ifdef __gl3_h_ | |
| #error OpenGL ES 3 header already included, remove this include, glad already provides it | |
| #endif | |
| #define __gl3_h_ | |
| #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) | |
| #define APIENTRY __stdcall | |
| #endif | |
| #ifndef APIENTRY | |
| #define APIENTRY | |
| #endif | |
| #ifndef APIENTRYP | |
| #define APIENTRYP APIENTRY * | |
| #endif | |
| #ifndef GLAPIENTRY | |
| #define GLAPIENTRY APIENTRY | |
| #endif | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
| struct gladGLversionStruct { | |
| int major; | |
| int minor; | |
| }; | |
| typedef void* (* GLADloadproc)(const char *name); | |
| #ifndef GLAPI | |
| # if defined(GLAD_GLAPI_EXPORT) | |
| # if defined(_WIN32) || defined(__CYGWIN__) | |
| # if defined(GLAD_GLAPI_EXPORT_BUILD) | |
| # if defined(__GNUC__) | |
| # define GLAPI __attribute__ ((dllexport)) extern | |
| # else | |
| # define GLAPI __declspec(dllexport) extern | |
| # endif | |
| # else | |
| # if defined(__GNUC__) | |
| # define GLAPI __attribute__ ((dllimport)) extern | |
| # else | |
| # define GLAPI __declspec(dllimport) extern | |
| # endif | |
| # endif | |
| # elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD) | |
| # define GLAPI __attribute__ ((visibility ("default"))) extern | |
| # else | |
| # define GLAPI extern | |
| # endif | |
| # else | |
| # define GLAPI extern | |
| # endif | |
| #endif | |
| GLAPI struct gladGLversionStruct GLVersion; | |
| GLAPI int gladLoadGLES2Loader(GLADloadproc); | |
| #include "khrplatform.h" | |
| typedef unsigned int GLenum; | |
| typedef unsigned char GLboolean; | |
| typedef unsigned int GLbitfield; | |
| typedef void GLvoid; | |
| typedef khronos_int8_t GLbyte; | |
| typedef khronos_uint8_t GLubyte; | |
| typedef khronos_int16_t GLshort; | |
| typedef khronos_uint16_t GLushort; | |
| typedef int GLint; | |
| typedef unsigned int GLuint; | |
| typedef khronos_int32_t GLclampx; | |
| typedef int GLsizei; | |
| typedef khronos_float_t GLfloat; | |
| typedef khronos_float_t GLclampf; | |
| typedef double GLdouble; | |
| typedef double GLclampd; | |
| typedef void *GLeglClientBufferEXT; | |
| typedef void *GLeglImageOES; | |
| typedef char GLchar; | |
| typedef char GLcharARB; | |
| #ifdef __APPLE__ | |
| typedef void *GLhandleARB; | |
| #else | |
| typedef unsigned int GLhandleARB; | |
| #endif | |
| typedef khronos_uint16_t GLhalf; | |
| typedef khronos_uint16_t GLhalfARB; | |
| typedef khronos_int32_t GLfixed; | |
| typedef khronos_intptr_t GLintptr; | |
| typedef khronos_intptr_t GLintptrARB; | |
| typedef khronos_ssize_t GLsizeiptr; | |
| typedef khronos_ssize_t GLsizeiptrARB; | |
| typedef khronos_int64_t GLint64; | |
| typedef khronos_int64_t GLint64EXT; | |
| typedef khronos_uint64_t GLuint64; | |
| typedef khronos_uint64_t GLuint64EXT; | |
| typedef struct __GLsync *GLsync; | |
| struct _cl_context; | |
| struct _cl_event; | |
| typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | |
| typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | |
| typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); | |
| typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); | |
| typedef unsigned short GLhalfNV; | |
| typedef GLintptr GLvdpauSurfaceNV; | |
| typedef void (APIENTRY *GLVULKANPROCNV)(void); | |
| #define GL_DEPTH_BUFFER_BIT 0x00000100 | |
| #define GL_STENCIL_BUFFER_BIT 0x00000400 | |
| #define GL_COLOR_BUFFER_BIT 0x00004000 | |
| #define GL_FALSE 0 | |
| #define GL_TRUE 1 | |
| #define GL_POINTS 0x0000 | |
| #define GL_LINES 0x0001 | |
| #define GL_LINE_LOOP 0x0002 | |
| #define GL_LINE_STRIP 0x0003 | |
| #define GL_TRIANGLES 0x0004 | |
| #define GL_TRIANGLE_STRIP 0x0005 | |
| #define GL_TRIANGLE_FAN 0x0006 | |
| #define GL_ZERO 0 | |
| #define GL_ONE 1 | |
| #define GL_SRC_COLOR 0x0300 | |
| #define GL_ONE_MINUS_SRC_COLOR 0x0301 | |
| #define GL_SRC_ALPHA 0x0302 | |
| #define GL_ONE_MINUS_SRC_ALPHA 0x0303 | |
| #define GL_DST_ALPHA 0x0304 | |
| #define GL_ONE_MINUS_DST_ALPHA 0x0305 | |
| #define GL_DST_COLOR 0x0306 | |
| #define GL_ONE_MINUS_DST_COLOR 0x0307 | |
| #define GL_SRC_ALPHA_SATURATE 0x0308 | |
| #define GL_FUNC_ADD 0x8006 | |
| #define GL_BLEND_EQUATION 0x8009 | |
| #define GL_BLEND_EQUATION_RGB 0x8009 | |
| #define GL_BLEND_EQUATION_ALPHA 0x883D | |
| #define GL_FUNC_SUBTRACT 0x800A | |
| #define GL_FUNC_REVERSE_SUBTRACT 0x800B | |
| #define GL_BLEND_DST_RGB 0x80C8 | |
| #define GL_BLEND_SRC_RGB 0x80C9 | |
| #define GL_BLEND_DST_ALPHA 0x80CA | |
| #define GL_BLEND_SRC_ALPHA 0x80CB | |
| #define GL_CONSTANT_COLOR 0x8001 | |
| #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 | |
| #define GL_CONSTANT_ALPHA 0x8003 | |
| #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 | |
| #define GL_BLEND_COLOR 0x8005 | |
| #define GL_ARRAY_BUFFER 0x8892 | |
| #define GL_ELEMENT_ARRAY_BUFFER 0x8893 | |
| #define GL_ARRAY_BUFFER_BINDING 0x8894 | |
| #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 | |
| #define GL_STREAM_DRAW 0x88E0 | |
| #define GL_STATIC_DRAW 0x88E4 | |
| #define GL_DYNAMIC_DRAW 0x88E8 | |
| #define GL_BUFFER_SIZE 0x8764 | |
| #define GL_BUFFER_USAGE 0x8765 | |
| #define GL_CURRENT_VERTEX_ATTRIB 0x8626 | |
| #define GL_FRONT 0x0404 | |
| #define GL_BACK 0x0405 | |
| #define GL_FRONT_AND_BACK 0x0408 | |
| #define GL_TEXTURE_2D 0x0DE1 | |
| #define GL_CULL_FACE 0x0B44 | |
| #define GL_BLEND 0x0BE2 | |
| #define GL_DITHER 0x0BD0 | |
| #define GL_STENCIL_TEST 0x0B90 | |
| #define GL_DEPTH_TEST 0x0B71 | |
| #define GL_SCISSOR_TEST 0x0C11 | |
| #define GL_POLYGON_OFFSET_FILL 0x8037 | |
| #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | |
| #define GL_SAMPLE_COVERAGE 0x80A0 | |
| #define GL_NO_ERROR 0 | |
| #define GL_INVALID_ENUM 0x0500 | |
| #define GL_INVALID_VALUE 0x0501 | |
| #define GL_INVALID_OPERATION 0x0502 | |
| #define GL_OUT_OF_MEMORY 0x0505 | |
| #define GL_CW 0x0900 | |
| #define GL_CCW 0x0901 | |
| #define GL_LINE_WIDTH 0x0B21 | |
| #define GL_ALIASED_POINT_SIZE_RANGE 0x846D | |
| #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E | |
| #define GL_CULL_FACE_MODE 0x0B45 | |
| #define GL_FRONT_FACE 0x0B46 | |
| #define GL_DEPTH_RANGE 0x0B70 | |
| #define GL_DEPTH_WRITEMASK 0x0B72 | |
| #define GL_DEPTH_CLEAR_VALUE 0x0B73 | |
| #define GL_DEPTH_FUNC 0x0B74 | |
| #define GL_STENCIL_CLEAR_VALUE 0x0B91 | |
| #define GL_STENCIL_FUNC 0x0B92 | |
| #define GL_STENCIL_FAIL 0x0B94 | |
| #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 | |
| #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 | |
| #define GL_STENCIL_REF 0x0B97 | |
| #define GL_STENCIL_VALUE_MASK 0x0B93 | |
| #define GL_STENCIL_WRITEMASK 0x0B98 | |
| #define GL_STENCIL_BACK_FUNC 0x8800 | |
| #define GL_STENCIL_BACK_FAIL 0x8801 | |
| #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 | |
| #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 | |
| #define GL_STENCIL_BACK_REF 0x8CA3 | |
| #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 | |
| #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 | |
| #define GL_VIEWPORT 0x0BA2 | |
| #define GL_SCISSOR_BOX 0x0C10 | |
| #define GL_COLOR_CLEAR_VALUE 0x0C22 | |
| #define GL_COLOR_WRITEMASK 0x0C23 | |
| #define GL_UNPACK_ALIGNMENT 0x0CF5 | |
| #define GL_PACK_ALIGNMENT 0x0D05 | |
| #define GL_MAX_TEXTURE_SIZE 0x0D33 | |
| #define GL_MAX_VIEWPORT_DIMS 0x0D3A | |
| #define GL_SUBPIXEL_BITS 0x0D50 | |
| #define GL_RED_BITS 0x0D52 | |
| #define GL_GREEN_BITS 0x0D53 | |
| #define GL_BLUE_BITS 0x0D54 | |
| #define GL_ALPHA_BITS 0x0D55 | |
| #define GL_DEPTH_BITS 0x0D56 | |
| #define GL_STENCIL_BITS 0x0D57 | |
| #define GL_POLYGON_OFFSET_UNITS 0x2A00 | |
| #define GL_POLYGON_OFFSET_FACTOR 0x8038 | |
| #define GL_TEXTURE_BINDING_2D 0x8069 | |
| #define GL_SAMPLE_BUFFERS 0x80A8 | |
| #define GL_SAMPLES 0x80A9 | |
| #define GL_SAMPLE_COVERAGE_VALUE 0x80AA | |
| #define GL_SAMPLE_COVERAGE_INVERT 0x80AB | |
| #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | |
| #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | |
| #define GL_DONT_CARE 0x1100 | |
| #define GL_FASTEST 0x1101 | |
| #define GL_NICEST 0x1102 | |
| #define GL_GENERATE_MIPMAP_HINT 0x8192 | |
| #define GL_BYTE 0x1400 | |
| #define GL_UNSIGNED_BYTE 0x1401 | |
| #define GL_SHORT 0x1402 | |
| #define GL_UNSIGNED_SHORT 0x1403 | |
| #define GL_INT 0x1404 | |
| #define GL_UNSIGNED_INT 0x1405 | |
| #define GL_FLOAT 0x1406 | |
| #define GL_FIXED 0x140C | |
| #define GL_DEPTH_COMPONENT 0x1902 | |
| #define GL_ALPHA 0x1906 | |
| #define GL_RGB 0x1907 | |
| #define GL_RGBA 0x1908 | |
| #define GL_LUMINANCE 0x1909 | |
| #define GL_LUMINANCE_ALPHA 0x190A | |
| #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | |
| #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | |
| #define GL_UNSIGNED_SHORT_5_6_5 0x8363 | |
| #define GL_FRAGMENT_SHADER 0x8B30 | |
| #define GL_VERTEX_SHADER 0x8B31 | |
| #define GL_MAX_VERTEX_ATTRIBS 0x8869 | |
| #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB | |
| #define GL_MAX_VARYING_VECTORS 0x8DFC | |
| #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D | |
| #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C | |
| #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 | |
| #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD | |
| #define GL_SHADER_TYPE 0x8B4F | |
| #define GL_DELETE_STATUS 0x8B80 | |
| #define GL_LINK_STATUS 0x8B82 | |
| #define GL_VALIDATE_STATUS 0x8B83 | |
| #define GL_ATTACHED_SHADERS 0x8B85 | |
| #define GL_ACTIVE_UNIFORMS 0x8B86 | |
| #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 | |
| #define GL_ACTIVE_ATTRIBUTES 0x8B89 | |
| #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A | |
| #define GL_SHADING_LANGUAGE_VERSION 0x8B8C | |
| #define GL_CURRENT_PROGRAM 0x8B8D | |
| #define GL_NEVER 0x0200 | |
| #define GL_LESS 0x0201 | |
| #define GL_EQUAL 0x0202 | |
| #define GL_LEQUAL 0x0203 | |
| #define GL_GREATER 0x0204 | |
| #define GL_NOTEQUAL 0x0205 | |
| #define GL_GEQUAL 0x0206 | |
| #define GL_ALWAYS 0x0207 | |
| #define GL_KEEP 0x1E00 | |
| #define GL_REPLACE 0x1E01 | |
| #define GL_INCR 0x1E02 | |
| #define GL_DECR 0x1E03 | |
| #define GL_INVERT 0x150A | |
| #define GL_INCR_WRAP 0x8507 | |
| #define GL_DECR_WRAP 0x8508 | |
| #define GL_VENDOR 0x1F00 | |
| #define GL_RENDERER 0x1F01 | |
| #define GL_VERSION 0x1F02 | |
| #define GL_EXTENSIONS 0x1F03 | |
| #define GL_NEAREST 0x2600 | |
| #define GL_LINEAR 0x2601 | |
| #define GL_NEAREST_MIPMAP_NEAREST 0x2700 | |
| #define GL_LINEAR_MIPMAP_NEAREST 0x2701 | |
| #define GL_NEAREST_MIPMAP_LINEAR 0x2702 | |
| #define GL_LINEAR_MIPMAP_LINEAR 0x2703 | |
| #define GL_TEXTURE_MAG_FILTER 0x2800 | |
| #define GL_TEXTURE_MIN_FILTER 0x2801 | |
| #define GL_TEXTURE_WRAP_S 0x2802 | |
| #define GL_TEXTURE_WRAP_T 0x2803 | |
| #define GL_TEXTURE 0x1702 | |
| #define GL_TEXTURE_CUBE_MAP 0x8513 | |
| #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | |
| #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | |
| #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | |
| #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | |
| #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | |
| #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | |
| #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | |
| #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | |
| #define GL_TEXTURE0 0x84C0 | |
| #define GL_TEXTURE1 0x84C1 | |
| #define GL_TEXTURE2 0x84C2 | |
| #define GL_TEXTURE3 0x84C3 | |
| #define GL_TEXTURE4 0x84C4 | |
| #define GL_TEXTURE5 0x84C5 | |
| #define GL_TEXTURE6 0x84C6 | |
| #define GL_TEXTURE7 0x84C7 | |
| #define GL_TEXTURE8 0x84C8 | |
| #define GL_TEXTURE9 0x84C9 | |
| #define GL_TEXTURE10 0x84CA | |
| #define GL_TEXTURE11 0x84CB | |
| #define GL_TEXTURE12 0x84CC | |
| #define GL_TEXTURE13 0x84CD | |
| #define GL_TEXTURE14 0x84CE | |
| #define GL_TEXTURE15 0x84CF | |
| #define GL_TEXTURE16 0x84D0 | |
| #define GL_TEXTURE17 0x84D1 | |
| #define GL_TEXTURE18 0x84D2 | |
| #define GL_TEXTURE19 0x84D3 | |
| #define GL_TEXTURE20 0x84D4 | |
| #define GL_TEXTURE21 0x84D5 | |
| #define GL_TEXTURE22 0x84D6 | |
| #define GL_TEXTURE23 0x84D7 | |
| #define GL_TEXTURE24 0x84D8 | |
| #define GL_TEXTURE25 0x84D9 | |
| #define GL_TEXTURE26 0x84DA | |
| #define GL_TEXTURE27 0x84DB | |
| #define GL_TEXTURE28 0x84DC | |
| #define GL_TEXTURE29 0x84DD | |
| #define GL_TEXTURE30 0x84DE | |
| #define GL_TEXTURE31 0x84DF | |
| #define GL_ACTIVE_TEXTURE 0x84E0 | |
| #define GL_REPEAT 0x2901 | |
| #define GL_CLAMP_TO_EDGE 0x812F | |
| #define GL_MIRRORED_REPEAT 0x8370 | |
| #define GL_FLOAT_VEC2 0x8B50 | |
| #define GL_FLOAT_VEC3 0x8B51 | |
| #define GL_FLOAT_VEC4 0x8B52 | |
| #define GL_INT_VEC2 0x8B53 | |
| #define GL_INT_VEC3 0x8B54 | |
| #define GL_INT_VEC4 0x8B55 | |
| #define GL_BOOL 0x8B56 | |
| #define GL_BOOL_VEC2 0x8B57 | |
| #define GL_BOOL_VEC3 0x8B58 | |
| #define GL_BOOL_VEC4 0x8B59 | |
| #define GL_FLOAT_MAT2 0x8B5A | |
| #define GL_FLOAT_MAT3 0x8B5B | |
| #define GL_FLOAT_MAT4 0x8B5C | |
| #define GL_SAMPLER_2D 0x8B5E | |
| #define GL_SAMPLER_CUBE 0x8B60 | |
| #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 | |
| #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 | |
| #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 | |
| #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 | |
| #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A | |
| #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 | |
| #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F | |
| #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A | |
| #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B | |
| #define GL_COMPILE_STATUS 0x8B81 | |
| #define GL_INFO_LOG_LENGTH 0x8B84 | |
| #define GL_SHADER_SOURCE_LENGTH 0x8B88 | |
| #define GL_SHADER_COMPILER 0x8DFA | |
| #define GL_SHADER_BINARY_FORMATS 0x8DF8 | |
| #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 | |
| #define GL_LOW_FLOAT 0x8DF0 | |
| #define GL_MEDIUM_FLOAT 0x8DF1 | |
| #define GL_HIGH_FLOAT 0x8DF2 | |
| #define GL_LOW_INT 0x8DF3 | |
| #define GL_MEDIUM_INT 0x8DF4 | |
| #define GL_HIGH_INT 0x8DF5 | |
| #define GL_FRAMEBUFFER 0x8D40 | |
| #define GL_RENDERBUFFER 0x8D41 | |
| #define GL_RGBA4 0x8056 | |
| #define GL_RGB5_A1 0x8057 | |
| #define GL_RGB565 0x8D62 | |
| #define GL_DEPTH_COMPONENT16 0x81A5 | |
| #define GL_STENCIL_INDEX8 0x8D48 | |
| #define GL_RENDERBUFFER_WIDTH 0x8D42 | |
| #define GL_RENDERBUFFER_HEIGHT 0x8D43 | |
| #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 | |
| #define GL_RENDERBUFFER_RED_SIZE 0x8D50 | |
| #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 | |
| #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 | |
| #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 | |
| #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 | |
| #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 | |
| #define GL_COLOR_ATTACHMENT0 0x8CE0 | |
| #define GL_DEPTH_ATTACHMENT 0x8D00 | |
| #define GL_STENCIL_ATTACHMENT 0x8D20 | |
| #define GL_NONE 0 | |
| #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 | |
| #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 | |
| #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 | |
| #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 | |
| #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD | |
| #define GL_FRAMEBUFFER_BINDING 0x8CA6 | |
| #define GL_RENDERBUFFER_BINDING 0x8CA7 | |
| #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 | |
| #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 | |
| #define GL_READ_BUFFER 0x0C02 | |
| #define GL_UNPACK_ROW_LENGTH 0x0CF2 | |
| #define GL_UNPACK_SKIP_ROWS 0x0CF3 | |
| #define GL_UNPACK_SKIP_PIXELS 0x0CF4 | |
| #define GL_PACK_ROW_LENGTH 0x0D02 | |
| #define GL_PACK_SKIP_ROWS 0x0D03 | |
| #define GL_PACK_SKIP_PIXELS 0x0D04 | |
| #define GL_COLOR 0x1800 | |
| #define GL_DEPTH 0x1801 | |
| #define GL_STENCIL 0x1802 | |
| #define GL_RED 0x1903 | |
| #define GL_RGB8 0x8051 | |
| #define GL_RGBA8 0x8058 | |
| #define GL_RGB10_A2 0x8059 | |
| #define GL_TEXTURE_BINDING_3D 0x806A | |
| #define GL_UNPACK_SKIP_IMAGES 0x806D | |
| #define GL_UNPACK_IMAGE_HEIGHT 0x806E | |
| #define GL_TEXTURE_3D 0x806F | |
| #define GL_TEXTURE_WRAP_R 0x8072 | |
| #define GL_MAX_3D_TEXTURE_SIZE 0x8073 | |
| #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 | |
| #define GL_MAX_ELEMENTS_VERTICES 0x80E8 | |
| #define GL_MAX_ELEMENTS_INDICES 0x80E9 | |
| #define GL_TEXTURE_MIN_LOD 0x813A | |
| #define GL_TEXTURE_MAX_LOD 0x813B | |
| #define GL_TEXTURE_BASE_LEVEL 0x813C | |
| #define GL_TEXTURE_MAX_LEVEL 0x813D | |
| #define GL_MIN 0x8007 | |
| #define GL_MAX 0x8008 | |
| #define GL_DEPTH_COMPONENT24 0x81A6 | |
| #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD | |
| #define GL_TEXTURE_COMPARE_MODE 0x884C | |
| #define GL_TEXTURE_COMPARE_FUNC 0x884D | |
| #define GL_CURRENT_QUERY 0x8865 | |
| #define GL_QUERY_RESULT 0x8866 | |
| #define GL_QUERY_RESULT_AVAILABLE 0x8867 | |
| #define GL_BUFFER_MAPPED 0x88BC | |
| #define GL_BUFFER_MAP_POINTER 0x88BD | |
| #define GL_STREAM_READ 0x88E1 | |
| #define GL_STREAM_COPY 0x88E2 | |
| #define GL_STATIC_READ 0x88E5 | |
| #define GL_STATIC_COPY 0x88E6 | |
| #define GL_DYNAMIC_READ 0x88E9 | |
| #define GL_DYNAMIC_COPY 0x88EA | |
| #define GL_MAX_DRAW_BUFFERS 0x8824 | |
| #define GL_DRAW_BUFFER0 0x8825 | |
| #define GL_DRAW_BUFFER1 0x8826 | |
| #define GL_DRAW_BUFFER2 0x8827 | |
| #define GL_DRAW_BUFFER3 0x8828 | |
| #define GL_DRAW_BUFFER4 0x8829 | |
| #define GL_DRAW_BUFFER5 0x882A | |
| #define GL_DRAW_BUFFER6 0x882B | |
| #define GL_DRAW_BUFFER7 0x882C | |
| #define GL_DRAW_BUFFER8 0x882D | |
| #define GL_DRAW_BUFFER9 0x882E | |
| #define GL_DRAW_BUFFER10 0x882F | |
| #define GL_DRAW_BUFFER11 0x8830 | |
| #define GL_DRAW_BUFFER12 0x8831 | |
| #define GL_DRAW_BUFFER13 0x8832 | |
| #define GL_DRAW_BUFFER14 0x8833 | |
| #define GL_DRAW_BUFFER15 0x8834 | |
| #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 | |
| #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A | |
| #define GL_SAMPLER_3D 0x8B5F | |
| #define GL_SAMPLER_2D_SHADOW 0x8B62 | |
| #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B | |
| #define GL_PIXEL_PACK_BUFFER 0x88EB | |
| #define GL_PIXEL_UNPACK_BUFFER 0x88EC | |
| #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED | |
| #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF | |
| #define GL_FLOAT_MAT2x3 0x8B65 | |
| #define GL_FLOAT_MAT2x4 0x8B66 | |
| #define GL_FLOAT_MAT3x2 0x8B67 | |
| #define GL_FLOAT_MAT3x4 0x8B68 | |
| #define GL_FLOAT_MAT4x2 0x8B69 | |
| #define GL_FLOAT_MAT4x3 0x8B6A | |
| #define GL_SRGB 0x8C40 | |
| #define GL_SRGB8 0x8C41 | |
| #define GL_SRGB8_ALPHA8 0x8C43 | |
| #define GL_COMPARE_REF_TO_TEXTURE 0x884E | |
| #define GL_MAJOR_VERSION 0x821B | |
| #define GL_MINOR_VERSION 0x821C | |
| #define GL_NUM_EXTENSIONS 0x821D | |
| #define GL_RGBA32F 0x8814 | |
| #define GL_RGB32F 0x8815 | |
| #define GL_RGBA16F 0x881A | |
| #define GL_RGB16F 0x881B | |
| #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD | |
| #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF | |
| #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 | |
| #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 | |
| #define GL_MAX_VARYING_COMPONENTS 0x8B4B | |
| #define GL_TEXTURE_2D_ARRAY 0x8C1A | |
| #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D | |
| #define GL_R11F_G11F_B10F 0x8C3A | |
| #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B | |
| #define GL_RGB9_E5 0x8C3D | |
| #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E | |
| #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 | |
| #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F | |
| #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 | |
| #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 | |
| #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 | |
| #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 | |
| #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 | |
| #define GL_RASTERIZER_DISCARD 0x8C89 | |
| #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A | |
| #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B | |
| #define GL_INTERLEAVED_ATTRIBS 0x8C8C | |
| #define GL_SEPARATE_ATTRIBS 0x8C8D | |
| #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E | |
| #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F | |
| #define GL_RGBA32UI 0x8D70 | |
| #define GL_RGB32UI 0x8D71 | |
| #define GL_RGBA16UI 0x8D76 | |
| #define GL_RGB16UI 0x8D77 | |
| #define GL_RGBA8UI 0x8D7C | |
| #define GL_RGB8UI 0x8D7D | |
| #define GL_RGBA32I 0x8D82 | |
| #define GL_RGB32I 0x8D83 | |
| #define GL_RGBA16I 0x8D88 | |
| #define GL_RGB16I 0x8D89 | |
| #define GL_RGBA8I 0x8D8E | |
| #define GL_RGB8I 0x8D8F | |
| #define GL_RED_INTEGER 0x8D94 | |
| #define GL_RGB_INTEGER 0x8D98 | |
| #define GL_RGBA_INTEGER 0x8D99 | |
| #define GL_SAMPLER_2D_ARRAY 0x8DC1 | |
| #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 | |
| #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 | |
| #define GL_UNSIGNED_INT_VEC2 0x8DC6 | |
| #define GL_UNSIGNED_INT_VEC3 0x8DC7 | |
| #define GL_UNSIGNED_INT_VEC4 0x8DC8 | |
| #define GL_INT_SAMPLER_2D 0x8DCA | |
| #define GL_INT_SAMPLER_3D 0x8DCB | |
| #define GL_INT_SAMPLER_CUBE 0x8DCC | |
| #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF | |
| #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 | |
| #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 | |
| #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 | |
| #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 | |
| #define GL_BUFFER_ACCESS_FLAGS 0x911F | |
| #define GL_BUFFER_MAP_LENGTH 0x9120 | |
| #define GL_BUFFER_MAP_OFFSET 0x9121 | |
| #define GL_DEPTH_COMPONENT32F 0x8CAC | |
| #define GL_DEPTH32F_STENCIL8 0x8CAD | |
| #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD | |
| #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 | |
| #define GL_FRAMEBUFFER_DEFAULT 0x8218 | |
| #define GL_FRAMEBUFFER_UNDEFINED 0x8219 | |
| #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A | |
| #define GL_DEPTH_STENCIL 0x84F9 | |
| #define GL_UNSIGNED_INT_24_8 0x84FA | |
| #define GL_DEPTH24_STENCIL8 0x88F0 | |
| #define GL_UNSIGNED_NORMALIZED 0x8C17 | |
| #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 | |
| #define GL_READ_FRAMEBUFFER 0x8CA8 | |
| #define GL_DRAW_FRAMEBUFFER 0x8CA9 | |
| #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA | |
| #define GL_RENDERBUFFER_SAMPLES 0x8CAB | |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 | |
| #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF | |
| #define GL_COLOR_ATTACHMENT1 0x8CE1 | |
| #define GL_COLOR_ATTACHMENT2 0x8CE2 | |
| #define GL_COLOR_ATTACHMENT3 0x8CE3 | |
| #define GL_COLOR_ATTACHMENT4 0x8CE4 | |
| #define GL_COLOR_ATTACHMENT5 0x8CE5 | |
| #define GL_COLOR_ATTACHMENT6 0x8CE6 | |
| #define GL_COLOR_ATTACHMENT7 0x8CE7 | |
| #define GL_COLOR_ATTACHMENT8 0x8CE8 | |
| #define GL_COLOR_ATTACHMENT9 0x8CE9 | |
| #define GL_COLOR_ATTACHMENT10 0x8CEA | |
| #define GL_COLOR_ATTACHMENT11 0x8CEB | |
| #define GL_COLOR_ATTACHMENT12 0x8CEC | |
| #define GL_COLOR_ATTACHMENT13 0x8CED | |
| #define GL_COLOR_ATTACHMENT14 0x8CEE | |
| #define GL_COLOR_ATTACHMENT15 0x8CEF | |
| #define GL_COLOR_ATTACHMENT16 0x8CF0 | |
| #define GL_COLOR_ATTACHMENT17 0x8CF1 | |
| #define GL_COLOR_ATTACHMENT18 0x8CF2 | |
| #define GL_COLOR_ATTACHMENT19 0x8CF3 | |
| #define GL_COLOR_ATTACHMENT20 0x8CF4 | |
| #define GL_COLOR_ATTACHMENT21 0x8CF5 | |
| #define GL_COLOR_ATTACHMENT22 0x8CF6 | |
| #define GL_COLOR_ATTACHMENT23 0x8CF7 | |
| #define GL_COLOR_ATTACHMENT24 0x8CF8 | |
| #define GL_COLOR_ATTACHMENT25 0x8CF9 | |
| #define GL_COLOR_ATTACHMENT26 0x8CFA | |
| #define GL_COLOR_ATTACHMENT27 0x8CFB | |
| #define GL_COLOR_ATTACHMENT28 0x8CFC | |
| #define GL_COLOR_ATTACHMENT29 0x8CFD | |
| #define GL_COLOR_ATTACHMENT30 0x8CFE | |
| #define GL_COLOR_ATTACHMENT31 0x8CFF | |
| #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 | |
| #define GL_MAX_SAMPLES 0x8D57 | |
| #define GL_HALF_FLOAT 0x140B | |
| #define GL_MAP_READ_BIT 0x0001 | |
| #define GL_MAP_WRITE_BIT 0x0002 | |
| #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 | |
| #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 | |
| #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 | |
| #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 | |
| #define GL_RG 0x8227 | |
| #define GL_RG_INTEGER 0x8228 | |
| #define GL_R8 0x8229 | |
| #define GL_RG8 0x822B | |
| #define GL_R16F 0x822D | |
| #define GL_R32F 0x822E | |
| #define GL_RG16F 0x822F | |
| #define GL_RG32F 0x8230 | |
| #define GL_R8I 0x8231 | |
| #define GL_R8UI 0x8232 | |
| #define GL_R16I 0x8233 | |
| #define GL_R16UI 0x8234 | |
| #define GL_R32I 0x8235 | |
| #define GL_R32UI 0x8236 | |
| #define GL_RG8I 0x8237 | |
| #define GL_RG8UI 0x8238 | |
| #define GL_RG16I 0x8239 | |
| #define GL_RG16UI 0x823A | |
| #define GL_RG32I 0x823B | |
| #define GL_RG32UI 0x823C | |
| #define GL_VERTEX_ARRAY_BINDING 0x85B5 | |
| #define GL_R8_SNORM 0x8F94 | |
| #define GL_RG8_SNORM 0x8F95 | |
| #define GL_RGB8_SNORM 0x8F96 | |
| #define GL_RGBA8_SNORM 0x8F97 | |
| #define GL_SIGNED_NORMALIZED 0x8F9C | |
| #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 | |
| #define GL_COPY_READ_BUFFER 0x8F36 | |
| #define GL_COPY_WRITE_BUFFER 0x8F37 | |
| #define GL_COPY_READ_BUFFER_BINDING 0x8F36 | |
| #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 | |
| #define GL_UNIFORM_BUFFER 0x8A11 | |
| #define GL_UNIFORM_BUFFER_BINDING 0x8A28 | |
| #define GL_UNIFORM_BUFFER_START 0x8A29 | |
| #define GL_UNIFORM_BUFFER_SIZE 0x8A2A | |
| #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B | |
| #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D | |
| #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E | |
| #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F | |
| #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 | |
| #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 | |
| #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 | |
| #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 | |
| #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 | |
| #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 | |
| #define GL_UNIFORM_TYPE 0x8A37 | |
| #define GL_UNIFORM_SIZE 0x8A38 | |
| #define GL_UNIFORM_NAME_LENGTH 0x8A39 | |
| #define GL_UNIFORM_BLOCK_INDEX 0x8A3A | |
| #define GL_UNIFORM_OFFSET 0x8A3B | |
| #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C | |
| #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D | |
| #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E | |
| #define GL_UNIFORM_BLOCK_BINDING 0x8A3F | |
| #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 | |
| #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 | |
| #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 | |
| #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 | |
| #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 | |
| #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 | |
| #define GL_INVALID_INDEX 0xFFFFFFFF | |
| #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 | |
| #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 | |
| #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 | |
| #define GL_OBJECT_TYPE 0x9112 | |
| #define GL_SYNC_CONDITION 0x9113 | |
| #define GL_SYNC_STATUS 0x9114 | |
| #define GL_SYNC_FLAGS 0x9115 | |
| #define GL_SYNC_FENCE 0x9116 | |
| #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 | |
| #define GL_UNSIGNALED 0x9118 | |
| #define GL_SIGNALED 0x9119 | |
| #define GL_ALREADY_SIGNALED 0x911A | |
| #define GL_TIMEOUT_EXPIRED 0x911B | |
| #define GL_CONDITION_SATISFIED 0x911C | |
| #define GL_WAIT_FAILED 0x911D | |
| #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 | |
| #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF | |
| #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE | |
| #define GL_ANY_SAMPLES_PASSED 0x8C2F | |
| #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A | |
| #define GL_SAMPLER_BINDING 0x8919 | |
| #define GL_RGB10_A2UI 0x906F | |
| #define GL_TEXTURE_SWIZZLE_R 0x8E42 | |
| #define GL_TEXTURE_SWIZZLE_G 0x8E43 | |
| #define GL_TEXTURE_SWIZZLE_B 0x8E44 | |
| #define GL_TEXTURE_SWIZZLE_A 0x8E45 | |
| #define GL_GREEN 0x1904 | |
| #define GL_BLUE 0x1905 | |
| #define GL_INT_2_10_10_10_REV 0x8D9F | |
| #define GL_TRANSFORM_FEEDBACK 0x8E22 | |
| #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 | |
| #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 | |
| #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 | |
| #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 | |
| #define GL_PROGRAM_BINARY_LENGTH 0x8741 | |
| #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE | |
| #define GL_PROGRAM_BINARY_FORMATS 0x87FF | |
| #define GL_COMPRESSED_R11_EAC 0x9270 | |
| #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 | |
| #define GL_COMPRESSED_RG11_EAC 0x9272 | |
| #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 | |
| #define GL_COMPRESSED_RGB8_ETC2 0x9274 | |
| #define GL_COMPRESSED_SRGB8_ETC2 0x9275 | |
| #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 | |
| #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 | |
| #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 | |
| #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 | |
| #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F | |
| #define GL_MAX_ELEMENT_INDEX 0x8D6B | |
| #define GL_NUM_SAMPLE_COUNTS 0x9380 | |
| #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF | |
| #define GL_COMPUTE_SHADER 0x91B9 | |
| #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB | |
| #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC | |
| #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD | |
| #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 | |
| #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 | |
| #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 | |
| #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 | |
| #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 | |
| #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB | |
| #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE | |
| #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF | |
| #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 | |
| #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE | |
| #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF | |
| #define GL_COMPUTE_SHADER_BIT 0x00000020 | |
| #define GL_DRAW_INDIRECT_BUFFER 0x8F3F | |
| #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 | |
| #define GL_MAX_UNIFORM_LOCATIONS 0x826E | |
| #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 | |
| #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 | |
| #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 | |
| #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 | |
| #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 | |
| #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 | |
| #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 | |
| #define GL_UNIFORM 0x92E1 | |
| #define GL_UNIFORM_BLOCK 0x92E2 | |
| #define GL_PROGRAM_INPUT 0x92E3 | |
| #define GL_PROGRAM_OUTPUT 0x92E4 | |
| #define GL_BUFFER_VARIABLE 0x92E5 | |
| #define GL_SHADER_STORAGE_BLOCK 0x92E6 | |
| #define GL_ATOMIC_COUNTER_BUFFER 0x92C0 | |
| #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 | |
| #define GL_ACTIVE_RESOURCES 0x92F5 | |
| #define GL_MAX_NAME_LENGTH 0x92F6 | |
| #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 | |
| #define GL_NAME_LENGTH 0x92F9 | |
| #define GL_TYPE 0x92FA | |
| #define GL_ARRAY_SIZE 0x92FB | |
| #define GL_OFFSET 0x92FC | |
| #define GL_BLOCK_INDEX 0x92FD | |
| #define GL_ARRAY_STRIDE 0x92FE | |
| #define GL_MATRIX_STRIDE 0x92FF | |
| #define GL_IS_ROW_MAJOR 0x9300 | |
| #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 | |
| #define GL_BUFFER_BINDING 0x9302 | |
| #define GL_BUFFER_DATA_SIZE 0x9303 | |
| #define GL_NUM_ACTIVE_VARIABLES 0x9304 | |
| #define GL_ACTIVE_VARIABLES 0x9305 | |
| #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 | |
| #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A | |
| #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B | |
| #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C | |
| #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D | |
| #define GL_LOCATION 0x930E | |
| #define GL_VERTEX_SHADER_BIT 0x00000001 | |
| #define GL_FRAGMENT_SHADER_BIT 0x00000002 | |
| #define GL_ALL_SHADER_BITS 0xFFFFFFFF | |
| #define GL_PROGRAM_SEPARABLE 0x8258 | |
| #define GL_ACTIVE_PROGRAM 0x8259 | |
| #define GL_PROGRAM_PIPELINE_BINDING 0x825A | |
| #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 | |
| #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 | |
| #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 | |
| #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC | |
| #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 | |
| #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 | |
| #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 | |
| #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 | |
| #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 | |
| #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 | |
| #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC | |
| #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 | |
| #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB | |
| #define GL_MAX_IMAGE_UNITS 0x8F38 | |
| #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA | |
| #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE | |
| #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF | |
| #define GL_IMAGE_BINDING_NAME 0x8F3A | |
| #define GL_IMAGE_BINDING_LEVEL 0x8F3B | |
| #define GL_IMAGE_BINDING_LAYERED 0x8F3C | |
| #define GL_IMAGE_BINDING_LAYER 0x8F3D | |
| #define GL_IMAGE_BINDING_ACCESS 0x8F3E | |
| #define GL_IMAGE_BINDING_FORMAT 0x906E | |
| #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 | |
| #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 | |
| #define GL_UNIFORM_BARRIER_BIT 0x00000004 | |
| #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 | |
| #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 | |
| #define GL_COMMAND_BARRIER_BIT 0x00000040 | |
| #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 | |
| #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 | |
| #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 | |
| #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 | |
| #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 | |
| #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 | |
| #define GL_ALL_BARRIER_BITS 0xFFFFFFFF | |
| #define GL_IMAGE_2D 0x904D | |
| #define GL_IMAGE_3D 0x904E | |
| #define GL_IMAGE_CUBE 0x9050 | |
| #define GL_IMAGE_2D_ARRAY 0x9053 | |
| #define GL_INT_IMAGE_2D 0x9058 | |
| #define GL_INT_IMAGE_3D 0x9059 | |
| #define GL_INT_IMAGE_CUBE 0x905B | |
| #define GL_INT_IMAGE_2D_ARRAY 0x905E | |
| #define GL_UNSIGNED_INT_IMAGE_2D 0x9063 | |
| #define GL_UNSIGNED_INT_IMAGE_3D 0x9064 | |
| #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 | |
| #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 | |
| #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 | |
| #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 | |
| #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 | |
| #define GL_READ_ONLY 0x88B8 | |
| #define GL_WRITE_ONLY 0x88B9 | |
| #define GL_READ_WRITE 0x88BA | |
| #define GL_SHADER_STORAGE_BUFFER 0x90D2 | |
| #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 | |
| #define GL_SHADER_STORAGE_BUFFER_START 0x90D4 | |
| #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 | |
| #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 | |
| #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA | |
| #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB | |
| #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC | |
| #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD | |
| #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE | |
| #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF | |
| #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 | |
| #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 | |
| #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA | |
| #define GL_STENCIL_INDEX 0x1901 | |
| #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E | |
| #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F | |
| #define GL_SAMPLE_POSITION 0x8E50 | |
| #define GL_SAMPLE_MASK 0x8E51 | |
| #define GL_SAMPLE_MASK_VALUE 0x8E52 | |
| #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 | |
| #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 | |
| #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E | |
| #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F | |
| #define GL_MAX_INTEGER_SAMPLES 0x9110 | |
| #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 | |
| #define GL_TEXTURE_SAMPLES 0x9106 | |
| #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 | |
| #define GL_TEXTURE_WIDTH 0x1000 | |
| #define GL_TEXTURE_HEIGHT 0x1001 | |
| #define GL_TEXTURE_DEPTH 0x8071 | |
| #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 | |
| #define GL_TEXTURE_RED_SIZE 0x805C | |
| #define GL_TEXTURE_GREEN_SIZE 0x805D | |
| #define GL_TEXTURE_BLUE_SIZE 0x805E | |
| #define GL_TEXTURE_ALPHA_SIZE 0x805F | |
| #define GL_TEXTURE_DEPTH_SIZE 0x884A | |
| #define GL_TEXTURE_STENCIL_SIZE 0x88F1 | |
| #define GL_TEXTURE_SHARED_SIZE 0x8C3F | |
| #define GL_TEXTURE_RED_TYPE 0x8C10 | |
| #define GL_TEXTURE_GREEN_TYPE 0x8C11 | |
| #define GL_TEXTURE_BLUE_TYPE 0x8C12 | |
| #define GL_TEXTURE_ALPHA_TYPE 0x8C13 | |
| #define GL_TEXTURE_DEPTH_TYPE 0x8C16 | |
| #define GL_TEXTURE_COMPRESSED 0x86A1 | |
| #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 | |
| #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 | |
| #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A | |
| #define GL_VERTEX_ATTRIB_BINDING 0x82D4 | |
| #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 | |
| #define GL_VERTEX_BINDING_DIVISOR 0x82D6 | |
| #define GL_VERTEX_BINDING_OFFSET 0x82D7 | |
| #define GL_VERTEX_BINDING_STRIDE 0x82D8 | |
| #define GL_VERTEX_BINDING_BUFFER 0x8F4F | |
| #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 | |
| #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA | |
| #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 | |
| #ifndef GL_ES_VERSION_2_0 | |
| #define GL_ES_VERSION_2_0 1 | |
| GLAPI int GLAD_GL_ES_VERSION_2_0; | |
| typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture); | |
| GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture; | |
| #define glActiveTexture glad_glActiveTexture | |
| typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); | |
| GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader; | |
| #define glAttachShader glad_glAttachShader | |
| typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name); | |
| GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; | |
| #define glBindAttribLocation glad_glBindAttribLocation | |
| typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); | |
| GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer; | |
| #define glBindBuffer glad_glBindBuffer | |
| typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); | |
| GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; | |
| #define glBindFramebuffer glad_glBindFramebuffer | |
| typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); | |
| GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; | |
| #define glBindRenderbuffer glad_glBindRenderbuffer | |
| typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); | |
| GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture; | |
| #define glBindTexture glad_glBindTexture | |
| typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor; | |
| #define glBlendColor glad_glBlendColor | |
| typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode); | |
| GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation; | |
| #define glBlendEquation glad_glBlendEquation | |
| typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); | |
| GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; | |
| #define glBlendEquationSeparate glad_glBlendEquationSeparate | |
| typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); | |
| GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc; | |
| #define glBlendFunc glad_glBlendFunc | |
| typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
| GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; | |
| #define glBlendFuncSeparate glad_glBlendFuncSeparate | |
| typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage); | |
| GLAPI PFNGLBUFFERDATAPROC glad_glBufferData; | |
| #define glBufferData glad_glBufferData | |
| typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data); | |
| GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; | |
| #define glBufferSubData glad_glBufferSubData | |
| typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); | |
| GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; | |
| #define glCheckFramebufferStatus glad_glCheckFramebufferStatus | |
| typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask); | |
| GLAPI PFNGLCLEARPROC glad_glClear; | |
| #define glClear glad_glClear | |
| typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | |
| GLAPI PFNGLCLEARCOLORPROC glad_glClearColor; | |
| #define glClearColor glad_glClearColor | |
| typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC)(GLfloat d); | |
| GLAPI PFNGLCLEARDEPTHFPROC glad_glClearDepthf; | |
| #define glClearDepthf glad_glClearDepthf | |
| typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s); | |
| GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil; | |
| #define glClearStencil glad_glClearStencil | |
| typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | |
| GLAPI PFNGLCOLORMASKPROC glad_glColorMask; | |
| #define glColorMask glad_glColorMask | |
| typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader); | |
| GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader; | |
| #define glCompileShader glad_glCompileShader | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); | |
| GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; | |
| #define glCompressedTexImage2D glad_glCompressedTexImage2D | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); | |
| GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; | |
| #define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D | |
| typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
| GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; | |
| #define glCopyTexImage2D glad_glCopyTexImage2D | |
| typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; | |
| #define glCopyTexSubImage2D glad_glCopyTexSubImage2D | |
| typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void); | |
| GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram; | |
| #define glCreateProgram glad_glCreateProgram | |
| typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type); | |
| GLAPI PFNGLCREATESHADERPROC glad_glCreateShader; | |
| #define glCreateShader glad_glCreateShader | |
| typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode); | |
| GLAPI PFNGLCULLFACEPROC glad_glCullFace; | |
| #define glCullFace glad_glCullFace | |
| typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers); | |
| GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; | |
| #define glDeleteBuffers glad_glDeleteBuffers | |
| typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers); | |
| GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; | |
| #define glDeleteFramebuffers glad_glDeleteFramebuffers | |
| typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program); | |
| GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; | |
| #define glDeleteProgram glad_glDeleteProgram | |
| typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers); | |
| GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; | |
| #define glDeleteRenderbuffers glad_glDeleteRenderbuffers | |
| typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader); | |
| GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader; | |
| #define glDeleteShader glad_glDeleteShader | |
| typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures); | |
| GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures; | |
| #define glDeleteTextures glad_glDeleteTextures | |
| typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func); | |
| GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc; | |
| #define glDepthFunc glad_glDepthFunc | |
| typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag); | |
| GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask; | |
| #define glDepthMask glad_glDepthMask | |
| typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f); | |
| GLAPI PFNGLDEPTHRANGEFPROC glad_glDepthRangef; | |
| #define glDepthRangef glad_glDepthRangef | |
| typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); | |
| GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader; | |
| #define glDetachShader glad_glDetachShader | |
| typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap); | |
| GLAPI PFNGLDISABLEPROC glad_glDisable; | |
| #define glDisable glad_glDisable | |
| typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); | |
| GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; | |
| #define glDisableVertexAttribArray glad_glDisableVertexAttribArray | |
| typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); | |
| GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays; | |
| #define glDrawArrays glad_glDrawArrays | |
| typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices); | |
| GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements; | |
| #define glDrawElements glad_glDrawElements | |
| typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap); | |
| GLAPI PFNGLENABLEPROC glad_glEnable; | |
| #define glEnable glad_glEnable | |
| typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); | |
| GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; | |
| #define glEnableVertexAttribArray glad_glEnableVertexAttribArray | |
| typedef void (APIENTRYP PFNGLFINISHPROC)(void); | |
| GLAPI PFNGLFINISHPROC glad_glFinish; | |
| #define glFinish glad_glFinish | |
| typedef void (APIENTRYP PFNGLFLUSHPROC)(void); | |
| GLAPI PFNGLFLUSHPROC glad_glFlush; | |
| #define glFlush glad_glFlush | |
| typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
| GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; | |
| #define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer | |
| typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
| GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; | |
| #define glFramebufferTexture2D glad_glFramebufferTexture2D | |
| typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode); | |
| GLAPI PFNGLFRONTFACEPROC glad_glFrontFace; | |
| #define glFrontFace glad_glFrontFace | |
| typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers); | |
| GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers; | |
| #define glGenBuffers glad_glGenBuffers | |
| typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target); | |
| GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; | |
| #define glGenerateMipmap glad_glGenerateMipmap | |
| typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers); | |
| GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; | |
| #define glGenFramebuffers glad_glGenFramebuffers | |
| typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers); | |
| GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; | |
| #define glGenRenderbuffers glad_glGenRenderbuffers | |
| typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures); | |
| GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures; | |
| #define glGenTextures glad_glGenTextures | |
| typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; | |
| #define glGetActiveAttrib glad_glGetActiveAttrib | |
| typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
| GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; | |
| #define glGetActiveUniform glad_glGetActiveUniform | |
| typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); | |
| GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; | |
| #define glGetAttachedShaders glad_glGetAttachedShaders | |
| typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name); | |
| GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; | |
| #define glGetAttribLocation glad_glGetAttribLocation | |
| typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data); | |
| GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv; | |
| #define glGetBooleanv glad_glGetBooleanv | |
| typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; | |
| #define glGetBufferParameteriv glad_glGetBufferParameteriv | |
| typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(void); | |
| GLAPI PFNGLGETERRORPROC glad_glGetError; | |
| #define glGetError glad_glGetError | |
| typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data); | |
| GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv; | |
| #define glGetFloatv glad_glGetFloatv | |
| typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; | |
| #define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv | |
| typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data); | |
| GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv; | |
| #define glGetIntegerv glad_glGetIntegerv | |
| typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; | |
| #define glGetProgramiv glad_glGetProgramiv | |
| typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; | |
| #define glGetProgramInfoLog glad_glGetProgramInfoLog | |
| typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; | |
| #define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv | |
| typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv; | |
| #define glGetShaderiv glad_glGetShaderiv | |
| typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; | |
| #define glGetShaderInfoLog glad_glGetShaderInfoLog | |
| typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); | |
| GLAPI PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat; | |
| #define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat | |
| typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); | |
| GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; | |
| #define glGetShaderSource glad_glGetShaderSource | |
| typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name); | |
| GLAPI PFNGLGETSTRINGPROC glad_glGetString; | |
| #define glGetString glad_glGetString | |
| typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); | |
| GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; | |
| #define glGetTexParameterfv glad_glGetTexParameterfv | |
| typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; | |
| #define glGetTexParameteriv glad_glGetTexParameteriv | |
| typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params); | |
| GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; | |
| #define glGetUniformfv glad_glGetUniformfv | |
| typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params); | |
| GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; | |
| #define glGetUniformiv glad_glGetUniformiv | |
| typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name); | |
| GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; | |
| #define glGetUniformLocation glad_glGetUniformLocation | |
| typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params); | |
| GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; | |
| #define glGetVertexAttribfv glad_glGetVertexAttribfv | |
| typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; | |
| #define glGetVertexAttribiv glad_glGetVertexAttribiv | |
| typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer); | |
| GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; | |
| #define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv | |
| typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode); | |
| GLAPI PFNGLHINTPROC glad_glHint; | |
| #define glHint glad_glHint | |
| typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer); | |
| GLAPI PFNGLISBUFFERPROC glad_glIsBuffer; | |
| #define glIsBuffer glad_glIsBuffer | |
| typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap); | |
| GLAPI PFNGLISENABLEDPROC glad_glIsEnabled; | |
| #define glIsEnabled glad_glIsEnabled | |
| typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); | |
| GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; | |
| #define glIsFramebuffer glad_glIsFramebuffer | |
| typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program); | |
| GLAPI PFNGLISPROGRAMPROC glad_glIsProgram; | |
| #define glIsProgram glad_glIsProgram | |
| typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); | |
| GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; | |
| #define glIsRenderbuffer glad_glIsRenderbuffer | |
| typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader); | |
| GLAPI PFNGLISSHADERPROC glad_glIsShader; | |
| #define glIsShader glad_glIsShader | |
| typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture); | |
| GLAPI PFNGLISTEXTUREPROC glad_glIsTexture; | |
| #define glIsTexture glad_glIsTexture | |
| typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width); | |
| GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth; | |
| #define glLineWidth glad_glLineWidth | |
| typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program); | |
| GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram; | |
| #define glLinkProgram glad_glLinkProgram | |
| typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); | |
| GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei; | |
| #define glPixelStorei glad_glPixelStorei | |
| typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); | |
| GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; | |
| #define glPolygonOffset glad_glPolygonOffset | |
| typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); | |
| GLAPI PFNGLREADPIXELSPROC glad_glReadPixels; | |
| #define glReadPixels glad_glReadPixels | |
| typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC)(void); | |
| GLAPI PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler; | |
| #define glReleaseShaderCompiler glad_glReleaseShaderCompiler | |
| typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |
| GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; | |
| #define glRenderbufferStorage glad_glRenderbufferStorage | |
| typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); | |
| GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; | |
| #define glSampleCoverage glad_glSampleCoverage | |
| typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); | |
| GLAPI PFNGLSCISSORPROC glad_glScissor; | |
| #define glScissor glad_glScissor | |
| typedef void (APIENTRYP PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length); | |
| GLAPI PFNGLSHADERBINARYPROC glad_glShaderBinary; | |
| #define glShaderBinary glad_glShaderBinary | |
| typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); | |
| GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource; | |
| #define glShaderSource glad_glShaderSource | |
| typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); | |
| GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc; | |
| #define glStencilFunc glad_glStencilFunc | |
| typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); | |
| GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; | |
| #define glStencilFuncSeparate glad_glStencilFuncSeparate | |
| typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask); | |
| GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask; | |
| #define glStencilMask glad_glStencilMask | |
| typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); | |
| GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; | |
| #define glStencilMaskSeparate glad_glStencilMaskSeparate | |
| typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); | |
| GLAPI PFNGLSTENCILOPPROC glad_glStencilOp; | |
| #define glStencilOp glad_glStencilOp | |
| typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
| GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; | |
| #define glStencilOpSeparate glad_glStencilOpSeparate | |
| typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); | |
| GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D; | |
| #define glTexImage2D glad_glTexImage2D | |
| typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); | |
| GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf; | |
| #define glTexParameterf glad_glTexParameterf | |
| typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params); | |
| GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; | |
| #define glTexParameterfv glad_glTexParameterfv | |
| typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); | |
| GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri; | |
| #define glTexParameteri glad_glTexParameteri | |
| typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params); | |
| GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; | |
| #define glTexParameteriv glad_glTexParameteriv | |
| typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | |
| GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; | |
| #define glTexSubImage2D glad_glTexSubImage2D | |
| typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); | |
| GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f; | |
| #define glUniform1f glad_glUniform1f | |
| typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value); | |
| GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv; | |
| #define glUniform1fv glad_glUniform1fv | |
| typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0); | |
| GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i; | |
| #define glUniform1i glad_glUniform1i | |
| typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value); | |
| GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv; | |
| #define glUniform1iv glad_glUniform1iv | |
| typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); | |
| GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f; | |
| #define glUniform2f glad_glUniform2f | |
| typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value); | |
| GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv; | |
| #define glUniform2fv glad_glUniform2fv | |
| typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); | |
| GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i; | |
| #define glUniform2i glad_glUniform2i | |
| typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value); | |
| GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv; | |
| #define glUniform2iv glad_glUniform2iv | |
| typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f; | |
| #define glUniform3f glad_glUniform3f | |
| typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value); | |
| GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv; | |
| #define glUniform3fv glad_glUniform3fv | |
| typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); | |
| GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i; | |
| #define glUniform3i glad_glUniform3i | |
| typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value); | |
| GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv; | |
| #define glUniform3iv glad_glUniform3iv | |
| typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f; | |
| #define glUniform4f glad_glUniform4f | |
| typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value); | |
| GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv; | |
| #define glUniform4fv glad_glUniform4fv | |
| typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i; | |
| #define glUniform4i glad_glUniform4i | |
| typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value); | |
| GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv; | |
| #define glUniform4iv glad_glUniform4iv | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; | |
| #define glUniformMatrix2fv glad_glUniformMatrix2fv | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; | |
| #define glUniformMatrix3fv glad_glUniformMatrix3fv | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; | |
| #define glUniformMatrix4fv glad_glUniformMatrix4fv | |
| typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program); | |
| GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram; | |
| #define glUseProgram glad_glUseProgram | |
| typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program); | |
| GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; | |
| #define glValidateProgram glad_glValidateProgram | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); | |
| GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; | |
| #define glVertexAttrib1f glad_glVertexAttrib1f | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v); | |
| GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; | |
| #define glVertexAttrib1fv glad_glVertexAttrib1fv | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); | |
| GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; | |
| #define glVertexAttrib2f glad_glVertexAttrib2f | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v); | |
| GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; | |
| #define glVertexAttrib2fv glad_glVertexAttrib2fv | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
| GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; | |
| #define glVertexAttrib3f glad_glVertexAttrib3f | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v); | |
| GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; | |
| #define glVertexAttrib3fv glad_glVertexAttrib3fv | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
| GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; | |
| #define glVertexAttrib4f glad_glVertexAttrib4f | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v); | |
| GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; | |
| #define glVertexAttrib4fv glad_glVertexAttrib4fv | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); | |
| GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; | |
| #define glVertexAttribPointer glad_glVertexAttribPointer | |
| typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); | |
| GLAPI PFNGLVIEWPORTPROC glad_glViewport; | |
| #define glViewport glad_glViewport | |
| #endif | |
| #ifndef GL_ES_VERSION_3_0 | |
| #define GL_ES_VERSION_3_0 1 | |
| GLAPI int GLAD_GL_ES_VERSION_3_0; | |
| typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src); | |
| GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer; | |
| #define glReadBuffer glad_glReadBuffer | |
| typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); | |
| GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; | |
| #define glDrawRangeElements glad_glDrawRangeElements | |
| typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | |
| GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D; | |
| #define glTexImage3D glad_glTexImage3D | |
| typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | |
| GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; | |
| #define glTexSubImage3D glad_glTexSubImage3D | |
| typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
| GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; | |
| #define glCopyTexSubImage3D glad_glCopyTexSubImage3D | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); | |
| GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; | |
| #define glCompressedTexImage3D glad_glCompressedTexImage3D | |
| typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); | |
| GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; | |
| #define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D | |
| typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids); | |
| GLAPI PFNGLGENQUERIESPROC glad_glGenQueries; | |
| #define glGenQueries glad_glGenQueries | |
| typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids); | |
| GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries; | |
| #define glDeleteQueries glad_glDeleteQueries | |
| typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id); | |
| GLAPI PFNGLISQUERYPROC glad_glIsQuery; | |
| #define glIsQuery glad_glIsQuery | |
| typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); | |
| GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery; | |
| #define glBeginQuery glad_glBeginQuery | |
| typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target); | |
| GLAPI PFNGLENDQUERYPROC glad_glEndQuery; | |
| #define glEndQuery glad_glEndQuery | |
| typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv; | |
| #define glGetQueryiv glad_glGetQueryiv | |
| typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params); | |
| GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; | |
| #define glGetQueryObjectuiv glad_glGetQueryObjectuiv | |
| typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target); | |
| GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; | |
| #define glUnmapBuffer glad_glUnmapBuffer | |
| typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params); | |
| GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; | |
| #define glGetBufferPointerv glad_glGetBufferPointerv | |
| typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs); | |
| GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; | |
| #define glDrawBuffers glad_glDrawBuffers | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; | |
| #define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; | |
| #define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; | |
| #define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; | |
| #define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; | |
| #define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv | |
| typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; | |
| #define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv | |
| typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; | |
| #define glBlitFramebuffer glad_glBlitFramebuffer | |
| typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; | |
| #define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample | |
| typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
| GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; | |
| #define glFramebufferTextureLayer glad_glFramebufferTextureLayer | |
| typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); | |
| GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; | |
| #define glMapBufferRange glad_glMapBufferRange | |
| typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); | |
| GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; | |
| #define glFlushMappedBufferRange glad_glFlushMappedBufferRange | |
| typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array); | |
| GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; | |
| #define glBindVertexArray glad_glBindVertexArray | |
| typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays); | |
| GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; | |
| #define glDeleteVertexArrays glad_glDeleteVertexArrays | |
| typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays); | |
| GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; | |
| #define glGenVertexArrays glad_glGenVertexArrays | |
| typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array); | |
| GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; | |
| #define glIsVertexArray glad_glIsVertexArray | |
| typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data); | |
| GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; | |
| #define glGetIntegeri_v glad_glGetIntegeri_v | |
| typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); | |
| GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; | |
| #define glBeginTransformFeedback glad_glBeginTransformFeedback | |
| typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(void); | |
| GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; | |
| #define glEndTransformFeedback glad_glEndTransformFeedback | |
| typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
| GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; | |
| #define glBindBufferRange glad_glBindBufferRange | |
| typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); | |
| GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; | |
| #define glBindBufferBase glad_glBindBufferBase | |
| typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); | |
| GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; | |
| #define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings | |
| typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | |
| GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; | |
| #define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | |
| GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; | |
| #define glVertexAttribIPointer glad_glVertexAttribIPointer | |
| typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; | |
| #define glGetVertexAttribIiv glad_glGetVertexAttribIiv | |
| typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params); | |
| GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; | |
| #define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); | |
| GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; | |
| #define glVertexAttribI4i glad_glVertexAttribI4i | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
| GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; | |
| #define glVertexAttribI4ui glad_glVertexAttribI4ui | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v); | |
| GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; | |
| #define glVertexAttribI4iv glad_glVertexAttribI4iv | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v); | |
| GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; | |
| #define glVertexAttribI4uiv glad_glVertexAttribI4uiv | |
| typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint *params); | |
| GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; | |
| #define glGetUniformuiv glad_glGetUniformuiv | |
| typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name); | |
| GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; | |
| #define glGetFragDataLocation glad_glGetFragDataLocation | |
| typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); | |
| GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui; | |
| #define glUniform1ui glad_glUniform1ui | |
| typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); | |
| GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui; | |
| #define glUniform2ui glad_glUniform2ui | |
| typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui; | |
| #define glUniform3ui glad_glUniform3ui | |
| typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui; | |
| #define glUniform4ui glad_glUniform4ui | |
| typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value); | |
| GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; | |
| #define glUniform1uiv glad_glUniform1uiv | |
| typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value); | |
| GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; | |
| #define glUniform2uiv glad_glUniform2uiv | |
| typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value); | |
| GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; | |
| #define glUniform3uiv glad_glUniform3uiv | |
| typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value); | |
| GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; | |
| #define glUniform4uiv glad_glUniform4uiv | |
| typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value); | |
| GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; | |
| #define glClearBufferiv glad_glClearBufferiv | |
| typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value); | |
| GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; | |
| #define glClearBufferuiv glad_glClearBufferuiv | |
| typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value); | |
| GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; | |
| #define glClearBufferfv glad_glClearBufferfv | |
| typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); | |
| GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; | |
| #define glClearBufferfi glad_glClearBufferfi | |
| typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); | |
| GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi; | |
| #define glGetStringi glad_glGetStringi | |
| typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | |
| GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; | |
| #define glCopyBufferSubData glad_glCopyBufferSubData | |
| typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); | |
| GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; | |
| #define glGetUniformIndices glad_glGetUniformIndices | |
| typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; | |
| #define glGetActiveUniformsiv glad_glGetActiveUniformsiv | |
| typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName); | |
| GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; | |
| #define glGetUniformBlockIndex glad_glGetUniformBlockIndex | |
| typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; | |
| #define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv | |
| typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); | |
| GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; | |
| #define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName | |
| typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); | |
| GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; | |
| #define glUniformBlockBinding glad_glUniformBlockBinding | |
| typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); | |
| GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; | |
| #define glDrawArraysInstanced glad_glDrawArraysInstanced | |
| typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); | |
| GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; | |
| #define glDrawElementsInstanced glad_glDrawElementsInstanced | |
| typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); | |
| GLAPI PFNGLFENCESYNCPROC glad_glFenceSync; | |
| #define glFenceSync glad_glFenceSync | |
| typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync); | |
| GLAPI PFNGLISSYNCPROC glad_glIsSync; | |
| #define glIsSync glad_glIsSync | |
| typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync); | |
| GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync; | |
| #define glDeleteSync glad_glDeleteSync | |
| typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; | |
| #define glClientWaitSync glad_glClientWaitSync | |
| typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); | |
| GLAPI PFNGLWAITSYNCPROC glad_glWaitSync; | |
| #define glWaitSync glad_glWaitSync | |
| typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data); | |
| GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v; | |
| #define glGetInteger64v glad_glGetInteger64v | |
| typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values); | |
| GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv; | |
| #define glGetSynciv glad_glGetSynciv | |
| typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data); | |
| GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; | |
| #define glGetInteger64i_v glad_glGetInteger64i_v | |
| typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params); | |
| GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; | |
| #define glGetBufferParameteri64v glad_glGetBufferParameteri64v | |
| typedef void (APIENTRYP PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint *samplers); | |
| GLAPI PFNGLGENSAMPLERSPROC glad_glGenSamplers; | |
| #define glGenSamplers glad_glGenSamplers | |
| typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint *samplers); | |
| GLAPI PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; | |
| #define glDeleteSamplers glad_glDeleteSamplers | |
| typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC)(GLuint sampler); | |
| GLAPI PFNGLISSAMPLERPROC glad_glIsSampler; | |
| #define glIsSampler glad_glIsSampler | |
| typedef void (APIENTRYP PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler); | |
| GLAPI PFNGLBINDSAMPLERPROC glad_glBindSampler; | |
| #define glBindSampler glad_glBindSampler | |
| typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param); | |
| GLAPI PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; | |
| #define glSamplerParameteri glad_glSamplerParameteri | |
| typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint *param); | |
| GLAPI PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; | |
| #define glSamplerParameteriv glad_glSamplerParameteriv | |
| typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param); | |
| GLAPI PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; | |
| #define glSamplerParameterf glad_glSamplerParameterf | |
| typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat *param); | |
| GLAPI PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; | |
| #define glSamplerParameterfv glad_glSamplerParameterfv | |
| typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; | |
| #define glGetSamplerParameteriv glad_glGetSamplerParameteriv | |
| typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat *params); | |
| GLAPI PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; | |
| #define glGetSamplerParameterfv glad_glGetSamplerParameterfv | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor); | |
| GLAPI PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; | |
| #define glVertexAttribDivisor glad_glVertexAttribDivisor | |
| typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id); | |
| GLAPI PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback; | |
| #define glBindTransformFeedback glad_glBindTransformFeedback | |
| typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint *ids); | |
| GLAPI PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks; | |
| #define glDeleteTransformFeedbacks glad_glDeleteTransformFeedbacks | |
| typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint *ids); | |
| GLAPI PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks; | |
| #define glGenTransformFeedbacks glad_glGenTransformFeedbacks | |
| typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id); | |
| GLAPI PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback; | |
| #define glIsTransformFeedback glad_glIsTransformFeedback | |
| typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC)(void); | |
| GLAPI PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback; | |
| #define glPauseTransformFeedback glad_glPauseTransformFeedback | |
| typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC)(void); | |
| GLAPI PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback; | |
| #define glResumeTransformFeedback glad_glResumeTransformFeedback | |
| typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); | |
| GLAPI PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary; | |
| #define glGetProgramBinary glad_glGetProgramBinary | |
| typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); | |
| GLAPI PFNGLPROGRAMBINARYPROC glad_glProgramBinary; | |
| #define glProgramBinary glad_glProgramBinary | |
| typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value); | |
| GLAPI PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri; | |
| #define glProgramParameteri glad_glProgramParameteri | |
| typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum *attachments); | |
| GLAPI PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer; | |
| #define glInvalidateFramebuffer glad_glInvalidateFramebuffer | |
| typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); | |
| GLAPI PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer; | |
| #define glInvalidateSubFramebuffer glad_glInvalidateSubFramebuffer | |
| typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
| GLAPI PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D; | |
| #define glTexStorage2D glad_glTexStorage2D | |
| typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
| GLAPI PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D; | |
| #define glTexStorage3D glad_glTexStorage3D | |
| typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint *params); | |
| GLAPI PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ; | |
| #define glGetInternalformativ glad_glGetInternalformativ | |
| #endif | |
| #ifndef GL_ES_VERSION_3_1 | |
| #define GL_ES_VERSION_3_1 1 | |
| GLAPI int GLAD_GL_ES_VERSION_3_1; | |
| typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); | |
| GLAPI PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute; | |
| #define glDispatchCompute glad_glDispatchCompute | |
| typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr indirect); | |
| GLAPI PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect; | |
| #define glDispatchComputeIndirect glad_glDispatchComputeIndirect | |
| typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC)(GLenum mode, const void *indirect); | |
| GLAPI PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect; | |
| #define glDrawArraysIndirect glad_glDrawArraysIndirect | |
| typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void *indirect); | |
| GLAPI PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect; | |
| #define glDrawElementsIndirect glad_glDrawElementsIndirect | |
| typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); | |
| GLAPI PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri; | |
| #define glFramebufferParameteri glad_glFramebufferParameteri | |
| typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv; | |
| #define glGetFramebufferParameteriv glad_glGetFramebufferParameteriv | |
| typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC)(GLuint program, GLenum programInterface, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv; | |
| #define glGetProgramInterfaceiv glad_glGetProgramInterfaceiv | |
| typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC)(GLuint program, GLenum programInterface, const GLchar *name); | |
| GLAPI PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex; | |
| #define glGetProgramResourceIndex glad_glGetProgramResourceIndex | |
| typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); | |
| GLAPI PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName; | |
| #define glGetProgramResourceName glad_glGetProgramResourceName | |
| typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLint *params); | |
| GLAPI PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv; | |
| #define glGetProgramResourceiv glad_glGetProgramResourceiv | |
| typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC)(GLuint program, GLenum programInterface, const GLchar *name); | |
| GLAPI PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation; | |
| #define glGetProgramResourceLocation glad_glGetProgramResourceLocation | |
| typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program); | |
| GLAPI PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages; | |
| #define glUseProgramStages glad_glUseProgramStages | |
| typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program); | |
| GLAPI PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram; | |
| #define glActiveShaderProgram glad_glActiveShaderProgram | |
| typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const*strings); | |
| GLAPI PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv; | |
| #define glCreateShaderProgramv glad_glCreateShaderProgramv | |
| typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline); | |
| GLAPI PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline; | |
| #define glBindProgramPipeline glad_glBindProgramPipeline | |
| typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint *pipelines); | |
| GLAPI PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines; | |
| #define glDeleteProgramPipelines glad_glDeleteProgramPipelines | |
| typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint *pipelines); | |
| GLAPI PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines; | |
| #define glGenProgramPipelines glad_glGenProgramPipelines | |
| typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline); | |
| GLAPI PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline; | |
| #define glIsProgramPipeline glad_glIsProgramPipeline | |
| typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv; | |
| #define glGetProgramPipelineiv glad_glGetProgramPipelineiv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0); | |
| GLAPI PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i; | |
| #define glProgramUniform1i glad_glProgramUniform1i | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1); | |
| GLAPI PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i; | |
| #define glProgramUniform2i glad_glProgramUniform2i | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); | |
| GLAPI PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i; | |
| #define glProgramUniform3i glad_glProgramUniform3i | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
| GLAPI PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i; | |
| #define glProgramUniform4i glad_glProgramUniform4i | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0); | |
| GLAPI PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui; | |
| #define glProgramUniform1ui glad_glProgramUniform1ui | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); | |
| GLAPI PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui; | |
| #define glProgramUniform2ui glad_glProgramUniform2ui | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); | |
| GLAPI PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui; | |
| #define glProgramUniform3ui glad_glProgramUniform3ui | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
| GLAPI PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui; | |
| #define glProgramUniform4ui glad_glProgramUniform4ui | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0); | |
| GLAPI PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f; | |
| #define glProgramUniform1f glad_glProgramUniform1f | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); | |
| GLAPI PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f; | |
| #define glProgramUniform2f glad_glProgramUniform2f | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
| GLAPI PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f; | |
| #define glProgramUniform3f glad_glProgramUniform3f | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
| GLAPI PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f; | |
| #define glProgramUniform4f glad_glProgramUniform4f | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); | |
| GLAPI PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv; | |
| #define glProgramUniform1iv glad_glProgramUniform1iv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); | |
| GLAPI PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv; | |
| #define glProgramUniform2iv glad_glProgramUniform2iv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); | |
| GLAPI PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv; | |
| #define glProgramUniform3iv glad_glProgramUniform3iv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); | |
| GLAPI PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv; | |
| #define glProgramUniform4iv glad_glProgramUniform4iv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| GLAPI PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv; | |
| #define glProgramUniform1uiv glad_glProgramUniform1uiv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| GLAPI PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv; | |
| #define glProgramUniform2uiv glad_glProgramUniform2uiv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| GLAPI PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv; | |
| #define glProgramUniform3uiv glad_glProgramUniform3uiv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); | |
| GLAPI PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv; | |
| #define glProgramUniform4uiv glad_glProgramUniform4uiv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| GLAPI PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv; | |
| #define glProgramUniform1fv glad_glProgramUniform1fv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| GLAPI PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv; | |
| #define glProgramUniform2fv glad_glProgramUniform2fv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| GLAPI PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv; | |
| #define glProgramUniform3fv glad_glProgramUniform3fv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
| GLAPI PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv; | |
| #define glProgramUniform4fv glad_glProgramUniform4fv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv; | |
| #define glProgramUniformMatrix2fv glad_glProgramUniformMatrix2fv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv; | |
| #define glProgramUniformMatrix3fv glad_glProgramUniformMatrix3fv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv; | |
| #define glProgramUniformMatrix4fv glad_glProgramUniformMatrix4fv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv; | |
| #define glProgramUniformMatrix2x3fv glad_glProgramUniformMatrix2x3fv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv; | |
| #define glProgramUniformMatrix3x2fv glad_glProgramUniformMatrix3x2fv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv; | |
| #define glProgramUniformMatrix2x4fv glad_glProgramUniformMatrix2x4fv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv; | |
| #define glProgramUniformMatrix4x2fv glad_glProgramUniformMatrix4x2fv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv; | |
| #define glProgramUniformMatrix3x4fv glad_glProgramUniformMatrix3x4fv | |
| typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
| GLAPI PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv; | |
| #define glProgramUniformMatrix4x3fv glad_glProgramUniformMatrix4x3fv | |
| typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline); | |
| GLAPI PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline; | |
| #define glValidateProgramPipeline glad_glValidateProgramPipeline | |
| typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
| GLAPI PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog; | |
| #define glGetProgramPipelineInfoLog glad_glGetProgramPipelineInfoLog | |
| typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); | |
| GLAPI PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture; | |
| #define glBindImageTexture glad_glBindImageTexture | |
| typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data); | |
| GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; | |
| #define glGetBooleani_v glad_glGetBooleani_v | |
| typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC)(GLbitfield barriers); | |
| GLAPI PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier; | |
| #define glMemoryBarrier glad_glMemoryBarrier | |
| typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers); | |
| GLAPI PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion; | |
| #define glMemoryBarrierByRegion glad_glMemoryBarrierByRegion | |
| typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
| GLAPI PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample; | |
| #define glTexStorage2DMultisample glad_glTexStorage2DMultisample | |
| typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val); | |
| GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; | |
| #define glGetMultisamplefv glad_glGetMultisamplefv | |
| typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); | |
| GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski; | |
| #define glSampleMaski glad_glSampleMaski | |
| typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params); | |
| GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; | |
| #define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv | |
| typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params); | |
| GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; | |
| #define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv | |
| typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); | |
| GLAPI PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer; | |
| #define glBindVertexBuffer glad_glBindVertexBuffer | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); | |
| GLAPI PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat; | |
| #define glVertexAttribFormat glad_glVertexAttribFormat | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); | |
| GLAPI PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat; | |
| #define glVertexAttribIFormat glad_glVertexAttribIFormat | |
| typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex); | |
| GLAPI PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding; | |
| #define glVertexAttribBinding glad_glVertexAttribBinding | |
| typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor); | |
| GLAPI PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor; | |
| #define glVertexBindingDivisor glad_glVertexBindingDivisor | |
| #endif | |
| #define GL_MAX_CLIP_DISTANCES_EXT 0x0D32 | |
| #define GL_MAX_CULL_DISTANCES_EXT 0x82F9 | |
| #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA | |
| #define GL_CLIP_DISTANCE0_EXT 0x3000 | |
| #define GL_CLIP_DISTANCE1_EXT 0x3001 | |
| #define GL_CLIP_DISTANCE2_EXT 0x3002 | |
| #define GL_CLIP_DISTANCE3_EXT 0x3003 | |
| #define GL_CLIP_DISTANCE4_EXT 0x3004 | |
| #define GL_CLIP_DISTANCE5_EXT 0x3005 | |
| #define GL_CLIP_DISTANCE6_EXT 0x3006 | |
| #define GL_CLIP_DISTANCE7_EXT 0x3007 | |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C | |
| #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB | |
| #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 | |
| #define GL_MAX_SAMPLES_EXT 0x8D57 | |
| #define GL_MULTIPLY_KHR 0x9294 | |
| #define GL_SCREEN_KHR 0x9295 | |
| #define GL_OVERLAY_KHR 0x9296 | |
| #define GL_DARKEN_KHR 0x9297 | |
| #define GL_LIGHTEN_KHR 0x9298 | |
| #define GL_COLORDODGE_KHR 0x9299 | |
| #define GL_COLORBURN_KHR 0x929A | |
| #define GL_HARDLIGHT_KHR 0x929B | |
| #define GL_SOFTLIGHT_KHR 0x929C | |
| #define GL_DIFFERENCE_KHR 0x929E | |
| #define GL_EXCLUSION_KHR 0x92A0 | |
| #define GL_HSL_HUE_KHR 0x92AD | |
| #define GL_HSL_SATURATION_KHR 0x92AE | |
| #define GL_HSL_COLOR_KHR 0x92AF | |
| #define GL_HSL_LUMINOSITY_KHR 0x92B0 | |
| #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 | |
| #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 | |
| #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 | |
| #define GL_DEBUG_CALLBACK_FUNCTION 0x8244 | |
| #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 | |
| #define GL_DEBUG_SOURCE_API 0x8246 | |
| #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 | |
| #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 | |
| #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 | |
| #define GL_DEBUG_SOURCE_APPLICATION 0x824A | |
| #define GL_DEBUG_SOURCE_OTHER 0x824B | |
| #define GL_DEBUG_TYPE_ERROR 0x824C | |
| #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D | |
| #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E | |
| #define GL_DEBUG_TYPE_PORTABILITY 0x824F | |
| #define GL_DEBUG_TYPE_PERFORMANCE 0x8250 | |
| #define GL_DEBUG_TYPE_OTHER 0x8251 | |
| #define GL_DEBUG_TYPE_MARKER 0x8268 | |
| #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 | |
| #define GL_DEBUG_TYPE_POP_GROUP 0x826A | |
| #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B | |
| #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C | |
| #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D | |
| #define GL_BUFFER 0x82E0 | |
| #define GL_SHADER 0x82E1 | |
| #define GL_PROGRAM 0x82E2 | |
| #define GL_VERTEX_ARRAY 0x8074 | |
| #define GL_QUERY 0x82E3 | |
| #define GL_PROGRAM_PIPELINE 0x82E4 | |
| #define GL_SAMPLER 0x82E6 | |
| #define GL_MAX_LABEL_LENGTH 0x82E8 | |
| #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 | |
| #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 | |
| #define GL_DEBUG_LOGGED_MESSAGES 0x9145 | |
| #define GL_DEBUG_SEVERITY_HIGH 0x9146 | |
| #define GL_DEBUG_SEVERITY_MEDIUM 0x9147 | |
| #define GL_DEBUG_SEVERITY_LOW 0x9148 | |
| #define GL_DEBUG_OUTPUT 0x92E0 | |
| #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 | |
| #define GL_STACK_OVERFLOW 0x0503 | |
| #define GL_STACK_UNDERFLOW 0x0504 | |
| #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 | |
| #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 | |
| #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 | |
| #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 | |
| #define GL_DEBUG_SOURCE_API_KHR 0x8246 | |
| #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 | |
| #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 | |
| #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 | |
| #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A | |
| #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B | |
| #define GL_DEBUG_TYPE_ERROR_KHR 0x824C | |
| #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D | |
| #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E | |
| #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F | |
| #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 | |
| #define GL_DEBUG_TYPE_OTHER_KHR 0x8251 | |
| #define GL_DEBUG_TYPE_MARKER_KHR 0x8268 | |
| #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 | |
| #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A | |
| #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B | |
| #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C | |
| #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D | |
| #define GL_BUFFER_KHR 0x82E0 | |
| #define GL_SHADER_KHR 0x82E1 | |
| #define GL_PROGRAM_KHR 0x82E2 | |
| #define GL_VERTEX_ARRAY_KHR 0x8074 | |
| #define GL_QUERY_KHR 0x82E3 | |
| #define GL_PROGRAM_PIPELINE_KHR 0x82E4 | |
| #define GL_SAMPLER_KHR 0x82E6 | |
| #define GL_MAX_LABEL_LENGTH_KHR 0x82E8 | |
| #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 | |
| #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 | |
| #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 | |
| #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 | |
| #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 | |
| #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 | |
| #define GL_DEBUG_OUTPUT_KHR 0x92E0 | |
| #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 | |
| #define GL_STACK_OVERFLOW_KHR 0x0503 | |
| #define GL_STACK_UNDERFLOW_KHR 0x0504 | |
| #define GL_DISPLAY_LIST 0x82E7 | |
| #ifndef GL_EXT_base_instance | |
| #define GL_EXT_base_instance 1 | |
| GLAPI int GLAD_GL_EXT_base_instance; | |
| typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); | |
| GLAPI PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC glad_glDrawArraysInstancedBaseInstanceEXT; | |
| #define glDrawArraysInstancedBaseInstanceEXT glad_glDrawArraysInstancedBaseInstanceEXT | |
| typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); | |
| GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC glad_glDrawElementsInstancedBaseInstanceEXT; | |
| #define glDrawElementsInstancedBaseInstanceEXT glad_glDrawElementsInstancedBaseInstanceEXT | |
| typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); | |
| GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC glad_glDrawElementsInstancedBaseVertexBaseInstanceEXT; | |
| #define glDrawElementsInstancedBaseVertexBaseInstanceEXT glad_glDrawElementsInstancedBaseVertexBaseInstanceEXT | |
| #endif | |
| #ifndef GL_EXT_clip_cull_distance | |
| #define GL_EXT_clip_cull_distance 1 | |
| GLAPI int GLAD_GL_EXT_clip_cull_distance; | |
| #endif | |
| #ifndef GL_EXT_multisampled_render_to_texture | |
| #define GL_EXT_multisampled_render_to_texture 1 | |
| GLAPI int GLAD_GL_EXT_multisampled_render_to_texture; | |
| typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
| GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT; | |
| #define glRenderbufferStorageMultisampleEXT glad_glRenderbufferStorageMultisampleEXT | |
| typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); | |
| GLAPI PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC glad_glFramebufferTexture2DMultisampleEXT; | |
| #define glFramebufferTexture2DMultisampleEXT glad_glFramebufferTexture2DMultisampleEXT | |
| #endif | |
| #ifndef GL_KHR_blend_equation_advanced | |
| #define GL_KHR_blend_equation_advanced 1 | |
| GLAPI int GLAD_GL_KHR_blend_equation_advanced; | |
| typedef void (APIENTRYP PFNGLBLENDBARRIERKHRPROC)(void); | |
| GLAPI PFNGLBLENDBARRIERKHRPROC glad_glBlendBarrierKHR; | |
| #define glBlendBarrierKHR glad_glBlendBarrierKHR | |
| #endif | |
| #ifndef GL_KHR_blend_equation_advanced_coherent | |
| #define GL_KHR_blend_equation_advanced_coherent 1 | |
| GLAPI int GLAD_GL_KHR_blend_equation_advanced_coherent; | |
| #endif | |
| #ifndef GL_KHR_debug | |
| #define GL_KHR_debug 1 | |
| GLAPI int GLAD_GL_KHR_debug; | |
| typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
| GLAPI PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; | |
| #define glDebugMessageControl glad_glDebugMessageControl | |
| typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
| GLAPI PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; | |
| #define glDebugMessageInsert glad_glDebugMessageInsert | |
| typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void *userParam); | |
| GLAPI PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; | |
| #define glDebugMessageCallback glad_glDebugMessageCallback | |
| typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
| GLAPI PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; | |
| #define glGetDebugMessageLog glad_glGetDebugMessageLog | |
| typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message); | |
| GLAPI PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; | |
| #define glPushDebugGroup glad_glPushDebugGroup | |
| typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC)(void); | |
| GLAPI PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; | |
| #define glPopDebugGroup glad_glPopDebugGroup | |
| typedef void (APIENTRYP PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label); | |
| GLAPI PFNGLOBJECTLABELPROC glad_glObjectLabel; | |
| #define glObjectLabel glad_glObjectLabel | |
| typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| GLAPI PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; | |
| #define glGetObjectLabel glad_glGetObjectLabel | |
| typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC)(const void *ptr, GLsizei length, const GLchar *label); | |
| GLAPI PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; | |
| #define glObjectPtrLabel glad_glObjectPtrLabel | |
| typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; | |
| #define glGetObjectPtrLabel glad_glGetObjectPtrLabel | |
| typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void **params); | |
| GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv; | |
| #define glGetPointerv glad_glGetPointerv | |
| typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
| GLAPI PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR; | |
| #define glDebugMessageControlKHR glad_glDebugMessageControlKHR | |
| typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
| GLAPI PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR; | |
| #define glDebugMessageInsertKHR glad_glDebugMessageInsertKHR | |
| typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC)(GLDEBUGPROCKHR callback, const void *userParam); | |
| GLAPI PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR; | |
| #define glDebugMessageCallbackKHR glad_glDebugMessageCallbackKHR | |
| typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
| GLAPI PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR; | |
| #define glGetDebugMessageLogKHR glad_glGetDebugMessageLogKHR | |
| typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message); | |
| GLAPI PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR; | |
| #define glPushDebugGroupKHR glad_glPushDebugGroupKHR | |
| typedef void (APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC)(void); | |
| GLAPI PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR; | |
| #define glPopDebugGroupKHR glad_glPopDebugGroupKHR | |
| typedef void (APIENTRYP PFNGLOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label); | |
| GLAPI PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR; | |
| #define glObjectLabelKHR glad_glObjectLabelKHR | |
| typedef void (APIENTRYP PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| GLAPI PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR; | |
| #define glGetObjectLabelKHR glad_glGetObjectLabelKHR | |
| typedef void (APIENTRYP PFNGLOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei length, const GLchar *label); | |
| GLAPI PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR; | |
| #define glObjectPtrLabelKHR glad_glObjectPtrLabelKHR | |
| typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); | |
| GLAPI PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR; | |
| #define glGetObjectPtrLabelKHR glad_glGetObjectPtrLabelKHR | |
| typedef void (APIENTRYP PFNGLGETPOINTERVKHRPROC)(GLenum pname, void **params); | |
| GLAPI PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR; | |
| #define glGetPointervKHR glad_glGetPointervKHR | |
| #endif | |
| #ifdef __cplusplus | |
| } | |
| #endif | |
| #endif |