#include "rive/animation/cubic_ease_interpolator.hpp" | |
using namespace rive; | |
float CubicEaseInterpolator::transformValue(float valueFrom, float valueTo, float factor) | |
{ | |
return valueFrom + (valueTo - valueFrom) * calcBezier(getT(factor), y1(), y2()); | |
} | |
float CubicEaseInterpolator::transform(float factor) const | |
{ | |
return calcBezier(getT(factor), y1(), y2()); | |
} |