| #ifndef _RIVE_SCRIPTED_TRANSITION_CONDITION_HPP_ |
| #define _RIVE_SCRIPTED_TRANSITION_CONDITION_HPP_ |
| #include "rive/generated/animation/scripted_transition_condition_base.hpp" |
| #include "rive/scripted/scripted_object.hpp" |
| #include <stdio.h> |
| namespace rive |
| { |
| class ScriptedTransitionCondition : public ScriptedTransitionConditionBase, |
| public ScriptedObject |
| { |
| public: |
| ~ScriptedTransitionCondition(); |
| virtual void disposeScriptInputs() override; |
| bool evaluate(const StateMachineInstance* stateMachineInstance, |
| StateMachineLayerInstance* layerInstance) const override; |
| bool evaluateStateful(const StateMachineInstance* stateMachineInstance, |
| StateMachineLayerInstance* layerInstance) const; |
| uint32_t assetId() override { return scriptAssetId(); } |
| bool addScriptedDirt(ComponentDirt value, bool recurse = false) override |
| { |
| return false; |
| } |
| ScriptProtocol scriptProtocol() override |
| { |
| return ScriptProtocol::transitionCondition; |
| } |
| Component* component() override { return nullptr; } |
| StatusCode import(ImportStack& importStack) override; |
| Core* clone() const override; |
| ScriptedObject* cloneScriptedObject(DataBindContainer*) const override; |
| void addProperty(CustomProperty* prop) override; |
| }; |
| } // namespace rive |
| |
| #endif |