blob: 47af7750f58f39187ba54ddbb4286e850417c887 [file] [log] [blame]
/*
* Copyright 2022 Rive
*/
#ifndef _RIVE_CG_FACTORY_HPP_
#define _RIVE_CG_FACTORY_HPP_
#include "rive/factory.hpp"
#include <vector>
namespace rive
{
class CGFactory : public Factory
{
public:
rcp<RenderBuffer> makeRenderBuffer(RenderBufferType, RenderBufferFlags, size_t) override;
rcp<RenderShader> makeLinearGradient(float sx,
float sy,
float ex,
float ey,
const ColorInt colors[], // [count]
const float stops[], // [count]
size_t count) override;
rcp<RenderShader> makeRadialGradient(float cx,
float cy,
float radius,
const ColorInt colors[], // [count]
const float stops[], // [count]
size_t count) override;
rcp<RenderPath> makeRenderPath(RawPath&, FillRule) override;
rcp<RenderPath> makeEmptyRenderPath() override;
rcp<RenderPaint> makeRenderPaint() override;
rcp<RenderImage> decodeImage(Span<const uint8_t>) override;
};
} // namespace rive
#endif