| #include <vector> | |
| #include "rive/assets/file_asset_contents.hpp" | |
| #include "rive/assets/file_asset.hpp" | |
| #include "rive/importers/file_asset_importer.hpp" | |
| using namespace rive; | |
| StatusCode FileAssetContents::import(ImportStack& importStack) | |
| { | |
| auto fileAssetImporter = importStack.latest<FileAssetImporter>(FileAsset::typeKey); | |
| if (fileAssetImporter == nullptr) | |
| { | |
| return StatusCode::MissingObject; | |
| } | |
| fileAssetImporter->loadContents(std::unique_ptr<FileAssetContents>(this)); | |
| return Super::import(importStack); | |
| } | |
| void FileAssetContents::decodeBytes(Span<const uint8_t> value) | |
| { | |
| m_Bytes = std::vector<uint8_t>(value.begin(), value.end()); | |
| } | |
| void FileAssetContents::copyBytes(const FileAssetContentsBase& object) | |
| { | |
| // Should never be called. | |
| assert(false); | |
| } | |
| Span<const uint8_t> FileAssetContents::bytes() const { return m_Bytes; } |