blob: 4c34b5404e8df486b61152dd4d6afb5457ba2367 [file] [log] [blame]
workspace('rive')
configurations({ 'debug', 'release' })
require('setup_compiler')
filter({ 'options:with_rive_tools' })
do
defines({ 'WITH_RIVE_TOOLS' })
end
filter({ 'options:with_rive_text' })
do
defines({ 'WITH_RIVE_TEXT' })
end
filter({})
filter({ 'options:with_rive_audio=system' })
do
defines({ 'WITH_RIVE_AUDIO' })
end
filter({ 'options:with_rive_audio=external' })
do
defines({ 'WITH_RIVE_AUDIO', 'EXTERNAL_RIVE_AUDIO_ENGINE', 'MA_NO_DEVICE_IO' })
end
filter({})
dofile(path.join(path.getabsolute('../dependencies/'), 'premake5_harfbuzz.lua'))
dofile(path.join(path.getabsolute('../dependencies/'), 'premake5_sheenbidi.lua'))
dofile(path.join(path.getabsolute('../dependencies/'), 'premake5_miniaudio.lua'))
project('rive')
do
kind('StaticLib')
language('C++')
cppdialect('C++11')
targetdir('%{cfg.system}/bin/%{cfg.buildcfg}')
objdir('%{cfg.system}/obj/%{cfg.buildcfg}')
includedirs({
'../include',
harfbuzz .. '/src',
sheenbidi .. '/Headers',
miniaudio,
})
files({ '../src/**.cpp' })
flags({ 'FatalCompileWarnings' })
filter({ 'system:macosx' })
do
buildoptions({
-- this triggers too much on linux, so just enable here for now
'-Wimplicit-float-conversion',
})
end
-- filter {'toolset:not msc', 'files:../src/audio/audio_engine.cpp'}
filter({ 'system:not windows', 'files:../src/audio/audio_engine.cpp' })
do
buildoptions({ '-Wno-implicit-int-conversion' })
end
filter({ 'system:windows', 'files:../src/audio/audio_engine.cpp' })
do
-- Too many warnings from miniaudio.h
removeflags({ 'FatalCompileWarnings' })
end
-- filter 'files:../src/audio/audio_engine.cpp'
-- do
-- buildoptions {
-- '-Wno-implicit-int-conversion'
-- }
-- end
filter({ 'system:macosx', 'options:variant=runtime' })
do
buildoptions({
'-Wimplicit-float-conversion -fembed-bitcode -arch arm64 -arch x86_64 -isysroot '
.. (os.getenv('MACOS_SYSROOT') or ''),
})
end
filter({ 'system:macosx', 'configurations:release' })
do
buildoptions({ '-flto=full' })
end
filter({ 'system:ios' })
do
buildoptions({ '-flto=full', '-Wno-implicit-int-conversion' })
files({ '../src/audio/audio_engine.m' })
end
filter('system:windows')
do
architecture('x64')
defines({ '_USE_MATH_DEFINES' })
end
filter({ 'system:ios', 'options:variant=system' })
do
buildoptions({
'-mios-version-min=13.0 -fembed-bitcode -arch arm64 -isysroot '
.. (os.getenv('IOS_SYSROOT') or ''),
})
end
filter({ 'system:ios', 'options:variant=emulator' })
do
buildoptions({
'--target=arm64-apple-ios13.0.0-simulator',
'-mios-version-min=13.0 -arch arm64 -arch x86_64 -isysroot '
.. (os.getenv('IOS_SYSROOT') or ''),
})
targetdir('%{cfg.system}_sim/bin/%{cfg.buildcfg}')
objdir('%{cfg.system}_sim/obj/%{cfg.buildcfg}')
end
filter({ 'system:android', 'configurations:release' })
do
buildoptions({ '-flto=full' })
end
-- Is there a way to pass 'arch' as a variable here?
filter({ 'system:android', 'options:arch=x86' })
do
targetdir('%{cfg.system}/x86/bin/%{cfg.buildcfg}')
objdir('%{cfg.system}/x86/obj/%{cfg.buildcfg}')
-- Ignore fatal warning for miniaudio on x86 devices.
filter({ 'files:../src/audio/audio_engine.cpp' })
do
buildoptions({ '-Wno-atomic-alignment' })
end
end
filter({ 'system:android', 'options:arch=x64' })
do
targetdir('%{cfg.system}/x64/bin/%{cfg.buildcfg}')
objdir('%{cfg.system}/x64/obj/%{cfg.buildcfg}')
end
filter({ 'system:android', 'options:arch=arm' })
do
targetdir('%{cfg.system}/arm/bin/%{cfg.buildcfg}')
objdir('%{cfg.system}/arm/obj/%{cfg.buildcfg}')
end
filter({ 'system:android', 'options:arch=arm64' })
do
targetdir('%{cfg.system}/arm64/bin/%{cfg.buildcfg}')
objdir('%{cfg.system}/arm64/obj/%{cfg.buildcfg}')
end
filter('system:emscripten')
do
buildoptions({ '-pthread' })
end
filter('configurations:debug')
do
defines({ 'DEBUG' })
symbols('On')
end
filter('configurations:release')
do
defines({ 'RELEASE' })
defines({ 'NDEBUG' })
optimize('On')
end
end
newoption({
trigger = 'variant',
value = 'type',
description = 'Choose a particular variant to build',
allowed = {
{ 'system', 'Builds the static library for the provided system' },
{ 'emulator', 'Builds for an emulator/simulator for the provided system' },
{
'runtime',
'Build the static library specifically targeting our runtimes',
},
},
default = 'system',
})
newoption({
trigger = 'with_rive_tools',
description = 'Enables tools usually not necessary for runtime.',
})
newoption({
trigger = 'with_rive_text',
description = 'Compiles in text features.',
})
newoption({
trigger = 'with_rive_audio',
value = 'disabled',
description = 'The audio mode to use.',
allowed = { { 'disabled' }, { 'system' }, { 'external' } },
})