#include "rive/animation/cubic_interpolator_component.hpp" | |
using namespace rive; | |
StatusCode CubicInterpolatorComponent::onAddedDirty(CoreContext* context) | |
{ | |
StatusCode code = Super::onAddedDirty(context); | |
if (code != StatusCode::Ok) | |
{ | |
return code; | |
} | |
m_solver.build(x1(), x2()); | |
return StatusCode::Ok; | |
} | |
float CubicInterpolatorComponent::transform(float factor) const | |
{ | |
return CubicInterpolatorSolver::calcBezier(m_solver.getT(factor), y1(), y2()); | |
} |