| #include "rive/importers/keyed_property_importer.hpp" |
| #include "rive/animation/keyed_property.hpp" |
| #include "rive/animation/keyframe.hpp" |
| #include "rive/animation/linear_animation.hpp" |
| |
| using namespace rive; |
| |
| KeyedPropertyImporter::KeyedPropertyImporter(LinearAnimation* animation, |
| KeyedProperty* keyedProperty) : |
| m_Animation(animation), m_KeyedProperty(keyedProperty) |
| {} |
| |
| void KeyedPropertyImporter::addKeyFrame(std::unique_ptr<KeyFrame> keyFrame) |
| { |
| keyFrame->computeSeconds(m_Animation->fps()); |
| m_KeyedProperty->addKeyFrame(std::move(keyFrame)); |
| } |
| |
| bool KeyedPropertyImporter::readNullObject() |
| { |
| // We don't need to add the null keyframe as nothing references them, but we |
| // do need to not allow the null to propagate up. |
| return true; |
| } |