| /* |
| * Copyright 2023 Rive |
| */ |
| |
| #include "rive/pls/vulkan/pls_render_context_vulkan_impl.hpp" |
| |
| #include "rive/pls/pls_image.hpp" |
| #include "shaders/constants.glsl" |
| |
| namespace spirv |
| { |
| #include "generated/shaders/spirv/color_ramp.vert.h" |
| #include "generated/shaders/spirv/color_ramp.frag.h" |
| #include "generated/shaders/spirv/tessellate.vert.h" |
| #include "generated/shaders/spirv/tessellate.frag.h" |
| |
| #include "generated/shaders/spirv/draw_path.vert.h" |
| #include "generated/shaders/spirv/draw_path.frag.h" |
| #include "generated/shaders/spirv/draw_interior_triangles.vert.h" |
| #include "generated/shaders/spirv/draw_interior_triangles.frag.h" |
| #include "generated/shaders/spirv/draw_image_mesh.vert.h" |
| #include "generated/shaders/spirv/draw_image_mesh.frag.h" |
| |
| #include "generated/shaders/spirv/atomic_draw_path.vert.h" |
| #include "generated/shaders/spirv/atomic_draw_path.frag.h" |
| #include "generated/shaders/spirv/atomic_draw_path.fixedblend_frag.h" |
| #include "generated/shaders/spirv/atomic_draw_interior_triangles.vert.h" |
| #include "generated/shaders/spirv/atomic_draw_interior_triangles.frag.h" |
| #include "generated/shaders/spirv/atomic_draw_interior_triangles.fixedblend_frag.h" |
| #include "generated/shaders/spirv/atomic_draw_image_rect.vert.h" |
| #include "generated/shaders/spirv/atomic_draw_image_rect.frag.h" |
| #include "generated/shaders/spirv/atomic_draw_image_rect.fixedblend_frag.h" |
| #include "generated/shaders/spirv/atomic_draw_image_mesh.vert.h" |
| #include "generated/shaders/spirv/atomic_draw_image_mesh.frag.h" |
| #include "generated/shaders/spirv/atomic_draw_image_mesh.fixedblend_frag.h" |
| #include "generated/shaders/spirv/atomic_resolve_pls.vert.h" |
| #include "generated/shaders/spirv/atomic_resolve_pls.frag.h" |
| #include "generated/shaders/spirv/atomic_resolve_pls.fixedblend_frag.h" |
| }; // namespace spirv |
| |
| #ifdef RIVE_DECODERS |
| #include "rive/decoders/bitmap_decoder.hpp" |
| #endif |
| |
| namespace rive::pls |
| { |
| static VkBufferUsageFlagBits render_buffer_usage_flags(RenderBufferType renderBufferType) |
| { |
| switch (renderBufferType) |
| { |
| case RenderBufferType::index: |
| return VK_BUFFER_USAGE_INDEX_BUFFER_BIT; |
| case RenderBufferType::vertex: |
| return VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; |
| } |
| RIVE_UNREACHABLE(); |
| } |
| |
| class RenderBufferVulkanImpl : public RenderBuffer |
| { |
| public: |
| RenderBufferVulkanImpl(rcp<VulkanContext> vk, |
| RenderBufferType renderBufferType, |
| RenderBufferFlags renderBufferFlags, |
| size_t sizeInBytes) : |
| RenderBuffer(renderBufferType, renderBufferFlags, sizeInBytes), |
| m_bufferRing(std::move(vk), |
| render_buffer_usage_flags(renderBufferType), |
| vkutil::Mappability::writeOnly, |
| sizeInBytes) |
| {} |
| |
| VkBuffer frontVkBuffer() const |
| { |
| assert(m_bufferRingIdx >= 0); // Call map() first. |
| return m_bufferRing.vkBufferAt(m_bufferRingIdx); |
| } |
| |
| const VkBuffer* frontVkBufferAddressOf() const |
| { |
| assert(m_bufferRingIdx >= 0); // Call map() first. |
| return m_bufferRing.vkBufferAtAddressOf(m_bufferRingIdx); |
| } |
| |
| protected: |
| void* onMap() override |
| { |
| m_bufferRingIdx = (m_bufferRingIdx + 1) % pls::kBufferRingSize; |
| m_bufferRing.synchronizeSizeAt(m_bufferRingIdx); |
| return m_bufferRing.contentsAt(m_bufferRingIdx); |
| } |
| |
| void onUnmap() override { m_bufferRing.flushMappedContentsAt(m_bufferRingIdx); } |
| |
| private: |
| vkutil::BufferRing m_bufferRing; |
| int m_bufferRingIdx = -1; |
| }; |
| |
| rcp<RenderBuffer> PLSRenderContextVulkanImpl::makeRenderBuffer(RenderBufferType type, |
| RenderBufferFlags flags, |
| size_t sizeInBytes) |
| { |
| return make_rcp<RenderBufferVulkanImpl>(m_vk, type, flags, sizeInBytes); |
| } |
| |
| class PLSTextureVulkanImpl : public PLSTexture |
| { |
| public: |
| PLSTextureVulkanImpl(rcp<VulkanContext> vk, |
| uint32_t width, |
| uint32_t height, |
| uint32_t mipLevelCount, |
| const uint8_t imageDataRGBA[]) : |
| PLSTexture(width, height), |
| m_vk(std::move(vk)), |
| m_texture(m_vk->makeTexture({ |
| .format = VK_FORMAT_R8G8B8A8_UNORM, |
| .extent = {width, height, 1}, |
| .mipLevels = mipLevelCount, |
| .usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, |
| })), |
| m_textureView(m_vk->makeTextureView(m_texture)), |
| m_imageUploadBuffer(m_vk->makeBuffer( |
| { |
| .size = height * width * 4, |
| .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT, |
| }, |
| vkutil::Mappability::writeOnly)) |
| { |
| memcpy(vkutil::ScopedBufferFlush(*m_imageUploadBuffer), |
| imageDataRGBA, |
| m_imageUploadBuffer->info().size); |
| } |
| |
| bool hasUpdates() const { return m_imageUploadBuffer != nullptr; } |
| |
| void synchronize(VkCommandBuffer commandBuffer) const |
| { |
| assert(hasUpdates()); |
| |
| // Upload the new image. |
| VkBufferImageCopy bufferImageCopy = { |
| .imageSubresource = |
| { |
| .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, |
| .layerCount = 1, |
| }, |
| .imageExtent = {width(), height(), 1}, |
| }; |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| *m_texture, |
| VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| 0, |
| m_texture->info().mipLevels); |
| |
| m_vk->CmdCopyBufferToImage(commandBuffer, |
| *m_imageUploadBuffer, |
| *m_texture, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| 1, |
| &bufferImageCopy); |
| |
| uint32_t mipLevels = m_texture->info().mipLevels; |
| if (mipLevels > 1) |
| { |
| // Generate mipmaps. |
| int2 dstSize, srcSize = {static_cast<int32_t>(width()), static_cast<int32_t>(height())}; |
| for (uint32_t level = 1; level < mipLevels; ++level, srcSize = dstSize) |
| { |
| dstSize = simd::max(srcSize >> 1, int2(1)); |
| |
| VkImageBlit imageBlit = { |
| .srcSubresource = |
| { |
| .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, |
| .mipLevel = level - 1, |
| .layerCount = 1, |
| }, |
| .dstSubresource = |
| { |
| .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, |
| .mipLevel = level, |
| .layerCount = 1, |
| }, |
| }; |
| |
| imageBlit.srcOffsets[0] = {0, 0, 0}; |
| imageBlit.srcOffsets[1] = {srcSize.x, srcSize.y, 1}; |
| |
| imageBlit.dstOffsets[0] = {0, 0, 0}; |
| imageBlit.dstOffsets[1] = {dstSize.x, dstSize.y, 1}; |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| *m_texture, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, |
| level - 1, |
| 1); |
| |
| m_vk->CmdBlitImage(commandBuffer, |
| *m_texture, |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, |
| *m_texture, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| 1, |
| &imageBlit, |
| VK_FILTER_LINEAR); |
| } |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| *m_texture, |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, |
| VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, |
| 0, |
| mipLevels - 1); |
| } |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| *m_texture, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, |
| mipLevels - 1, |
| 1); |
| |
| m_imageUploadBuffer = nullptr; |
| } |
| |
| private: |
| friend class PLSRenderContextVulkanImpl; |
| |
| rcp<VulkanContext> m_vk; |
| rcp<vkutil::Texture> m_texture; |
| rcp<vkutil::TextureView> m_textureView; |
| |
| mutable rcp<vkutil::Buffer> m_imageUploadBuffer; |
| |
| // Location for PLSRenderContextVulkanImpl to store a descriptor set for the |
| // current flush that binds this image texture. |
| mutable VkDescriptorSet m_imageTextureDescriptorSet = VK_NULL_HANDLE; |
| mutable uint64_t m_descriptorSetFrameIdx = std::numeric_limits<size_t>::max(); |
| }; |
| |
| rcp<PLSTexture> PLSRenderContextVulkanImpl::decodeImageTexture(Span<const uint8_t> encodedBytes) |
| { |
| #ifdef RIVE_DECODERS |
| auto bitmap = Bitmap::decode(encodedBytes.data(), encodedBytes.size()); |
| if (bitmap) |
| { |
| // For now, PLSRenderContextImpl::makeImageTexture() only accepts RGBA. |
| if (bitmap->pixelFormat() != Bitmap::PixelFormat::RGBA) |
| { |
| bitmap->pixelFormat(Bitmap::PixelFormat::RGBA); |
| } |
| uint32_t width = bitmap->width(); |
| uint32_t height = bitmap->height(); |
| uint32_t mipLevelCount = math::msb(height | width); |
| return make_rcp<PLSTextureVulkanImpl>(m_vk, width, height, mipLevelCount, bitmap->bytes()); |
| } |
| #endif |
| return nullptr; |
| } |
| |
| // Renders color ramps to the gradient texture. |
| class PLSRenderContextVulkanImpl::ColorRampPipeline |
| { |
| public: |
| ColorRampPipeline(rcp<VulkanContext> vk) : m_vk(std::move(vk)) |
| { |
| VkDescriptorSetLayoutBinding descriptorSetLayoutBinding = { |
| .binding = FLUSH_UNIFORM_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, |
| }; |
| VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, |
| .bindingCount = 1, |
| .pBindings = &descriptorSetLayoutBinding, |
| }; |
| |
| VK_CHECK(m_vk->CreateDescriptorSetLayout(m_vk->device, |
| &descriptorSetLayoutCreateInfo, |
| nullptr, |
| &m_descriptorSetLayout)); |
| |
| VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, |
| .setLayoutCount = 1, |
| .pSetLayouts = &m_descriptorSetLayout, |
| }; |
| |
| VK_CHECK(m_vk->CreatePipelineLayout(m_vk->device, |
| &pipelineLayoutCreateInfo, |
| nullptr, |
| &m_pipelineLayout)); |
| |
| VkShaderModuleCreateInfo shaderModuleCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, |
| .codeSize = sizeof(spirv::color_ramp_vert), |
| .pCode = spirv::color_ramp_vert, |
| }; |
| |
| VkShaderModule vertexShader; |
| VK_CHECK(m_vk->CreateShaderModule(m_vk->device, |
| &shaderModuleCreateInfo, |
| nullptr, |
| &vertexShader)); |
| |
| shaderModuleCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, |
| .codeSize = sizeof(spirv::color_ramp_frag), |
| .pCode = spirv::color_ramp_frag, |
| }; |
| |
| VkShaderModule fragmentShader; |
| VK_CHECK(m_vk->CreateShaderModule(m_vk->device, |
| &shaderModuleCreateInfo, |
| nullptr, |
| &fragmentShader)); |
| |
| VkPipelineShaderStageCreateInfo stages[] = { |
| { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_VERTEX_BIT, |
| .module = vertexShader, |
| .pName = "main", |
| }, |
| { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_FRAGMENT_BIT, |
| .module = fragmentShader, |
| .pName = "main", |
| }, |
| }; |
| |
| VkVertexInputBindingDescription vertexInputBindingDescription = { |
| .binding = 0, |
| .stride = sizeof(pls::GradientSpan), |
| .inputRate = VK_VERTEX_INPUT_RATE_INSTANCE, |
| }; |
| |
| VkVertexInputAttributeDescription vertexAttributeDescription = { |
| .location = 0, |
| .binding = 0, |
| .format = VK_FORMAT_R32G32B32A32_UINT, |
| }; |
| |
| VkPipelineVertexInputStateCreateInfo pipelineVertexInputStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, |
| .vertexBindingDescriptionCount = 1, |
| .pVertexBindingDescriptions = &vertexInputBindingDescription, |
| .vertexAttributeDescriptionCount = 1, |
| .pVertexAttributeDescriptions = &vertexAttributeDescription, |
| }; |
| |
| VkPipelineInputAssemblyStateCreateInfo pipelineInputAssemblyStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, |
| .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, |
| }; |
| |
| VkPipelineViewportStateCreateInfo pipelineViewportStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, |
| .viewportCount = 1, |
| .scissorCount = 1, |
| }; |
| |
| VkPipelineRasterizationStateCreateInfo pipelineRasterizationStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, |
| .polygonMode = VK_POLYGON_MODE_FILL, |
| .cullMode = VK_CULL_MODE_BACK_BIT, |
| .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE, |
| .lineWidth = 1.0, |
| }; |
| |
| VkPipelineMultisampleStateCreateInfo pipelineMultisampleStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, |
| .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT, |
| }; |
| |
| VkPipelineColorBlendAttachmentState blendColorAttachment = { |
| .colorWriteMask = vkutil::kColorWriteMaskRGBA, |
| }; |
| VkPipelineColorBlendStateCreateInfo pipelineColorBlendStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, |
| .attachmentCount = 1, |
| .pAttachments = &blendColorAttachment, |
| }; |
| |
| VkAttachmentDescription attachment = { |
| .format = VK_FORMAT_R8G8B8A8_UNORM, |
| .samples = VK_SAMPLE_COUNT_1_BIT, |
| .loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| .storeOp = VK_ATTACHMENT_STORE_OP_STORE, |
| .initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| .finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| }; |
| VkAttachmentReference attachmentReference = { |
| .attachment = 0, |
| .layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| }; |
| VkSubpassDescription subpassDescription = { |
| .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, |
| .colorAttachmentCount = 1, |
| .pColorAttachments = &attachmentReference, |
| }; |
| VkRenderPassCreateInfo renderPassCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, |
| .attachmentCount = 1, |
| .pAttachments = &attachment, |
| .subpassCount = 1, |
| .pSubpasses = &subpassDescription, |
| }; |
| |
| VK_CHECK( |
| m_vk->CreateRenderPass(m_vk->device, &renderPassCreateInfo, nullptr, &m_renderPass)); |
| |
| VkDynamicState dynamicStates[] = { |
| VK_DYNAMIC_STATE_VIEWPORT, |
| VK_DYNAMIC_STATE_SCISSOR, |
| }; |
| VkPipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, |
| .dynamicStateCount = 2, |
| .pDynamicStates = dynamicStates, |
| }; |
| |
| VkGraphicsPipelineCreateInfo graphicsPipelineCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, |
| .stageCount = 2, |
| .pStages = stages, |
| .pVertexInputState = &pipelineVertexInputStateCreateInfo, |
| .pInputAssemblyState = &pipelineInputAssemblyStateCreateInfo, |
| .pViewportState = &pipelineViewportStateCreateInfo, |
| .pRasterizationState = &pipelineRasterizationStateCreateInfo, |
| .pMultisampleState = &pipelineMultisampleStateCreateInfo, |
| .pColorBlendState = &pipelineColorBlendStateCreateInfo, |
| .pDynamicState = &pipelineDynamicStateCreateInfo, |
| .layout = m_pipelineLayout, |
| .renderPass = m_renderPass, |
| }; |
| |
| VK_CHECK(m_vk->CreateGraphicsPipelines(m_vk->device, |
| VK_NULL_HANDLE, |
| 1, |
| &graphicsPipelineCreateInfo, |
| nullptr, |
| &m_renderPipeline)); |
| |
| m_vk->DestroyShaderModule(m_vk->device, vertexShader, nullptr); |
| m_vk->DestroyShaderModule(m_vk->device, fragmentShader, nullptr); |
| } |
| |
| ~ColorRampPipeline() |
| { |
| m_vk->DestroyDescriptorSetLayout(m_vk->device, m_descriptorSetLayout, nullptr); |
| m_vk->DestroyPipelineLayout(m_vk->device, m_pipelineLayout, nullptr); |
| m_vk->DestroyRenderPass(m_vk->device, m_renderPass, nullptr); |
| m_vk->DestroyPipeline(m_vk->device, m_renderPipeline, nullptr); |
| } |
| |
| const VkDescriptorSetLayout& descriptorSetLayout() const { return m_descriptorSetLayout; } |
| VkPipelineLayout pipelineLayout() const { return m_pipelineLayout; } |
| VkRenderPass renderPass() const { return m_renderPass; } |
| VkPipeline renderPipeline() const { return m_renderPipeline; } |
| |
| private: |
| rcp<VulkanContext> m_vk; |
| VkDescriptorSetLayout m_descriptorSetLayout; |
| VkPipelineLayout m_pipelineLayout; |
| VkRenderPass m_renderPass; |
| VkPipeline m_renderPipeline; |
| }; |
| |
| // Renders tessellated vertices to the tessellation texture. |
| class PLSRenderContextVulkanImpl::TessellatePipeline |
| { |
| public: |
| TessellatePipeline(rcp<VulkanContext> vk) : m_vk(std::move(vk)) |
| { |
| VkDescriptorSetLayoutBinding descriptorSetLayoutBindings[] = { |
| { |
| .binding = PATH_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, |
| }, |
| { |
| .binding = CONTOUR_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, |
| }, |
| { |
| .binding = FLUSH_UNIFORM_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, |
| }, |
| }; |
| VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, |
| .bindingCount = std::size(descriptorSetLayoutBindings), |
| .pBindings = descriptorSetLayoutBindings, |
| }; |
| |
| VK_CHECK(m_vk->CreateDescriptorSetLayout(m_vk->device, |
| &descriptorSetLayoutCreateInfo, |
| nullptr, |
| &m_descriptorSetLayout)); |
| |
| VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, |
| .setLayoutCount = 1, |
| .pSetLayouts = &m_descriptorSetLayout, |
| }; |
| |
| VK_CHECK(m_vk->CreatePipelineLayout(m_vk->device, |
| &pipelineLayoutCreateInfo, |
| nullptr, |
| &m_pipelineLayout)); |
| |
| VkShaderModuleCreateInfo shaderModuleCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, |
| .codeSize = sizeof(spirv::tessellate_vert), |
| .pCode = spirv::tessellate_vert, |
| }; |
| |
| VkShaderModule vertexShader; |
| VK_CHECK(m_vk->CreateShaderModule(m_vk->device, |
| &shaderModuleCreateInfo, |
| nullptr, |
| &vertexShader)); |
| |
| shaderModuleCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, |
| .codeSize = sizeof(spirv::tessellate_frag), |
| .pCode = spirv::tessellate_frag, |
| }; |
| |
| VkShaderModule fragmentShader; |
| VK_CHECK(m_vk->CreateShaderModule(m_vk->device, |
| &shaderModuleCreateInfo, |
| nullptr, |
| &fragmentShader)); |
| |
| VkPipelineShaderStageCreateInfo stages[] = { |
| { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_VERTEX_BIT, |
| .module = vertexShader, |
| .pName = "main", |
| }, |
| { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_FRAGMENT_BIT, |
| .module = fragmentShader, |
| .pName = "main", |
| }, |
| }; |
| |
| VkVertexInputBindingDescription vertexInputBindingDescription = { |
| .binding = 0, |
| .stride = sizeof(pls::TessVertexSpan), |
| .inputRate = VK_VERTEX_INPUT_RATE_INSTANCE, |
| }; |
| |
| VkVertexInputAttributeDescription vertexAttributeDescriptions[] = { |
| { |
| .location = 0, |
| .binding = 0, |
| .format = VK_FORMAT_R32G32B32A32_SFLOAT, |
| .offset = 0, |
| }, |
| { |
| .location = 1, |
| .binding = 0, |
| .format = VK_FORMAT_R32G32B32A32_SFLOAT, |
| .offset = 4 * sizeof(float), |
| }, |
| { |
| .location = 2, |
| .binding = 0, |
| .format = VK_FORMAT_R32G32B32A32_SFLOAT, |
| .offset = 8 * sizeof(float), |
| }, |
| { |
| .location = 3, |
| .binding = 0, |
| .format = VK_FORMAT_R32G32B32A32_UINT, |
| .offset = 12 * sizeof(float), |
| }, |
| }; |
| |
| VkPipelineVertexInputStateCreateInfo pipelineVertexInputStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, |
| .vertexBindingDescriptionCount = 1, |
| .pVertexBindingDescriptions = &vertexInputBindingDescription, |
| .vertexAttributeDescriptionCount = 4, |
| .pVertexAttributeDescriptions = vertexAttributeDescriptions, |
| }; |
| |
| VkPipelineInputAssemblyStateCreateInfo pipelineInputAssemblyStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, |
| .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, |
| }; |
| |
| VkPipelineViewportStateCreateInfo pipelineViewportStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, |
| .viewportCount = 1, |
| .scissorCount = 1, |
| }; |
| |
| VkPipelineRasterizationStateCreateInfo pipelineRasterizationStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, |
| .polygonMode = VK_POLYGON_MODE_FILL, |
| .cullMode = VK_CULL_MODE_BACK_BIT, |
| .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE, |
| .lineWidth = 1.0, |
| }; |
| |
| VkPipelineMultisampleStateCreateInfo pipelineMultisampleStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, |
| .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT, |
| }; |
| |
| VkPipelineColorBlendAttachmentState blendColorAttachment = { |
| .colorWriteMask = vkutil::kColorWriteMaskRGBA, |
| }; |
| VkPipelineColorBlendStateCreateInfo pipelineColorBlendStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, |
| .attachmentCount = 1, |
| .pAttachments = &blendColorAttachment, |
| }; |
| |
| VkAttachmentDescription attachment = { |
| .format = VK_FORMAT_R32G32B32A32_UINT, |
| .samples = VK_SAMPLE_COUNT_1_BIT, |
| .loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| .storeOp = VK_ATTACHMENT_STORE_OP_STORE, |
| .initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| .finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| }; |
| VkAttachmentReference attachmentReference = { |
| .attachment = 0, |
| .layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| }; |
| VkSubpassDescription subpassDescription = { |
| .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, |
| .colorAttachmentCount = 1, |
| .pColorAttachments = &attachmentReference, |
| }; |
| VkRenderPassCreateInfo renderPassCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, |
| .attachmentCount = 1, |
| .pAttachments = &attachment, |
| .subpassCount = 1, |
| .pSubpasses = &subpassDescription, |
| }; |
| |
| VK_CHECK( |
| m_vk->CreateRenderPass(m_vk->device, &renderPassCreateInfo, nullptr, &m_renderPass)); |
| |
| VkDynamicState dynamicStates[] = { |
| VK_DYNAMIC_STATE_VIEWPORT, |
| VK_DYNAMIC_STATE_SCISSOR, |
| }; |
| VkPipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, |
| .dynamicStateCount = 2, |
| .pDynamicStates = dynamicStates, |
| }; |
| |
| VkGraphicsPipelineCreateInfo graphicsPipelineCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, |
| .stageCount = 2, |
| .pStages = stages, |
| .pVertexInputState = &pipelineVertexInputStateCreateInfo, |
| .pInputAssemblyState = &pipelineInputAssemblyStateCreateInfo, |
| .pViewportState = &pipelineViewportStateCreateInfo, |
| .pRasterizationState = &pipelineRasterizationStateCreateInfo, |
| .pMultisampleState = &pipelineMultisampleStateCreateInfo, |
| .pColorBlendState = &pipelineColorBlendStateCreateInfo, |
| .pDynamicState = &pipelineDynamicStateCreateInfo, |
| .layout = m_pipelineLayout, |
| .renderPass = m_renderPass, |
| }; |
| |
| VK_CHECK(m_vk->CreateGraphicsPipelines(m_vk->device, |
| VK_NULL_HANDLE, |
| 1, |
| &graphicsPipelineCreateInfo, |
| nullptr, |
| &m_renderPipeline)); |
| |
| m_vk->DestroyShaderModule(m_vk->device, vertexShader, nullptr); |
| m_vk->DestroyShaderModule(m_vk->device, fragmentShader, nullptr); |
| } |
| |
| ~TessellatePipeline() |
| { |
| m_vk->DestroyDescriptorSetLayout(m_vk->device, m_descriptorSetLayout, nullptr); |
| m_vk->DestroyPipelineLayout(m_vk->device, m_pipelineLayout, nullptr); |
| m_vk->DestroyRenderPass(m_vk->device, m_renderPass, nullptr); |
| m_vk->DestroyPipeline(m_vk->device, m_renderPipeline, nullptr); |
| } |
| |
| const VkDescriptorSetLayout& descriptorSetLayout() const { return m_descriptorSetLayout; } |
| VkPipelineLayout pipelineLayout() const { return m_pipelineLayout; } |
| VkRenderPass renderPass() const { return m_renderPass; } |
| VkPipeline renderPipeline() const { return m_renderPipeline; } |
| |
| private: |
| rcp<VulkanContext> m_vk; |
| VkDescriptorSetLayout m_descriptorSetLayout; |
| VkPipelineLayout m_pipelineLayout; |
| VkRenderPass m_renderPass; |
| VkPipeline m_renderPipeline; |
| }; |
| |
| enum class DrawPipelineLayoutOptions |
| { |
| none = 0, |
| fixedFunctionColorBlend = 1 << 0, // COLOR is not an input attachment. |
| }; |
| RIVE_MAKE_ENUM_BITSET(DrawPipelineLayoutOptions); |
| |
| class PLSRenderContextVulkanImpl::DrawPipelineLayout |
| { |
| public: |
| static_assert(kDrawPipelineLayoutOptionCount == 1); |
| |
| // Number of render pass variants that can be used with a single DrawPipeline |
| // (framebufferFormat x loadOp). |
| constexpr static int kRenderPassVariantCount = 6; |
| |
| static int RenderPassVariantIdx(VkFormat framebufferFormat, pls::LoadAction loadAction) |
| { |
| int loadActionIdx = static_cast<int>(loadAction); |
| assert(0 <= loadActionIdx && loadActionIdx < 3); |
| assert(framebufferFormat == VK_FORMAT_B8G8R8A8_UNORM || |
| framebufferFormat == VK_FORMAT_R8G8B8A8_UNORM); |
| int idx = (loadActionIdx << 1) | (framebufferFormat == VK_FORMAT_B8G8R8A8_UNORM ? 1 : 0); |
| assert(0 <= idx && idx < kRenderPassVariantCount); |
| return idx; |
| } |
| |
| constexpr static VkFormat FormatFromRenderPassVariant(int idx) |
| { |
| return (idx & 1) ? VK_FORMAT_B8G8R8A8_UNORM : VK_FORMAT_R8G8B8A8_UNORM; |
| } |
| |
| constexpr static VkAttachmentLoadOp LoadOpFromRenderPassVariant(int idx) |
| { |
| auto loadAction = static_cast<pls::LoadAction>(idx >> 1); |
| switch (loadAction) |
| { |
| case pls::LoadAction::preserveRenderTarget: |
| return VK_ATTACHMENT_LOAD_OP_LOAD; |
| case pls::LoadAction::clear: |
| return VK_ATTACHMENT_LOAD_OP_CLEAR; |
| case pls::LoadAction::dontCare: |
| return VK_ATTACHMENT_LOAD_OP_DONT_CARE; |
| } |
| RIVE_UNREACHABLE(); |
| } |
| |
| constexpr static uint32_t PLSAttachmentCount(pls::InterlockMode interlockMode) |
| { |
| return interlockMode == pls::InterlockMode::atomics ? 2 : 4; |
| } |
| |
| DrawPipelineLayout(PLSRenderContextVulkanImpl* impl, |
| pls::InterlockMode interlockMode, |
| DrawPipelineLayoutOptions options) : |
| m_vk(ref_rcp(impl->vulkanContext())), m_interlockMode(interlockMode), m_options(options) |
| { |
| assert(interlockMode != pls::InterlockMode::depthStencil); // TODO: msaa. |
| |
| // Most bindings only need to be set once per flush. |
| VkDescriptorSetLayoutBinding perFlushLayoutBindings[] = { |
| { |
| .binding = TESS_VERTEX_TEXTURE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, |
| }, |
| { |
| .binding = GRAD_TEXTURE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, |
| }, |
| { |
| .binding = PATH_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, |
| }, |
| { |
| .binding = PAINT_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, |
| .descriptorCount = 1, |
| .stageFlags = static_cast<VkShaderStageFlags>( |
| m_interlockMode == pls::InterlockMode::atomics ? VK_SHADER_STAGE_FRAGMENT_BIT |
| : VK_SHADER_STAGE_VERTEX_BIT), |
| }, |
| { |
| .binding = PAINT_AUX_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, |
| .descriptorCount = 1, |
| .stageFlags = static_cast<VkShaderStageFlags>( |
| m_interlockMode == pls::InterlockMode::atomics ? VK_SHADER_STAGE_FRAGMENT_BIT |
| : VK_SHADER_STAGE_VERTEX_BIT), |
| }, |
| { |
| .binding = CONTOUR_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, |
| }, |
| { |
| .binding = FLUSH_UNIFORM_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, |
| }, |
| { |
| .binding = IMAGE_DRAW_UNIFORM_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, |
| }, |
| }; |
| |
| VkDescriptorSetLayoutCreateInfo perFlushLayoutInfo = { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, |
| .bindingCount = std::size(perFlushLayoutBindings), |
| .pBindings = perFlushLayoutBindings, |
| }; |
| |
| VK_CHECK(m_vk->CreateDescriptorSetLayout(m_vk->device, |
| &perFlushLayoutInfo, |
| nullptr, |
| &m_descriptorSetLayouts[PER_FLUSH_BINDINGS_SET])); |
| |
| // The imageTexture gets updated with every draw that uses it. |
| VkDescriptorSetLayoutBinding perDrawLayoutBindings[] = { |
| { |
| .binding = IMAGE_TEXTURE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, |
| }, |
| }; |
| |
| VkDescriptorSetLayoutCreateInfo perDrawLayoutInfo = { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, |
| .bindingCount = std::size(perDrawLayoutBindings), |
| .pBindings = perDrawLayoutBindings, |
| }; |
| |
| VK_CHECK(m_vk->CreateDescriptorSetLayout(m_vk->device, |
| &perDrawLayoutInfo, |
| nullptr, |
| &m_descriptorSetLayouts[PER_DRAW_BINDINGS_SET])); |
| |
| // Samplers get bound once per lifetime. |
| VkDescriptorSetLayoutBinding samplerLayoutBindings[] = { |
| { |
| .binding = GRAD_TEXTURE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, |
| }, |
| { |
| .binding = IMAGE_TEXTURE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, |
| }, |
| }; |
| |
| VkDescriptorSetLayoutCreateInfo samplerLayoutInfo = { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, |
| .bindingCount = std::size(samplerLayoutBindings), |
| .pBindings = samplerLayoutBindings, |
| }; |
| |
| VK_CHECK(m_vk->CreateDescriptorSetLayout(m_vk->device, |
| &samplerLayoutInfo, |
| nullptr, |
| &m_descriptorSetLayouts[SAMPLER_BINDINGS_SET])); |
| |
| // PLS planes get bound per flush as input attachments or storage textures. |
| VkDescriptorSetLayoutBinding plsLayoutBindings[] = { |
| { |
| .binding = COLOR_PLANE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, |
| }, |
| { |
| .binding = CLIP_PLANE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, |
| }, |
| { |
| .binding = SCRATCH_COLOR_PLANE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, |
| }, |
| { |
| .binding = COVERAGE_PLANE_IDX, |
| .descriptorType = m_interlockMode == pls::InterlockMode::atomics |
| ? VK_DESCRIPTOR_TYPE_STORAGE_IMAGE |
| : VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, |
| .descriptorCount = 1, |
| .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, |
| }, |
| }; |
| static_assert(COLOR_PLANE_IDX == 0); |
| static_assert(CLIP_PLANE_IDX == 1); |
| static_assert(SCRATCH_COLOR_PLANE_IDX == 2); |
| static_assert(COVERAGE_PLANE_IDX == 3); |
| |
| VkDescriptorSetLayoutCreateInfo plsLayoutInfo = { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, |
| }; |
| if (m_options & DrawPipelineLayoutOptions::fixedFunctionColorBlend) |
| { |
| // Drop the COLOR input attachment when using fixedFunctionColorBlend. |
| assert(plsLayoutBindings[0].binding == COLOR_PLANE_IDX); |
| plsLayoutInfo.bindingCount = std::size(plsLayoutBindings) - 1; |
| plsLayoutInfo.pBindings = plsLayoutBindings + 1; |
| } |
| else |
| { |
| plsLayoutInfo.bindingCount = std::size(plsLayoutBindings); |
| plsLayoutInfo.pBindings = plsLayoutBindings; |
| } |
| |
| VK_CHECK( |
| m_vk->CreateDescriptorSetLayout(m_vk->device, |
| &plsLayoutInfo, |
| nullptr, |
| &m_descriptorSetLayouts[PLS_TEXTURE_BINDINGS_SET])); |
| |
| VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, |
| .setLayoutCount = BINDINGS_SET_COUNT, |
| .pSetLayouts = m_descriptorSetLayouts, |
| }; |
| |
| VK_CHECK(m_vk->CreatePipelineLayout(m_vk->device, |
| &pipelineLayoutCreateInfo, |
| nullptr, |
| &m_pipelineLayout)); |
| |
| // Create static descriptor sets. |
| VkDescriptorPoolSize staticDescriptorPoolSizes[] = { |
| { |
| .type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, |
| .descriptorCount = 1, // m_nullImageTexture |
| }, |
| { |
| .type = VK_DESCRIPTOR_TYPE_SAMPLER, |
| .descriptorCount = 2, // m_linearSampler, m_mipmapSampler |
| }, |
| }; |
| VkDescriptorPoolCreateInfo staticDescriptorPoolCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, |
| .flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, |
| .maxSets = 2, |
| .poolSizeCount = std::size(staticDescriptorPoolSizes), |
| .pPoolSizes = staticDescriptorPoolSizes, |
| }; |
| |
| VK_CHECK(m_vk->CreateDescriptorPool(m_vk->device, |
| &staticDescriptorPoolCreateInfo, |
| nullptr, |
| &m_staticDescriptorPool)); |
| |
| VkDescriptorSetAllocateInfo nullImageDescriptorSetInfo = { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, |
| .descriptorPool = m_staticDescriptorPool, |
| .descriptorSetCount = 1, |
| .pSetLayouts = &m_descriptorSetLayouts[PER_DRAW_BINDINGS_SET], |
| }; |
| |
| VK_CHECK(m_vk->AllocateDescriptorSets(m_vk->device, |
| &nullImageDescriptorSetInfo, |
| &m_nullImageDescriptorSet)); |
| |
| m_vk->updateImageDescriptorSets(m_nullImageDescriptorSet, |
| { |
| .dstBinding = IMAGE_TEXTURE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, |
| }, |
| {{ |
| .imageView = *impl->m_nullImageTexture->m_textureView, |
| .imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, |
| }}); |
| |
| VkDescriptorSetAllocateInfo samplerDescriptorSetInfo = { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, |
| .descriptorPool = m_staticDescriptorPool, |
| .descriptorSetCount = 1, |
| .pSetLayouts = m_descriptorSetLayouts + SAMPLER_BINDINGS_SET, |
| }; |
| |
| VK_CHECK(m_vk->AllocateDescriptorSets(m_vk->device, |
| &samplerDescriptorSetInfo, |
| &m_samplerDescriptorSet)); |
| |
| m_vk->updateImageDescriptorSets(m_samplerDescriptorSet, |
| { |
| .dstBinding = GRAD_TEXTURE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER, |
| }, |
| { |
| {.sampler = impl->m_linearSampler}, |
| {.sampler = impl->m_mipmapSampler}, |
| }); |
| static_assert(IMAGE_TEXTURE_IDX == GRAD_TEXTURE_IDX + 1); |
| } |
| |
| VkRenderPass renderPassAt(int renderPassVariantIdx) |
| { |
| if (m_renderPasses[renderPassVariantIdx] == VK_NULL_HANDLE) |
| { |
| // Create the render pass. |
| VkAttachmentDescription attachmentDescriptions[] = { |
| { |
| .format = FormatFromRenderPassVariant(renderPassVariantIdx), |
| .samples = VK_SAMPLE_COUNT_1_BIT, |
| .loadOp = LoadOpFromRenderPassVariant(renderPassVariantIdx), |
| .storeOp = VK_ATTACHMENT_STORE_OP_STORE, |
| .initialLayout = VK_IMAGE_LAYOUT_GENERAL, |
| .finalLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| { |
| .format = VK_FORMAT_R32_UINT, |
| .samples = VK_SAMPLE_COUNT_1_BIT, |
| .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR, |
| .storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, |
| .initialLayout = VK_IMAGE_LAYOUT_GENERAL, |
| .finalLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| { |
| .format = VK_FORMAT_R8G8B8A8_UNORM, |
| .samples = VK_SAMPLE_COUNT_1_BIT, |
| .loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| .storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, |
| .initialLayout = VK_IMAGE_LAYOUT_GENERAL, |
| .finalLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| { |
| .format = VK_FORMAT_R32_UINT, |
| .samples = VK_SAMPLE_COUNT_1_BIT, |
| .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR, |
| .storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, |
| .initialLayout = VK_IMAGE_LAYOUT_GENERAL, |
| .finalLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| }; |
| static_assert(COLOR_PLANE_IDX == 0); |
| static_assert(CLIP_PLANE_IDX == 1); |
| static_assert(SCRATCH_COLOR_PLANE_IDX == 2); |
| static_assert(COVERAGE_PLANE_IDX == 3); |
| |
| VkAttachmentReference attachmentReferences[] = { |
| { |
| .attachment = COLOR_PLANE_IDX, |
| .layout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| { |
| .attachment = CLIP_PLANE_IDX, |
| .layout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| { |
| .attachment = SCRATCH_COLOR_PLANE_IDX, |
| .layout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| { |
| .attachment = COVERAGE_PLANE_IDX, |
| .layout = VK_IMAGE_LAYOUT_GENERAL, |
| }, |
| }; |
| static_assert(COLOR_PLANE_IDX == 0); |
| static_assert(CLIP_PLANE_IDX == 1); |
| static_assert(SCRATCH_COLOR_PLANE_IDX == 2); |
| static_assert(COVERAGE_PLANE_IDX == 3); |
| |
| VkAttachmentReference inputAttachmentReferences[] = { |
| // COLOR is not an input attachment if we're using fixed |
| // function blending. |
| (m_options & DrawPipelineLayoutOptions::fixedFunctionColorBlend) |
| ? VkAttachmentReference{.attachment = VK_ATTACHMENT_UNUSED} |
| : attachmentReferences[0], |
| attachmentReferences[1], |
| attachmentReferences[2], |
| attachmentReferences[3], |
| }; |
| static_assert(sizeof(inputAttachmentReferences) == sizeof(attachmentReferences)); |
| |
| VkSubpassDescription subpassDescription = { |
| .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, |
| .inputAttachmentCount = PLSAttachmentCount(m_interlockMode), |
| .pInputAttachments = inputAttachmentReferences, |
| .colorAttachmentCount = PLSAttachmentCount(m_interlockMode), |
| .pColorAttachments = attachmentReferences, |
| }; |
| |
| if (m_interlockMode == pls::InterlockMode::rasterOrdering) |
| { |
| // With EXT_rasterization_order_attachment_access, we just need |
| // this flag and all "subpassLoad" dependencies are implicit. |
| assert(m_vk->features.rasterizationOrderColorAttachmentAccess); |
| subpassDescription.flags |= |
| VK_SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_COLOR_ACCESS_BIT_EXT; |
| } |
| |
| VkRenderPassCreateInfo renderPassCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, |
| .attachmentCount = PLSAttachmentCount(m_interlockMode), |
| .pAttachments = attachmentDescriptions, |
| .subpassCount = 1, |
| .pSubpasses = &subpassDescription, |
| }; |
| |
| if (m_interlockMode == pls::InterlockMode::atomics) |
| { |
| // Without EXT_rasterization_order_attachment_access (aka atomic mode), |
| // "subpassLoad" calls require explicit dependencies and barriers. |
| constexpr static VkSubpassDependency kSubpassLoadDependency = { |
| .srcSubpass = 0, |
| .dstSubpass = 0, |
| .srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, |
| .dstStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, |
| .srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, |
| .dstAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT, |
| .dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT, |
| }; |
| |
| renderPassCreateInfo.dependencyCount = 1; |
| renderPassCreateInfo.pDependencies = &kSubpassLoadDependency; |
| } |
| |
| VK_CHECK(m_vk->CreateRenderPass(m_vk->device, |
| &renderPassCreateInfo, |
| nullptr, |
| &m_renderPasses[renderPassVariantIdx])); |
| } |
| return m_renderPasses[renderPassVariantIdx]; |
| } |
| |
| ~DrawPipelineLayout() |
| { |
| for (VkDescriptorSetLayout layout : m_descriptorSetLayouts) |
| { |
| m_vk->DestroyDescriptorSetLayout(m_vk->device, layout, nullptr); |
| } |
| m_vk->DestroyPipelineLayout(m_vk->device, m_pipelineLayout, nullptr); |
| m_vk->DestroyDescriptorPool(m_vk->device, m_staticDescriptorPool, nullptr); |
| for (VkRenderPass renderPass : m_renderPasses) |
| { |
| m_vk->DestroyRenderPass(m_vk->device, renderPass, nullptr); |
| } |
| } |
| |
| pls::InterlockMode interlockMode() const { return m_interlockMode; } |
| DrawPipelineLayoutOptions options() const { return m_options; } |
| |
| VkDescriptorSetLayout perFlushLayout() const |
| { |
| return m_descriptorSetLayouts[PER_FLUSH_BINDINGS_SET]; |
| } |
| VkDescriptorSetLayout perDrawLayout() const |
| { |
| return m_descriptorSetLayouts[PER_DRAW_BINDINGS_SET]; |
| } |
| VkDescriptorSetLayout samplerLayout() const |
| { |
| return m_descriptorSetLayouts[SAMPLER_BINDINGS_SET]; |
| } |
| VkDescriptorSetLayout plsLayout() const |
| { |
| return m_descriptorSetLayouts[PLS_TEXTURE_BINDINGS_SET]; |
| } |
| VkDescriptorSet nullImageDescriptorSet() const { return m_nullImageDescriptorSet; } |
| VkDescriptorSet samplerDescriptorSet() const { return m_samplerDescriptorSet; } |
| |
| VkPipelineLayout operator*() const { return m_pipelineLayout; } |
| VkPipelineLayout vkPipelineLayout() const { return m_pipelineLayout; } |
| |
| private: |
| const rcp<VulkanContext> m_vk; |
| const pls::InterlockMode m_interlockMode; |
| const DrawPipelineLayoutOptions m_options; |
| |
| VkDescriptorSetLayout m_descriptorSetLayouts[BINDINGS_SET_COUNT]; |
| VkPipelineLayout m_pipelineLayout; |
| VkDescriptorPool m_staticDescriptorPool; // For descriptorSets that never |
| // change between frames. |
| VkDescriptorSet m_nullImageDescriptorSet; |
| VkDescriptorSet m_samplerDescriptorSet; |
| std::array<VkRenderPass, kRenderPassVariantCount> m_renderPasses = {}; |
| }; |
| |
| // Wraps vertex and fragment shader modules for a specific combination of DrawType, |
| // InterlockMode, and ShaderFeatures. |
| class PLSRenderContextVulkanImpl::DrawShader |
| { |
| public: |
| DrawShader(VulkanContext* vk, |
| pls::DrawType drawType, |
| pls::InterlockMode interlockMode, |
| pls::ShaderFeatures shaderFeatures, |
| pls::ShaderMiscFlags shaderMiscFlags) : |
| m_vk(ref_rcp(vk)) |
| { |
| VkShaderModuleCreateInfo vsInfo = {.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO}; |
| VkShaderModuleCreateInfo fsInfo = {.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO}; |
| |
| if (interlockMode == pls::InterlockMode::rasterOrdering) |
| { |
| switch (drawType) |
| { |
| case DrawType::midpointFanPatches: |
| case DrawType::outerCurvePatches: |
| vkutil::set_shader_code(vsInfo, spirv::draw_path_vert); |
| vkutil::set_shader_code(fsInfo, spirv::draw_path_frag); |
| break; |
| |
| case DrawType::interiorTriangulation: |
| vkutil::set_shader_code(vsInfo, spirv::draw_interior_triangles_vert); |
| vkutil::set_shader_code(fsInfo, spirv::draw_interior_triangles_frag); |
| break; |
| |
| case DrawType::imageMesh: |
| vkutil::set_shader_code(vsInfo, spirv::draw_image_mesh_vert); |
| vkutil::set_shader_code(fsInfo, spirv::draw_image_mesh_frag); |
| break; |
| |
| case DrawType::imageRect: |
| case DrawType::plsAtomicResolve: |
| case DrawType::plsAtomicInitialize: |
| case DrawType::stencilClipReset: |
| RIVE_UNREACHABLE(); |
| } |
| } |
| else |
| { |
| assert(interlockMode == pls::InterlockMode::atomics); |
| bool fixedFunctionColorBlend = |
| shaderMiscFlags & pls::ShaderMiscFlags::fixedFunctionColorBlend; |
| switch (drawType) |
| { |
| case DrawType::midpointFanPatches: |
| case DrawType::outerCurvePatches: |
| vkutil::set_shader_code(vsInfo, spirv::atomic_draw_path_vert); |
| vkutil::set_shader_code_if_then_else(fsInfo, |
| fixedFunctionColorBlend, |
| spirv::atomic_draw_path_fixedblend_frag, |
| spirv::atomic_draw_path_frag); |
| break; |
| |
| case DrawType::interiorTriangulation: |
| vkutil::set_shader_code(vsInfo, spirv::atomic_draw_interior_triangles_vert); |
| vkutil::set_shader_code_if_then_else( |
| fsInfo, |
| fixedFunctionColorBlend, |
| spirv::atomic_draw_interior_triangles_fixedblend_frag, |
| spirv::atomic_draw_interior_triangles_frag); |
| break; |
| |
| case DrawType::imageRect: |
| vkutil::set_shader_code(vsInfo, spirv::atomic_draw_image_rect_vert); |
| vkutil::set_shader_code_if_then_else( |
| fsInfo, |
| fixedFunctionColorBlend, |
| spirv::atomic_draw_image_rect_fixedblend_frag, |
| spirv::atomic_draw_image_rect_frag); |
| break; |
| |
| case DrawType::imageMesh: |
| vkutil::set_shader_code(vsInfo, spirv::atomic_draw_image_mesh_vert); |
| vkutil::set_shader_code_if_then_else( |
| fsInfo, |
| fixedFunctionColorBlend, |
| spirv::atomic_draw_image_mesh_fixedblend_frag, |
| spirv::atomic_draw_image_mesh_frag); |
| break; |
| |
| case DrawType::plsAtomicResolve: |
| vkutil::set_shader_code(vsInfo, spirv::atomic_resolve_pls_vert); |
| vkutil::set_shader_code_if_then_else(fsInfo, |
| fixedFunctionColorBlend, |
| spirv::atomic_resolve_pls_fixedblend_frag, |
| spirv::atomic_resolve_pls_frag); |
| break; |
| |
| case DrawType::plsAtomicInitialize: |
| case DrawType::stencilClipReset: |
| RIVE_UNREACHABLE(); |
| } |
| } |
| |
| VK_CHECK(m_vk->CreateShaderModule(m_vk->device, &vsInfo, nullptr, &m_vertexModule)); |
| VK_CHECK(m_vk->CreateShaderModule(m_vk->device, &fsInfo, nullptr, &m_fragmentModule)); |
| } |
| |
| ~DrawShader() |
| { |
| m_vk->DestroyShaderModule(m_vk->device, m_vertexModule, nullptr); |
| m_vk->DestroyShaderModule(m_vk->device, m_fragmentModule, nullptr); |
| } |
| |
| VkShaderModule vertexModule() const { return m_vertexModule; } |
| VkShaderModule fragmentModule() const { return m_fragmentModule; } |
| |
| private: |
| const rcp<VulkanContext> m_vk; |
| VkShaderModule m_vertexModule = nullptr; |
| VkShaderModule m_fragmentModule = nullptr; |
| }; |
| |
| // Pipeline options that don't affect the shader. |
| enum class DrawPipelineOptions |
| { |
| none = 0, |
| wireframe = 1 << 0, |
| }; |
| constexpr static int kDrawPipelineOptionCount = 1; |
| RIVE_MAKE_ENUM_BITSET(DrawPipelineOptions); |
| |
| class PLSRenderContextVulkanImpl::DrawPipeline |
| { |
| public: |
| DrawPipeline(PLSRenderContextVulkanImpl* impl, |
| pls::DrawType drawType, |
| const DrawPipelineLayout& pipelineLayout, |
| pls::ShaderFeatures shaderFeatures, |
| DrawPipelineOptions drawPipelineOptions, |
| VkRenderPass vkRenderPass) : |
| m_vk(ref_rcp(impl->vulkanContext())) |
| { |
| pls::InterlockMode interlockMode = pipelineLayout.interlockMode(); |
| auto shaderMiscFlags = pls::ShaderMiscFlags::none; |
| if (pipelineLayout.options() & DrawPipelineLayoutOptions::fixedFunctionColorBlend) |
| { |
| shaderMiscFlags |= pls::ShaderMiscFlags::fixedFunctionColorBlend; |
| } |
| uint32_t shaderKey = |
| pls::ShaderUniqueKey(drawType, shaderFeatures, interlockMode, shaderMiscFlags); |
| const DrawShader& drawShader = impl->m_drawShaders |
| .try_emplace(shaderKey, |
| m_vk.get(), |
| drawType, |
| interlockMode, |
| shaderFeatures, |
| shaderMiscFlags) |
| .first->second; |
| |
| VkBool32 shaderPermutationFlags[SPECIALIZATION_COUNT] = { |
| shaderFeatures & pls::ShaderFeatures::ENABLE_CLIPPING, |
| shaderFeatures & pls::ShaderFeatures::ENABLE_CLIP_RECT, |
| shaderFeatures & pls::ShaderFeatures::ENABLE_ADVANCED_BLEND, |
| shaderFeatures & pls::ShaderFeatures::ENABLE_EVEN_ODD, |
| shaderFeatures & pls::ShaderFeatures::ENABLE_NESTED_CLIPPING, |
| shaderFeatures & pls::ShaderFeatures::ENABLE_HSL_BLEND_MODES, |
| }; |
| static_assert(CLIPPING_SPECIALIZATION_IDX == 0); |
| static_assert(CLIP_RECT_SPECIALIZATION_IDX == 1); |
| static_assert(ADVANCED_BLEND_SPECIALIZATION_IDX == 2); |
| static_assert(EVEN_ODD_SPECIALIZATION_IDX == 3); |
| static_assert(NESTED_CLIPPING_SPECIALIZATION_IDX == 4); |
| static_assert(HSL_BLEND_MODES_SPECIALIZATION_IDX == 5); |
| static_assert(SPECIALIZATION_COUNT == 6); |
| |
| VkSpecializationMapEntry permutationMapEntries[SPECIALIZATION_COUNT]; |
| for (uint32_t i = 0; i < SPECIALIZATION_COUNT; ++i) |
| { |
| permutationMapEntries[i] = { |
| .constantID = i, |
| .offset = i * static_cast<uint32_t>(sizeof(VkBool32)), |
| .size = sizeof(VkBool32), |
| }; |
| } |
| |
| VkSpecializationInfo specializationInfo = { |
| .mapEntryCount = SPECIALIZATION_COUNT, |
| .pMapEntries = permutationMapEntries, |
| .dataSize = sizeof(shaderPermutationFlags), |
| .pData = &shaderPermutationFlags, |
| }; |
| |
| VkPipelineShaderStageCreateInfo stages[] = { |
| { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_VERTEX_BIT, |
| .module = drawShader.vertexModule(), |
| .pName = "main", |
| .pSpecializationInfo = &specializationInfo, |
| }, |
| { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, |
| .stage = VK_SHADER_STAGE_FRAGMENT_BIT, |
| .module = drawShader.fragmentModule(), |
| .pName = "main", |
| .pSpecializationInfo = &specializationInfo, |
| }, |
| }; |
| |
| std::array<VkVertexInputBindingDescription, 2> vertexInputBindingDescriptions; |
| std::array<VkVertexInputAttributeDescription, 2> vertexAttributeDescriptions; |
| VkPipelineVertexInputStateCreateInfo pipelineVertexInputStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, |
| .vertexBindingDescriptionCount = 0, |
| .pVertexBindingDescriptions = vertexInputBindingDescriptions.data(), |
| .vertexAttributeDescriptionCount = 0, |
| .pVertexAttributeDescriptions = vertexAttributeDescriptions.data(), |
| }; |
| |
| VkPipelineInputAssemblyStateCreateInfo pipelineInputAssemblyStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, |
| .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, |
| }; |
| |
| switch (drawType) |
| { |
| case DrawType::midpointFanPatches: |
| case DrawType::outerCurvePatches: |
| { |
| vertexInputBindingDescriptions = {{{ |
| .binding = 0, |
| .stride = sizeof(pls::PatchVertex), |
| .inputRate = VK_VERTEX_INPUT_RATE_VERTEX, |
| }}}; |
| vertexAttributeDescriptions = {{ |
| { |
| .location = 0, |
| .binding = 0, |
| .format = VK_FORMAT_R32G32B32A32_SFLOAT, |
| .offset = 0, |
| }, |
| { |
| .location = 1, |
| .binding = 0, |
| .format = VK_FORMAT_R32G32B32A32_SFLOAT, |
| .offset = 4 * sizeof(float), |
| }, |
| }}; |
| pipelineVertexInputStateCreateInfo.vertexBindingDescriptionCount = 1; |
| pipelineVertexInputStateCreateInfo.vertexAttributeDescriptionCount = 2; |
| break; |
| } |
| |
| case DrawType::interiorTriangulation: |
| { |
| vertexInputBindingDescriptions = {{{ |
| .binding = 0, |
| .stride = sizeof(pls::TriangleVertex), |
| .inputRate = VK_VERTEX_INPUT_RATE_VERTEX, |
| }}}; |
| vertexAttributeDescriptions = {{ |
| { |
| .location = 0, |
| .binding = 0, |
| .format = VK_FORMAT_R32G32B32_SFLOAT, |
| .offset = 0, |
| }, |
| }}; |
| pipelineVertexInputStateCreateInfo.vertexBindingDescriptionCount = 1; |
| pipelineVertexInputStateCreateInfo.vertexAttributeDescriptionCount = 1; |
| break; |
| } |
| |
| case DrawType::imageRect: |
| { |
| vertexInputBindingDescriptions = {{{ |
| .binding = 0, |
| .stride = sizeof(pls::ImageRectVertex), |
| .inputRate = VK_VERTEX_INPUT_RATE_VERTEX, |
| }}}; |
| vertexAttributeDescriptions = {{ |
| { |
| .location = 0, |
| .binding = 0, |
| .format = VK_FORMAT_R32G32B32A32_SFLOAT, |
| .offset = 0, |
| }, |
| }}; |
| pipelineVertexInputStateCreateInfo.vertexBindingDescriptionCount = 1; |
| pipelineVertexInputStateCreateInfo.vertexAttributeDescriptionCount = 1; |
| break; |
| } |
| |
| case DrawType::imageMesh: |
| { |
| vertexInputBindingDescriptions = {{ |
| { |
| .binding = 0, |
| .stride = sizeof(float) * 2, |
| .inputRate = VK_VERTEX_INPUT_RATE_VERTEX, |
| }, |
| { |
| .binding = 1, |
| .stride = sizeof(float) * 2, |
| .inputRate = VK_VERTEX_INPUT_RATE_VERTEX, |
| }, |
| }}; |
| vertexAttributeDescriptions = {{ |
| { |
| .location = 0, |
| .binding = 0, |
| .format = VK_FORMAT_R32G32_SFLOAT, |
| .offset = 0, |
| }, |
| { |
| .location = 1, |
| .binding = 1, |
| .format = VK_FORMAT_R32G32_SFLOAT, |
| .offset = 0, |
| }, |
| }}; |
| |
| pipelineVertexInputStateCreateInfo.vertexBindingDescriptionCount = 2; |
| pipelineVertexInputStateCreateInfo.vertexAttributeDescriptionCount = 2; |
| |
| break; |
| } |
| |
| case DrawType::plsAtomicResolve: |
| { |
| pipelineVertexInputStateCreateInfo.vertexBindingDescriptionCount = 0; |
| pipelineVertexInputStateCreateInfo.vertexAttributeDescriptionCount = 0; |
| pipelineInputAssemblyStateCreateInfo.topology = |
| VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; |
| break; |
| } |
| |
| case DrawType::plsAtomicInitialize: |
| case DrawType::stencilClipReset: |
| RIVE_UNREACHABLE(); |
| } |
| |
| VkPipelineViewportStateCreateInfo pipelineViewportStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, |
| .viewportCount = 1, |
| .scissorCount = 1, |
| }; |
| |
| VkPipelineRasterizationStateCreateInfo pipelineRasterizationStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, |
| .polygonMode = (drawPipelineOptions & DrawPipelineOptions::wireframe) |
| ? VK_POLYGON_MODE_LINE |
| : VK_POLYGON_MODE_FILL, |
| .cullMode = static_cast<VkCullModeFlags>( |
| DrawTypeIsImageDraw(drawType) ? VK_CULL_MODE_NONE : VK_CULL_MODE_BACK_BIT), |
| .frontFace = VK_FRONT_FACE_CLOCKWISE, |
| .lineWidth = 1.0, |
| }; |
| |
| VkPipelineMultisampleStateCreateInfo pipelineMultisampleStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, |
| .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT, |
| }; |
| |
| VkPipelineColorBlendAttachmentState blendColorAttachments[] = { |
| (pipelineLayout.options() & DrawPipelineLayoutOptions::fixedFunctionColorBlend) |
| ? VkPipelineColorBlendAttachmentState{ |
| .blendEnable = VK_TRUE, |
| .srcColorBlendFactor = VK_BLEND_FACTOR_ONE, |
| .dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, |
| .colorBlendOp = VK_BLEND_OP_ADD, |
| .srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE, |
| .dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, |
| .alphaBlendOp = VK_BLEND_OP_ADD, |
| .colorWriteMask = vkutil::kColorWriteMaskRGBA, |
| } |
| : VkPipelineColorBlendAttachmentState{ |
| .colorWriteMask = vkutil::kColorWriteMaskRGBA, |
| }, |
| {.colorWriteMask = vkutil::kColorWriteMaskRGBA}, |
| {.colorWriteMask = vkutil::kColorWriteMaskRGBA}, |
| {.colorWriteMask = vkutil::kColorWriteMaskRGBA}, |
| }; |
| static_assert(COLOR_PLANE_IDX == 0); |
| static_assert(CLIP_PLANE_IDX == 1); |
| static_assert(SCRATCH_COLOR_PLANE_IDX == 2); |
| static_assert(COVERAGE_PLANE_IDX == 3); |
| |
| VkPipelineColorBlendStateCreateInfo pipelineColorBlendStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, |
| .attachmentCount = DrawPipelineLayout::PLSAttachmentCount(interlockMode), |
| .pAttachments = blendColorAttachments, |
| }; |
| |
| if (interlockMode == pls::InterlockMode::rasterOrdering) |
| { |
| assert(m_vk->features.rasterizationOrderColorAttachmentAccess); |
| pipelineColorBlendStateCreateInfo.flags |= |
| VK_PIPELINE_COLOR_BLEND_STATE_CREATE_RASTERIZATION_ORDER_ATTACHMENT_ACCESS_BIT_EXT; |
| } |
| |
| VkDynamicState dynamicStates[] = { |
| VK_DYNAMIC_STATE_VIEWPORT, |
| VK_DYNAMIC_STATE_SCISSOR, |
| }; |
| VkPipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, |
| .dynamicStateCount = 2, |
| .pDynamicStates = dynamicStates, |
| }; |
| |
| VkGraphicsPipelineCreateInfo graphicsPipelineCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, |
| .stageCount = 2, |
| .pStages = stages, |
| .pVertexInputState = &pipelineVertexInputStateCreateInfo, |
| .pInputAssemblyState = &pipelineInputAssemblyStateCreateInfo, |
| .pViewportState = &pipelineViewportStateCreateInfo, |
| .pRasterizationState = &pipelineRasterizationStateCreateInfo, |
| .pMultisampleState = &pipelineMultisampleStateCreateInfo, |
| .pColorBlendState = &pipelineColorBlendStateCreateInfo, |
| .pDynamicState = &pipelineDynamicStateCreateInfo, |
| .layout = *pipelineLayout, |
| .renderPass = vkRenderPass, |
| }; |
| |
| VK_CHECK(m_vk->CreateGraphicsPipelines(m_vk->device, |
| VK_NULL_HANDLE, |
| 1, |
| &graphicsPipelineCreateInfo, |
| nullptr, |
| &m_vkPipeline)); |
| } |
| |
| ~DrawPipeline() { m_vk->DestroyPipeline(m_vk->device, m_vkPipeline, nullptr); } |
| |
| const VkPipeline vkPipeline() const { return m_vkPipeline; } |
| |
| private: |
| const rcp<VulkanContext> m_vk; |
| VkPipeline m_vkPipeline; |
| }; |
| |
| PLSRenderContextVulkanImpl::PLSRenderContextVulkanImpl( |
| VkInstance instance, |
| VkPhysicalDevice physicalDevice, |
| VkDevice device, |
| const VulkanFeatures& features, |
| PFN_vkGetInstanceProcAddr fp_vkGetInstanceProcAddr, |
| PFN_vkGetDeviceProcAddr fp_vkGetDeviceProcAddr) : |
| m_vk(make_rcp<VulkanContext>(instance, |
| physicalDevice, |
| device, |
| features, |
| fp_vkGetInstanceProcAddr, |
| fp_vkGetDeviceProcAddr)), |
| m_flushUniformBufferRing(m_vk, |
| VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, |
| vkutil::Mappability::writeOnly), |
| m_imageDrawUniformBufferRing(m_vk, |
| VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, |
| vkutil::Mappability::writeOnly), |
| m_pathBufferRing(m_vk, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, vkutil::Mappability::writeOnly), |
| m_paintBufferRing(m_vk, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, vkutil::Mappability::writeOnly), |
| m_paintAuxBufferRing(m_vk, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, vkutil::Mappability::writeOnly), |
| m_contourBufferRing(m_vk, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, vkutil::Mappability::writeOnly), |
| m_simpleColorRampsBufferRing(m_vk, |
| VK_BUFFER_USAGE_TRANSFER_SRC_BIT, |
| vkutil::Mappability::writeOnly), |
| m_gradSpanBufferRing(m_vk, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, vkutil::Mappability::writeOnly), |
| m_tessSpanBufferRing(m_vk, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, vkutil::Mappability::writeOnly), |
| m_triangleBufferRing(m_vk, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, vkutil::Mappability::writeOnly), |
| m_colorRampPipeline(std::make_unique<ColorRampPipeline>(m_vk)), |
| m_tessellatePipeline(std::make_unique<TessellatePipeline>(m_vk)) |
| { |
| m_platformFeatures.supportsPixelLocalStorage = features.fragmentStoresAndAtomics; |
| m_platformFeatures.supportsRasterOrdering = features.rasterizationOrderColorAttachmentAccess; |
| m_platformFeatures.invertOffscreenY = false; |
| m_platformFeatures.uninvertOnScreenY = true; |
| } |
| |
| void PLSRenderContextVulkanImpl::initGPUObjects() |
| { |
| constexpr static uint8_t black[] = {0, 0, 0, 1}; |
| m_nullImageTexture = make_rcp<PLSTextureVulkanImpl>(m_vk, 1, 1, 1, black); |
| |
| VkSamplerCreateInfo linearSamplerCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, |
| .magFilter = VK_FILTER_LINEAR, |
| .minFilter = VK_FILTER_LINEAR, |
| .mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST, |
| .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, |
| .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, |
| .minLod = 0, |
| .maxLod = 0, |
| }; |
| |
| VK_CHECK( |
| m_vk->CreateSampler(m_vk->device, &linearSamplerCreateInfo, nullptr, &m_linearSampler)); |
| |
| VkSamplerCreateInfo mipmapSamplerCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, |
| .magFilter = VK_FILTER_LINEAR, |
| .minFilter = VK_FILTER_LINEAR, |
| .mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR, |
| .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, |
| .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, |
| .minLod = 0, |
| .maxLod = VK_LOD_CLAMP_NONE, |
| }; |
| |
| VK_CHECK( |
| m_vk->CreateSampler(m_vk->device, &mipmapSamplerCreateInfo, nullptr, &m_mipmapSampler)); |
| |
| m_tessSpanIndexBuffer = m_vk->makeBuffer( |
| { |
| .size = sizeof(pls::kTessSpanIndices), |
| .usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT, |
| }, |
| vkutil::Mappability::writeOnly); |
| memcpy(vkutil::ScopedBufferFlush(*m_tessSpanIndexBuffer), |
| pls::kTessSpanIndices, |
| sizeof(pls::kTessSpanIndices)); |
| |
| m_pathPatchVertexBuffer = m_vk->makeBuffer( |
| { |
| .size = kPatchVertexBufferCount * sizeof(pls::PatchVertex), |
| .usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, |
| }, |
| vkutil::Mappability::writeOnly); |
| m_pathPatchIndexBuffer = m_vk->makeBuffer( |
| { |
| .size = kPatchIndexBufferCount * sizeof(uint16_t), |
| .usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT, |
| }, |
| vkutil::Mappability::writeOnly); |
| pls::GeneratePatchBufferData( |
| vkutil::ScopedBufferFlush(*m_pathPatchVertexBuffer).as<PatchVertex*>(), |
| vkutil::ScopedBufferFlush(*m_pathPatchIndexBuffer).as<uint16_t*>()); |
| |
| m_imageRectVertexBuffer = m_vk->makeBuffer( |
| { |
| .size = sizeof(pls::kImageRectVertices), |
| .usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, |
| }, |
| vkutil::Mappability::writeOnly); |
| memcpy(vkutil::ScopedBufferFlush(*m_imageRectVertexBuffer), |
| pls::kImageRectVertices, |
| sizeof(pls::kImageRectVertices)); |
| m_imageRectIndexBuffer = m_vk->makeBuffer( |
| { |
| .size = sizeof(pls::kImageRectIndices), |
| .usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT, |
| }, |
| vkutil::Mappability::writeOnly); |
| memcpy(vkutil::ScopedBufferFlush(*m_imageRectIndexBuffer), |
| pls::kImageRectIndices, |
| sizeof(pls::kImageRectIndices)); |
| } |
| |
| PLSRenderContextVulkanImpl::~PLSRenderContextVulkanImpl() |
| { |
| // Wait for all fences before cleaning up. |
| for (const rcp<pls::CommandBufferCompletionFence>& fence : m_frameCompletionFences) |
| { |
| if (fence != nullptr) |
| { |
| fence->wait(); |
| } |
| } |
| |
| // Tell the context we are entering our shutdown cycle. After this point, all |
| // resources will be deleted immediately upon their refCount reaching zero, as |
| // opposed to being kept alive for in-flight command buffers. |
| m_vk->shutdown(); |
| |
| m_vk->DestroySampler(m_vk->device, m_linearSampler, nullptr); |
| m_vk->DestroySampler(m_vk->device, m_mipmapSampler, nullptr); |
| } |
| |
| void PLSRenderContextVulkanImpl::resizeGradientTexture(uint32_t width, uint32_t height) |
| { |
| width = std::max(width, 1u); |
| height = std::max(height, 1u); |
| if (m_gradientTexture == nullptr || m_gradientTexture->info().extent.width != width || |
| m_gradientTexture->info().extent.height != height) |
| { |
| m_gradientTexture = m_vk->makeTexture({ |
| .format = VK_FORMAT_R8G8B8A8_UNORM, |
| .extent = {width, height, 1}, |
| .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | |
| VK_IMAGE_USAGE_TRANSFER_DST_BIT, |
| }); |
| |
| m_gradTextureView = m_vk->makeTextureView(m_gradientTexture); |
| |
| m_gradTextureFramebuffer = m_vk->makeFramebuffer({ |
| .renderPass = m_colorRampPipeline->renderPass(), |
| .attachmentCount = 1, |
| .pAttachments = m_gradTextureView->vkImageViewAddressOf(), |
| .width = width, |
| .height = height, |
| .layers = 1, |
| }); |
| } |
| } |
| |
| void PLSRenderContextVulkanImpl::resizeTessellationTexture(uint32_t width, uint32_t height) |
| { |
| width = std::max(width, 1u); |
| height = std::max(height, 1u); |
| if (m_tessVertexTexture == nullptr || m_tessVertexTexture->info().extent.width != width || |
| m_tessVertexTexture->info().extent.height != height) |
| { |
| m_tessVertexTexture = m_vk->makeTexture({ |
| .format = VK_FORMAT_R32G32B32A32_UINT, |
| .extent = {width, height, 1}, |
| .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, |
| }); |
| |
| m_tessVertexTextureView = m_vk->makeTextureView(m_tessVertexTexture); |
| |
| m_tessTextureFramebuffer = m_vk->makeFramebuffer({ |
| .renderPass = m_tessellatePipeline->renderPass(), |
| .attachmentCount = 1, |
| .pAttachments = m_tessVertexTextureView->vkImageViewAddressOf(), |
| .width = width, |
| .height = height, |
| .layers = 1, |
| }); |
| } |
| } |
| |
| void PLSRenderContextVulkanImpl::prepareToMapBuffers() |
| { |
| m_bufferRingIdx = (m_bufferRingIdx + 1) % pls::kBufferRingSize; |
| |
| // Wait for the existing resources to finish before we release/recycle them. |
| if (rcp<pls::CommandBufferCompletionFence> fence = |
| std::move(m_frameCompletionFences[m_bufferRingIdx])) |
| { |
| fence->wait(); |
| } |
| |
| // Delete resources that are no longer referenced by in-flight command buffers. |
| m_vk->onNewFrameBegun(); |
| |
| // Synchronize buffer sizes in the buffer rings. |
| m_flushUniformBufferRing.synchronizeSizeAt(m_bufferRingIdx); |
| m_imageDrawUniformBufferRing.synchronizeSizeAt(m_bufferRingIdx); |
| m_pathBufferRing.synchronizeSizeAt(m_bufferRingIdx); |
| m_paintBufferRing.synchronizeSizeAt(m_bufferRingIdx); |
| m_paintAuxBufferRing.synchronizeSizeAt(m_bufferRingIdx); |
| m_contourBufferRing.synchronizeSizeAt(m_bufferRingIdx); |
| m_simpleColorRampsBufferRing.synchronizeSizeAt(m_bufferRingIdx); |
| m_gradSpanBufferRing.synchronizeSizeAt(m_bufferRingIdx); |
| m_tessSpanBufferRing.synchronizeSizeAt(m_bufferRingIdx); |
| m_triangleBufferRing.synchronizeSizeAt(m_bufferRingIdx); |
| } |
| |
| namespace descriptor_pool_limits |
| { |
| constexpr static uint32_t kMaxUniformUpdates = 3; |
| constexpr static uint32_t kMaxDynamicUniformUpdates = 1; |
| constexpr static uint32_t kMaxImageTextureUpdates = 256; |
| constexpr static uint32_t kMaxSampledImageUpdates = |
| 2 + kMaxImageTextureUpdates; // tess + grad + imageTextures |
| constexpr static uint32_t kMaxStorageBufferUpdates = 6; |
| constexpr static uint32_t kMaxDescriptorSets = 3 + kMaxImageTextureUpdates; |
| } // namespace descriptor_pool_limits |
| |
| PLSRenderContextVulkanImpl::DescriptorSetPool::DescriptorSetPool( |
| PLSRenderContextVulkanImpl* plsImplVulkan) : |
| RenderingResource(plsImplVulkan->m_vk), m_plsImplVulkan(plsImplVulkan) |
| { |
| VkDescriptorPoolSize descriptorPoolSizes[] = { |
| { |
| .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, |
| .descriptorCount = descriptor_pool_limits::kMaxUniformUpdates, |
| }, |
| { |
| .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, |
| .descriptorCount = descriptor_pool_limits::kMaxDynamicUniformUpdates, |
| }, |
| { |
| .type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, |
| .descriptorCount = descriptor_pool_limits::kMaxSampledImageUpdates, |
| }, |
| { |
| .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, |
| .descriptorCount = descriptor_pool_limits::kMaxStorageBufferUpdates, |
| }, |
| { |
| .type = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, |
| .descriptorCount = 4, |
| }, |
| { |
| // For the coverageAtomicTexture in atomic mode. |
| .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, |
| .descriptorCount = 1, |
| }, |
| }; |
| |
| VkDescriptorPoolCreateInfo descriptorPoolCreateInfo = { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, |
| .flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, |
| .maxSets = descriptor_pool_limits::kMaxDescriptorSets, |
| .poolSizeCount = std::size(descriptorPoolSizes), |
| .pPoolSizes = descriptorPoolSizes, |
| }; |
| |
| VK_CHECK(m_vk->CreateDescriptorPool(m_vk->device, |
| &descriptorPoolCreateInfo, |
| nullptr, |
| &m_vkDescriptorPool)); |
| } |
| |
| PLSRenderContextVulkanImpl::DescriptorSetPool::~DescriptorSetPool() |
| { |
| freeDescriptorSets(); |
| m_vk->DestroyDescriptorPool(m_vk->device, m_vkDescriptorPool, nullptr); |
| } |
| |
| VkDescriptorSet PLSRenderContextVulkanImpl::DescriptorSetPool::allocateDescriptorSet( |
| VkDescriptorSetLayout layout) |
| { |
| VkDescriptorSetAllocateInfo descriptorSetAllocateInfo = { |
| .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, |
| .descriptorPool = m_vkDescriptorPool, |
| .descriptorSetCount = 1, |
| .pSetLayouts = &layout, |
| }; |
| |
| VK_CHECK(m_vk->AllocateDescriptorSets(m_vk->device, |
| &descriptorSetAllocateInfo, |
| &m_descriptorSets.emplace_back())); |
| |
| return m_descriptorSets.back(); |
| } |
| |
| void PLSRenderContextVulkanImpl::DescriptorSetPool::freeDescriptorSets() |
| { |
| m_vk->ResetDescriptorPool(m_vk->device, m_vkDescriptorPool, 0); |
| } |
| |
| void PLSRenderContextVulkanImpl::DescriptorSetPool::onRefCntReachedZero() const |
| { |
| constexpr static uint32_t kMaxDescriptorSetPoolsInPool = 64; |
| |
| if (m_plsImplVulkan->m_descriptorSetPoolPool.size() < kMaxDescriptorSetPoolsInPool) |
| { |
| // Hang out in the plsContext's m_descriptorSetPoolPool until in-flight |
| // command buffers have finished using our descriptors. |
| m_plsImplVulkan->m_descriptorSetPoolPool.emplace_back(const_cast<DescriptorSetPool*>(this), |
| m_vk->currentFrameIdx()); |
| } |
| else |
| { |
| delete this; |
| } |
| } |
| |
| rcp<PLSRenderContextVulkanImpl::DescriptorSetPool> PLSRenderContextVulkanImpl:: |
| makeDescriptorSetPool() |
| { |
| rcp<DescriptorSetPool> pool; |
| if (!m_descriptorSetPoolPool.empty() && |
| m_descriptorSetPoolPool.front().expirationFrameIdx <= m_vk->currentFrameIdx()) |
| { |
| pool = ref_rcp(m_descriptorSetPoolPool.front().resource.release()); |
| pool->freeDescriptorSets(); |
| m_descriptorSetPoolPool.pop_front(); |
| } |
| else |
| { |
| pool = make_rcp<DescriptorSetPool>(this); |
| } |
| assert(pool->debugging_refcnt() == 1); |
| return pool; |
| } |
| |
| VkImageView PLSRenderTargetVulkan::ensureOffscreenColorTextureView(VkCommandBuffer commandBuffer) |
| { |
| if (m_offscreenColorTextureView == nullptr) |
| { |
| m_offscreenColorTexture = m_vk->makeTexture({ |
| .format = VK_FORMAT_B8G8R8A8_UNORM, |
| .extent = {width(), height(), 1}, |
| .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT | |
| VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, |
| }); |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| *m_offscreenColorTexture, |
| VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_GENERAL); |
| m_offscreenColorTextureView = m_vk->makeTextureView(m_offscreenColorTexture); |
| } |
| |
| return *m_offscreenColorTextureView; |
| } |
| |
| VkImageView PLSRenderTargetVulkan::ensureCoverageTextureView(VkCommandBuffer commandBuffer) |
| { |
| if (m_coverageTextureView == nullptr) |
| { |
| m_coverageTexture = m_vk->makeTexture({ |
| .format = VK_FORMAT_R32_UINT, |
| .extent = {width(), height(), 1}, |
| .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT | |
| VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT, |
| }); |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| *m_coverageTexture, |
| VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_GENERAL); |
| m_coverageTextureView = m_vk->makeTextureView(m_coverageTexture); |
| } |
| |
| return *m_coverageTextureView; |
| } |
| |
| VkImageView PLSRenderTargetVulkan::ensureClipTextureView(VkCommandBuffer commandBuffer) |
| { |
| if (m_clipTextureView == nullptr) |
| { |
| m_clipTexture = m_vk->makeTexture({ |
| .format = VK_FORMAT_R32_UINT, |
| .extent = {width(), height(), 1}, |
| .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT | |
| VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT, |
| }); |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| *m_clipTexture, |
| VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_GENERAL); |
| m_clipTextureView = m_vk->makeTextureView(m_clipTexture); |
| } |
| |
| return *m_clipTextureView; |
| } |
| |
| VkImageView PLSRenderTargetVulkan::ensureScratchColorTextureView(VkCommandBuffer commandBuffer) |
| { |
| if (m_scratchColorTextureView == nullptr) |
| { |
| m_scratchColorTexture = m_vk->makeTexture({ |
| .format = VK_FORMAT_R8G8B8A8_UNORM, |
| .extent = {width(), height(), 1}, |
| .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT | |
| VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT, |
| }); |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| *m_scratchColorTexture, |
| VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_GENERAL); |
| |
| m_scratchColorTextureView = m_vk->makeTextureView(m_scratchColorTexture); |
| } |
| |
| return *m_scratchColorTextureView; |
| } |
| |
| VkImageView PLSRenderTargetVulkan::ensureCoverageAtomicTextureView(VkCommandBuffer commandBuffer) |
| { |
| if (m_coverageAtomicTextureView == nullptr) |
| { |
| m_coverageAtomicTexture = m_vk->makeTexture({ |
| .format = VK_FORMAT_R32_UINT, |
| .extent = {width(), height(), 1}, |
| .usage = VK_IMAGE_USAGE_STORAGE_BIT | |
| VK_IMAGE_USAGE_TRANSFER_DST_BIT, // For vkCmdClearColorImage |
| }); |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| *m_coverageAtomicTexture, |
| VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_GENERAL); |
| |
| m_coverageAtomicTextureView = m_vk->makeTextureView(m_coverageAtomicTexture); |
| } |
| |
| return *m_coverageAtomicTextureView; |
| } |
| |
| void PLSRenderContextVulkanImpl::flush(const FlushDescriptor& desc) |
| { |
| if (desc.interlockMode == pls::InterlockMode::depthStencil) |
| { |
| return; // TODO: support MSAA. |
| } |
| |
| auto commandBuffer = reinterpret_cast<VkCommandBuffer>(desc.externalCommandBuffer); |
| rcp<DescriptorSetPool> descriptorSetPool = makeDescriptorSetPool(); |
| |
| constexpr static VkDeviceSize zeroOffset[1] = {0}; |
| constexpr static uint32_t zeroOffset32[1] = {0}; |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| *m_gradientTexture, |
| VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); |
| |
| // Render the complex color ramps to the gradient texture. |
| if (desc.complexGradSpanCount > 0) |
| { |
| VkRect2D renderArea = { |
| .offset = {0, static_cast<int32_t>(desc.complexGradRowsTop)}, |
| .extent = {pls::kGradTextureWidth, desc.complexGradRowsHeight}, |
| }; |
| |
| VkRenderPassBeginInfo renderPassBeginInfo = { |
| .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, |
| .renderPass = m_colorRampPipeline->renderPass(), |
| .framebuffer = *m_gradTextureFramebuffer, |
| .renderArea = renderArea, |
| }; |
| |
| m_vk->CmdBeginRenderPass(commandBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE); |
| |
| m_vk->CmdBindPipeline(commandBuffer, |
| VK_PIPELINE_BIND_POINT_GRAPHICS, |
| m_colorRampPipeline->renderPipeline()); |
| |
| m_vk->CmdSetViewport(commandBuffer, 0, 1, vkutil::ViewportFromRect2D(renderArea)); |
| |
| m_vk->CmdSetScissor(commandBuffer, 0, 1, &renderArea); |
| |
| VkBuffer gradSpanBuffer = m_gradSpanBufferRing.vkBufferAt(m_bufferRingIdx); |
| VkDeviceSize gradSpanOffset = desc.firstComplexGradSpan * sizeof(pls::GradientSpan); |
| m_vk->CmdBindVertexBuffers(commandBuffer, 0, 1, &gradSpanBuffer, &gradSpanOffset); |
| |
| VkDescriptorSet descriptorSet = |
| descriptorSetPool->allocateDescriptorSet(m_colorRampPipeline->descriptorSetLayout()); |
| |
| m_vk->updateBufferDescriptorSets( |
| descriptorSet, |
| { |
| .dstBinding = FLUSH_UNIFORM_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, |
| }, |
| {{ |
| .buffer = m_flushUniformBufferRing.vkBufferAt(m_bufferRingIdx), |
| .offset = desc.flushUniformDataOffsetInBytes, |
| .range = sizeof(pls::FlushUniforms), |
| }}); |
| |
| m_vk->CmdBindDescriptorSets(commandBuffer, |
| VK_PIPELINE_BIND_POINT_GRAPHICS, |
| m_colorRampPipeline->pipelineLayout(), |
| PER_FLUSH_BINDINGS_SET, |
| 1, |
| &descriptorSet, |
| 0, |
| nullptr); |
| |
| m_vk->CmdDraw(commandBuffer, 4, desc.complexGradSpanCount, 0, 0); |
| |
| m_vk->CmdEndRenderPass(commandBuffer); |
| } |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| *m_gradientTexture, |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); |
| |
| // Copy the simple color ramps to the gradient texture. |
| if (desc.simpleGradTexelsHeight > 0) |
| { |
| VkBufferImageCopy bufferImageCopy{ |
| .bufferOffset = desc.simpleGradDataOffsetInBytes, |
| .bufferRowLength = pls::kGradTextureWidth, |
| .imageSubresource = |
| { |
| .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, |
| .layerCount = 1, |
| }, |
| .imageExtent = |
| { |
| desc.simpleGradTexelsWidth, |
| desc.simpleGradTexelsHeight, |
| 1, |
| }, |
| }; |
| |
| m_vk->CmdCopyBufferToImage(commandBuffer, |
| m_simpleColorRampsBufferRing.vkBufferAt(m_bufferRingIdx), |
| *m_gradientTexture, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| 1, |
| &bufferImageCopy); |
| } |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| *m_gradientTexture, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| *m_tessVertexTexture, |
| VK_IMAGE_LAYOUT_UNDEFINED, |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); |
| |
| // Tessellate all curves into vertices in the tessellation texture. |
| if (desc.tessVertexSpanCount > 0) |
| { |
| VkRect2D renderArea = { |
| .extent = {pls::kTessTextureWidth, desc.tessDataHeight}, |
| }; |
| |
| VkRenderPassBeginInfo renderPassBeginInfo = { |
| .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, |
| .renderPass = m_tessellatePipeline->renderPass(), |
| .framebuffer = *m_tessTextureFramebuffer, |
| .renderArea = renderArea, |
| }; |
| |
| m_vk->CmdBeginRenderPass(commandBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE); |
| |
| m_vk->CmdBindPipeline(commandBuffer, |
| VK_PIPELINE_BIND_POINT_GRAPHICS, |
| m_tessellatePipeline->renderPipeline()); |
| |
| m_vk->CmdSetViewport(commandBuffer, 0, 1, vkutil::ViewportFromRect2D(renderArea)); |
| |
| m_vk->CmdSetScissor(commandBuffer, 0, 1, &renderArea); |
| |
| VkBuffer tessBuffer = m_tessSpanBufferRing.vkBufferAt(m_bufferRingIdx); |
| VkDeviceSize tessOffset = desc.firstTessVertexSpan * sizeof(pls::TessVertexSpan); |
| m_vk->CmdBindVertexBuffers(commandBuffer, 0, 1, &tessBuffer, &tessOffset); |
| |
| m_vk->CmdBindIndexBuffer(commandBuffer, *m_tessSpanIndexBuffer, 0, VK_INDEX_TYPE_UINT16); |
| |
| VkDescriptorSet descriptorSet = |
| descriptorSetPool->allocateDescriptorSet(m_tessellatePipeline->descriptorSetLayout()); |
| |
| m_vk->updateBufferDescriptorSets(descriptorSet, |
| { |
| .dstBinding = PATH_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, |
| }, |
| {{ |
| .buffer = m_pathBufferRing.vkBufferAt(m_bufferRingIdx), |
| .offset = desc.firstPath * sizeof(pls::PathData), |
| .range = VK_WHOLE_SIZE, |
| }}); |
| |
| m_vk->updateBufferDescriptorSets( |
| descriptorSet, |
| { |
| .dstBinding = CONTOUR_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, |
| }, |
| {{ |
| .buffer = m_contourBufferRing.vkBufferAt(m_bufferRingIdx), |
| .offset = desc.firstContour * sizeof(pls::ContourData), |
| .range = VK_WHOLE_SIZE, |
| }}); |
| |
| m_vk->updateBufferDescriptorSets( |
| descriptorSet, |
| { |
| .dstBinding = FLUSH_UNIFORM_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, |
| }, |
| {{ |
| .buffer = m_flushUniformBufferRing.vkBufferAt(m_bufferRingIdx), |
| .offset = desc.flushUniformDataOffsetInBytes, |
| .range = VK_WHOLE_SIZE, |
| }}); |
| |
| m_vk->CmdBindDescriptorSets(commandBuffer, |
| VK_PIPELINE_BIND_POINT_GRAPHICS, |
| m_tessellatePipeline->pipelineLayout(), |
| PER_FLUSH_BINDINGS_SET, |
| 1, |
| &descriptorSet, |
| 0, |
| nullptr); |
| |
| m_vk->CmdDrawIndexed(commandBuffer, |
| std::size(pls::kTessSpanIndices), |
| desc.tessVertexSpanCount, |
| 0, |
| 0, |
| 0); |
| |
| m_vk->CmdEndRenderPass(commandBuffer); |
| } |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| *m_tessVertexTexture, |
| VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); |
| |
| // Apply pending texture updates. |
| if (m_nullImageTexture->hasUpdates()) |
| { |
| m_nullImageTexture->synchronize(commandBuffer); |
| } |
| for (const DrawBatch& batch : *desc.drawList) |
| { |
| if (auto imageTextureVulkan = static_cast<const PLSTextureVulkanImpl*>(batch.imageTexture)) |
| { |
| if (imageTextureVulkan->hasUpdates()) |
| { |
| imageTextureVulkan->synchronize(commandBuffer); |
| } |
| } |
| } |
| |
| auto pipelineLayoutOptions = DrawPipelineLayoutOptions::none; |
| if (m_vk->features.independentBlend && desc.interlockMode == pls::InterlockMode::atomics && |
| !(desc.combinedShaderFeatures & pls::ShaderFeatures::ENABLE_ADVANCED_BLEND)) |
| { |
| pipelineLayoutOptions |= DrawPipelineLayoutOptions::fixedFunctionColorBlend; |
| } |
| |
| int pipelineLayoutIdx = |
| ((desc.interlockMode == pls::InterlockMode::atomics) << kDrawPipelineLayoutOptionCount) | |
| static_cast<int>(pipelineLayoutOptions); |
| assert(pipelineLayoutIdx < m_drawPipelineLayouts.size()); |
| if (m_drawPipelineLayouts[pipelineLayoutIdx] == nullptr) |
| { |
| m_drawPipelineLayouts[pipelineLayoutIdx] = |
| std::make_unique<DrawPipelineLayout>(this, desc.interlockMode, pipelineLayoutOptions); |
| } |
| DrawPipelineLayout& pipelineLayout = *m_drawPipelineLayouts[pipelineLayoutIdx]; |
| |
| auto* renderTarget = static_cast<PLSRenderTargetVulkan*>(desc.renderTarget); |
| |
| auto targetView = |
| renderTarget->targetViewContainsUsageFlag(VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT) || |
| (pipelineLayout.options() & DrawPipelineLayoutOptions::fixedFunctionColorBlend) |
| ? renderTarget->targetTextureView() |
| : renderTarget->ensureOffscreenColorTextureView(commandBuffer); |
| auto clipView = renderTarget->ensureClipTextureView(commandBuffer); |
| auto scratchColorTextureView = desc.interlockMode == pls::InterlockMode::atomics |
| ? VK_NULL_HANDLE |
| : renderTarget->ensureScratchColorTextureView(commandBuffer); |
| auto coverageTextureView = desc.interlockMode == pls::InterlockMode::atomics |
| ? renderTarget->ensureCoverageAtomicTextureView(commandBuffer) |
| : renderTarget->ensureCoverageTextureView(commandBuffer); |
| |
| if (desc.colorLoadAction == pls::LoadAction::preserveRenderTarget && |
| targetView == renderTarget->offscreenColorTextureView()) |
| { |
| // Copy the target into our offscreen color texture before rendering. |
| |
| auto targetTexture = renderTarget->targetTexture(); |
| // we know the offscreenColorTexture exists because of the if condition |
| auto offScreenTexture = renderTarget->offscreenColorTexture(); |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| targetTexture, |
| VK_IMAGE_LAYOUT_GENERAL, |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| offScreenTexture, |
| VK_IMAGE_LAYOUT_GENERAL, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); |
| |
| m_vk->blitSubRect(commandBuffer, |
| targetTexture, |
| offScreenTexture, |
| desc.renderTargetUpdateBounds); |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| targetTexture, |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, |
| VK_IMAGE_LAYOUT_GENERAL); |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| offScreenTexture, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| VK_IMAGE_LAYOUT_GENERAL); |
| } |
| |
| int renderPassVariantIdx = |
| DrawPipelineLayout::RenderPassVariantIdx(renderTarget->framebufferFormat(), |
| desc.colorLoadAction); |
| VkRenderPass vkRenderPass = pipelineLayout.renderPassAt(renderPassVariantIdx); |
| |
| VkImageView imageViews[] = { |
| targetView, |
| clipView, |
| scratchColorTextureView, |
| desc.interlockMode == pls::InterlockMode::atomics ? VK_NULL_HANDLE : coverageTextureView, |
| }; |
| |
| static_assert(COLOR_PLANE_IDX == 0); |
| static_assert(CLIP_PLANE_IDX == 1); |
| static_assert(SCRATCH_COLOR_PLANE_IDX == 2); |
| static_assert(COVERAGE_PLANE_IDX == 3); |
| |
| rcp<vkutil::Framebuffer> framebuffer = m_vk->makeFramebuffer({ |
| .renderPass = vkRenderPass, |
| .attachmentCount = DrawPipelineLayout::PLSAttachmentCount(desc.interlockMode), |
| .pAttachments = imageViews, |
| .width = static_cast<uint32_t>(renderTarget->width()), |
| .height = static_cast<uint32_t>(renderTarget->height()), |
| .layers = 1, |
| }); |
| |
| VkRect2D renderArea = { |
| .extent = {static_cast<uint32_t>(renderTarget->width()), |
| static_cast<uint32_t>(renderTarget->height())}, |
| }; |
| |
| VkClearValue clearValues[] = { |
| {.color = vkutil::color_clear_rgba32f(desc.clearColor)}, |
| {}, |
| {}, |
| {.color = vkutil::color_clear_r32ui(desc.coverageClearValue)}, |
| }; |
| static_assert(COLOR_PLANE_IDX == 0); |
| static_assert(CLIP_PLANE_IDX == 1); |
| static_assert(SCRATCH_COLOR_PLANE_IDX == 2); |
| static_assert(COVERAGE_PLANE_IDX == 3); |
| |
| bool needsBarrierBeforeNextDraw = false; |
| if (desc.interlockMode == pls::InterlockMode::atomics) |
| { |
| // If the color attachment will be cleared, make sure we get a barrier on |
| // it before shaders access it via subpassLoad(). |
| needsBarrierBeforeNextDraw = |
| #if 0 |
| // TODO: If we end up using HW blend when not using advanced blend, we |
| // don't need a barrier after the clear. |
| desc.combinedShaderFeatures & |
| pls::ShaderFeatures::ENABLE_ADVANCED_BLEND && |
| #endif |
| desc.colorLoadAction == pls::LoadAction::clear; |
| |
| // Clear the coverage texture, which is not an attachment. |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| renderTarget->coverageAtomicTexture(), |
| VK_IMAGE_LAYOUT_GENERAL, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); |
| |
| VkImageSubresourceRange clearRange = { |
| .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, |
| .levelCount = 1, |
| .layerCount = 1, |
| }; |
| |
| m_vk->CmdClearColorImage(commandBuffer, |
| renderTarget->coverageAtomicTexture(), |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| &clearValues[COVERAGE_PLANE_IDX].color, |
| 1, |
| &clearRange); |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| renderTarget->coverageAtomicTexture(), |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| VK_IMAGE_LAYOUT_GENERAL); |
| } |
| |
| VkRenderPassBeginInfo renderPassBeginInfo = { |
| .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, |
| .renderPass = vkRenderPass, |
| .framebuffer = *framebuffer, |
| .renderArea = renderArea, |
| .clearValueCount = std::size(clearValues), |
| .pClearValues = clearValues, |
| }; |
| |
| m_vk->CmdBeginRenderPass(commandBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE); |
| |
| m_vk->CmdSetViewport(commandBuffer, 0, 1, vkutil::ViewportFromRect2D(renderArea)); |
| |
| m_vk->CmdSetScissor(commandBuffer, 0, 1, &renderArea); |
| |
| // Update the per-flush descriptor sets. |
| VkDescriptorSet perFlushDescriptorSet = |
| descriptorSetPool->allocateDescriptorSet(pipelineLayout.perFlushLayout()); |
| |
| m_vk->updateImageDescriptorSets(perFlushDescriptorSet, |
| { |
| .dstBinding = TESS_VERTEX_TEXTURE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, |
| }, |
| {{ |
| .imageView = *m_tessVertexTextureView, |
| .imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, |
| }}); |
| |
| m_vk->updateImageDescriptorSets(perFlushDescriptorSet, |
| { |
| .dstBinding = GRAD_TEXTURE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, |
| }, |
| {{ |
| .imageView = *m_gradTextureView, |
| .imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, |
| }}); |
| |
| m_vk->updateBufferDescriptorSets(perFlushDescriptorSet, |
| { |
| .dstBinding = PATH_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, |
| }, |
| {{ |
| .buffer = m_pathBufferRing.vkBufferAt(m_bufferRingIdx), |
| .offset = desc.firstPath * sizeof(pls::PathData), |
| .range = VK_WHOLE_SIZE, |
| }}); |
| |
| m_vk->updateBufferDescriptorSets( |
| perFlushDescriptorSet, |
| { |
| .dstBinding = PAINT_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, |
| }, |
| { |
| { |
| .buffer = m_paintBufferRing.vkBufferAt(m_bufferRingIdx), |
| .offset = desc.firstPaint * sizeof(pls::PaintData), |
| .range = VK_WHOLE_SIZE, |
| }, |
| { |
| .buffer = m_paintAuxBufferRing.vkBufferAt(m_bufferRingIdx), |
| .offset = desc.firstPaintAux * sizeof(pls::PaintAuxData), |
| .range = VK_WHOLE_SIZE, |
| }, |
| }); |
| static_assert(PAINT_AUX_BUFFER_IDX == PAINT_BUFFER_IDX + 1); |
| |
| m_vk->updateBufferDescriptorSets(perFlushDescriptorSet, |
| { |
| .dstBinding = CONTOUR_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, |
| }, |
| {{ |
| .buffer = m_contourBufferRing.vkBufferAt(m_bufferRingIdx), |
| .offset = desc.firstContour * sizeof(pls::ContourData), |
| .range = VK_WHOLE_SIZE, |
| }}); |
| |
| m_vk->updateBufferDescriptorSets( |
| perFlushDescriptorSet, |
| { |
| .dstBinding = FLUSH_UNIFORM_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, |
| }, |
| {{ |
| .buffer = m_flushUniformBufferRing.vkBufferAt(m_bufferRingIdx), |
| .offset = desc.flushUniformDataOffsetInBytes, |
| .range = sizeof(pls::FlushUniforms), |
| }}); |
| |
| m_vk->updateBufferDescriptorSets( |
| perFlushDescriptorSet, |
| { |
| .dstBinding = IMAGE_DRAW_UNIFORM_BUFFER_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, |
| }, |
| {{ |
| .buffer = m_imageDrawUniformBufferRing.vkBufferAt(m_bufferRingIdx), |
| .offset = 0, |
| .range = sizeof(pls::ImageDrawUniforms), |
| }}); |
| |
| // Update the PLS input attachment descriptor sets. |
| VkDescriptorSet inputAttachmentDescriptorSet = |
| descriptorSetPool->allocateDescriptorSet(pipelineLayout.plsLayout()); |
| |
| if (!(pipelineLayoutOptions & DrawPipelineLayoutOptions::fixedFunctionColorBlend)) |
| { |
| m_vk->updateImageDescriptorSets(inputAttachmentDescriptorSet, |
| { |
| .dstBinding = COLOR_PLANE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, |
| }, |
| {{ |
| .imageView = targetView, |
| .imageLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }}); |
| } |
| |
| m_vk->updateImageDescriptorSets(inputAttachmentDescriptorSet, |
| { |
| .dstBinding = CLIP_PLANE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, |
| }, |
| {{ |
| .imageView = clipView, |
| .imageLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }}); |
| |
| if (desc.interlockMode == pls::InterlockMode::rasterOrdering) |
| { |
| m_vk->updateImageDescriptorSets(inputAttachmentDescriptorSet, |
| { |
| .dstBinding = SCRATCH_COLOR_PLANE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, |
| }, |
| {{ |
| .imageView = scratchColorTextureView, |
| .imageLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }}); |
| } |
| |
| m_vk->updateImageDescriptorSets( |
| inputAttachmentDescriptorSet, |
| { |
| .dstBinding = COVERAGE_PLANE_IDX, |
| .descriptorType = desc.interlockMode == pls::InterlockMode::atomics |
| ? VK_DESCRIPTOR_TYPE_STORAGE_IMAGE |
| : VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, |
| }, |
| {{ |
| .imageView = coverageTextureView, |
| .imageLayout = VK_IMAGE_LAYOUT_GENERAL, |
| }}); |
| |
| // Bind the descriptor sets for this draw pass. |
| // (The imageTexture and imageDraw dynamic uniform offsets might have to update |
| // between draws, but this is otherwise all we need to bind!) |
| VkDescriptorSet drawDescriptorSets[] = { |
| perFlushDescriptorSet, |
| pipelineLayout.nullImageDescriptorSet(), |
| pipelineLayout.samplerDescriptorSet(), |
| inputAttachmentDescriptorSet, |
| }; |
| static_assert(PER_FLUSH_BINDINGS_SET == 0); |
| static_assert(PER_DRAW_BINDINGS_SET == 1); |
| static_assert(SAMPLER_BINDINGS_SET == 2); |
| static_assert(PLS_TEXTURE_BINDINGS_SET == 3); |
| static_assert(BINDINGS_SET_COUNT == 4); |
| |
| m_vk->CmdBindDescriptorSets(commandBuffer, |
| VK_PIPELINE_BIND_POINT_GRAPHICS, |
| *pipelineLayout, |
| PER_FLUSH_BINDINGS_SET, |
| std::size(drawDescriptorSets), |
| drawDescriptorSets, |
| 1, |
| zeroOffset32); |
| |
| // Execute the DrawList. |
| uint32_t imageTextureUpdateCount = 0; |
| for (const DrawBatch& batch : *desc.drawList) |
| { |
| if (batch.elementCount == 0) |
| { |
| continue; |
| } |
| |
| DrawType drawType = batch.drawType; |
| |
| if (batch.imageTexture != nullptr) |
| { |
| // Update the imageTexture binding and the dynamic offset into the |
| // imageDraw uniform buffer. |
| auto imageTexture = static_cast<const PLSTextureVulkanImpl*>(batch.imageTexture); |
| if (imageTexture->m_descriptorSetFrameIdx != m_vk->currentFrameIdx()) |
| { |
| // Update the image's "texture binding" descriptor set. (These |
| // expire every frame, so we need to make a new one each frame.) |
| if (imageTextureUpdateCount >= descriptor_pool_limits::kMaxImageTextureUpdates) |
| { |
| // We ran out of room for image texture updates. Allocate a new |
| // pool. |
| descriptorSetPool = makeDescriptorSetPool(); |
| imageTextureUpdateCount = 0; |
| } |
| |
| imageTexture->m_imageTextureDescriptorSet = |
| descriptorSetPool->allocateDescriptorSet(pipelineLayout.perDrawLayout()); |
| |
| m_vk->updateImageDescriptorSets( |
| imageTexture->m_imageTextureDescriptorSet, |
| { |
| .dstBinding = IMAGE_TEXTURE_IDX, |
| .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, |
| }, |
| {{ |
| .imageView = *imageTexture->m_textureView, |
| .imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, |
| }}); |
| |
| ++imageTextureUpdateCount; |
| imageTexture->m_descriptorSetFrameIdx = m_vk->currentFrameIdx(); |
| } |
| |
| VkDescriptorSet imageDescriptorSets[] = { |
| perFlushDescriptorSet, // Dynamic offset to imageDraw uniforms. |
| imageTexture->m_imageTextureDescriptorSet, // imageTexture. |
| }; |
| static_assert(PER_DRAW_BINDINGS_SET == PER_FLUSH_BINDINGS_SET + 1); |
| |
| m_vk->CmdBindDescriptorSets(commandBuffer, |
| VK_PIPELINE_BIND_POINT_GRAPHICS, |
| *pipelineLayout, |
| PER_FLUSH_BINDINGS_SET, |
| std::size(imageDescriptorSets), |
| imageDescriptorSets, |
| 1, |
| &batch.imageDrawDataOffset); |
| } |
| |
| // Setup the pipeline for this specific drawType and shaderFeatures. |
| pls::ShaderFeatures shaderFeatures = desc.interlockMode == pls::InterlockMode::atomics |
| ? desc.combinedShaderFeatures |
| : batch.shaderFeatures; |
| uint32_t pipelineKey = pls::ShaderUniqueKey(drawType, |
| shaderFeatures, |
| desc.interlockMode, |
| pls::ShaderMiscFlags::none); |
| auto drawPipelineOptions = DrawPipelineOptions::none; |
| if (desc.wireframe && m_vk->features.fillModeNonSolid) |
| { |
| drawPipelineOptions |= DrawPipelineOptions::wireframe; |
| } |
| assert(pipelineKey << kDrawPipelineOptionCount >> kDrawPipelineOptionCount == pipelineKey); |
| pipelineKey = |
| (pipelineKey << kDrawPipelineOptionCount) | static_cast<uint32_t>(drawPipelineOptions); |
| assert(pipelineKey * DrawPipelineLayout::kRenderPassVariantCount / |
| DrawPipelineLayout::kRenderPassVariantCount == |
| pipelineKey); |
| pipelineKey = |
| (pipelineKey * DrawPipelineLayout::kRenderPassVariantCount) + renderPassVariantIdx; |
| const DrawPipeline& drawPipeline = m_drawPipelines |
| .try_emplace(pipelineKey, |
| this, |
| drawType, |
| pipelineLayout, |
| shaderFeatures, |
| drawPipelineOptions, |
| vkRenderPass) |
| .first->second; |
| m_vk->CmdBindPipeline(commandBuffer, |
| VK_PIPELINE_BIND_POINT_GRAPHICS, |
| drawPipeline.vkPipeline()); |
| |
| if (needsBarrierBeforeNextDraw) |
| { |
| assert(desc.interlockMode == pls::InterlockMode::atomics); |
| |
| VkMemoryBarrier memoryBarrier = { |
| .sType = VkStructureType::VK_STRUCTURE_TYPE_MEMORY_BARRIER, |
| .srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, |
| .dstAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT, |
| }; |
| |
| m_vk->CmdPipelineBarrier(commandBuffer, |
| VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, |
| VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, |
| VK_DEPENDENCY_BY_REGION_BIT, |
| 1, |
| &memoryBarrier, |
| 0, |
| nullptr, |
| 0, |
| nullptr); |
| } |
| |
| switch (drawType) |
| { |
| case DrawType::midpointFanPatches: |
| case DrawType::outerCurvePatches: |
| { |
| // Draw PLS patches that connect the tessellation vertices. |
| m_vk->CmdBindVertexBuffers(commandBuffer, |
| 0, |
| 1, |
| m_pathPatchVertexBuffer->vkBufferAddressOf(), |
| zeroOffset); |
| m_vk->CmdBindIndexBuffer(commandBuffer, |
| *m_pathPatchIndexBuffer, |
| 0, |
| VK_INDEX_TYPE_UINT16); |
| m_vk->CmdDrawIndexed(commandBuffer, |
| pls::PatchIndexCount(drawType), |
| batch.elementCount, |
| pls::PatchBaseIndex(drawType), |
| 0, |
| batch.baseElement); |
| break; |
| } |
| |
| case DrawType::interiorTriangulation: |
| { |
| VkBuffer buffer = m_triangleBufferRing.vkBufferAt(m_bufferRingIdx); |
| m_vk->CmdBindVertexBuffers(commandBuffer, 0, 1, &buffer, zeroOffset); |
| m_vk->CmdDraw(commandBuffer, batch.elementCount, 1, batch.baseElement, 0); |
| break; |
| } |
| |
| case DrawType::imageRect: |
| { |
| assert(desc.interlockMode == pls::InterlockMode::atomics); |
| m_vk->CmdBindVertexBuffers(commandBuffer, |
| 0, |
| 1, |
| m_imageRectVertexBuffer->vkBufferAddressOf(), |
| zeroOffset); |
| m_vk->CmdBindIndexBuffer(commandBuffer, |
| *m_imageRectIndexBuffer, |
| 0, |
| VK_INDEX_TYPE_UINT16); |
| m_vk->CmdDrawIndexed(commandBuffer, |
| std::size(pls::kImageRectIndices), |
| 1, |
| batch.baseElement, |
| 0, |
| 0); |
| break; |
| } |
| |
| case DrawType::imageMesh: |
| { |
| auto vertexBuffer = static_cast<const RenderBufferVulkanImpl*>(batch.vertexBuffer); |
| auto uvBuffer = static_cast<const RenderBufferVulkanImpl*>(batch.uvBuffer); |
| auto indexBuffer = static_cast<const RenderBufferVulkanImpl*>(batch.indexBuffer); |
| m_vk->CmdBindVertexBuffers(commandBuffer, |
| 0, |
| 1, |
| vertexBuffer->frontVkBufferAddressOf(), |
| zeroOffset); |
| m_vk->CmdBindVertexBuffers(commandBuffer, |
| 1, |
| 1, |
| uvBuffer->frontVkBufferAddressOf(), |
| zeroOffset); |
| m_vk->CmdBindIndexBuffer(commandBuffer, |
| indexBuffer->frontVkBuffer(), |
| 0, |
| VK_INDEX_TYPE_UINT16); |
| m_vk->CmdDrawIndexed(commandBuffer, batch.elementCount, 1, batch.baseElement, 0, 0); |
| break; |
| } |
| |
| case DrawType::plsAtomicResolve: |
| { |
| assert(desc.interlockMode == pls::InterlockMode::atomics); |
| m_vk->CmdDraw(commandBuffer, 4, 1, 0, 0); |
| break; |
| } |
| |
| case DrawType::plsAtomicInitialize: |
| case DrawType::stencilClipReset: |
| RIVE_UNREACHABLE(); |
| } |
| |
| needsBarrierBeforeNextDraw = |
| desc.interlockMode == pls::InterlockMode::atomics && batch.needsBarrier; |
| } |
| |
| m_vk->CmdEndRenderPass(commandBuffer); |
| |
| if (targetView == renderTarget->offscreenColorTextureView()) |
| { |
| // Copy our offscreen color texture back to the render target now that we've finished |
| // rendering. |
| auto dstImage = renderTarget->targetTexture(); |
| // we know the offscreenColorTexture exists because of the if condition |
| auto offScreenTexture = renderTarget->offscreenColorTexture(); |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| offScreenTexture, |
| VK_IMAGE_LAYOUT_GENERAL, |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| dstImage, |
| VK_IMAGE_LAYOUT_GENERAL, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); |
| |
| m_vk->blitSubRect(commandBuffer, offScreenTexture, dstImage, desc.renderTargetUpdateBounds); |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| dstImage, |
| VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, |
| VK_IMAGE_LAYOUT_GENERAL); |
| |
| m_vk->insertImageMemoryBarrier(commandBuffer, |
| offScreenTexture, |
| VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, |
| VK_IMAGE_LAYOUT_GENERAL); |
| } |
| |
| if (desc.isFinalFlushOfFrame) |
| { |
| m_frameCompletionFences[m_bufferRingIdx] = ref_rcp(desc.frameCompletionFence); |
| } |
| } |
| |
| std::unique_ptr<PLSRenderContext> PLSRenderContextVulkanImpl::MakeContext( |
| VkInstance instance, |
| VkPhysicalDevice physicalDevice, |
| VkDevice device, |
| const VulkanFeatures& features, |
| PFN_vkGetInstanceProcAddr fp_vkGetInstanceProcAddr, |
| PFN_vkGetDeviceProcAddr fp_vkGetDeviceProcAddr) |
| { |
| std::unique_ptr<PLSRenderContextVulkanImpl> impl( |
| new PLSRenderContextVulkanImpl(instance, |
| physicalDevice, |
| device, |
| features, |
| fp_vkGetInstanceProcAddr, |
| fp_vkGetDeviceProcAddr)); |
| if (!impl->platformFeatures().supportsPixelLocalStorage) |
| { |
| return nullptr; // TODO: implement MSAA. |
| } |
| impl->initGPUObjects(); |
| return std::make_unique<PLSRenderContext>(std::move(impl)); |
| } |
| } // namespace rive::pls |