| /* | |
| * Copyright 2026 Rive | |
| * | |
| * Builds the same triangle through the same API on the real ore Context and on | |
| * a DeferredOreContext whose replay creates the real resources. The goldens | |
| * must be byte identical. | |
| */ | |
| #include "gm.hpp" | |
| #include "gmutils.hpp" | |
| #include "ore_gm_helper.hpp" | |
| #if ORE_GM_HAS_BACKEND | |
| #include "rive/renderer/render_canvas.hpp" | |
| #include "rive/renderer/ore/ore_buffer.hpp" | |
| #include "rive/renderer/ore/ore_pipeline.hpp" | |
| #include "rive/renderer/ore/ore_render_pass.hpp" | |
| #include "rive/renderer/ore/cmd/ore_deferred_context.hpp" | |
| #endif | |
| using namespace rivegm; | |
| using namespace rive; | |
| using namespace rive::gpu; | |
| #if ORE_GM_HAS_BACKEND | |
| using namespace rive::ore; | |
| // Disambiguates from rive::cmd. | |
| #endif | |
| class OreDeferredContextGM : public GM | |
| { | |
| public: | |
| OreDeferredContextGM(bool deferred) : GM(256, 256), m_deferred(deferred) {} | |
| ColorInt clearColor() const override { return 0xff000000; } | |
| void onDraw(rive::Renderer* originalRenderer) override | |
| { | |
| auto renderContext = TestingWindow::Get()->renderContext(); | |
| if (!renderContext || !m_ore.ensureContext(renderContext)) | |
| return; | |
| #if ORE_GM_HAS_BACKEND | |
| auto& realCtx = *renderContext->getOreContext(); | |
| auto canvas = renderContext->makeRenderCanvas(256, 256); | |
| if (!canvas) | |
| return; | |
| // Same call sites for both modes, only ctx differs. The deferred | |
| // context delegates wrapCanvasTexture to the real one. | |
| ore::cmd::DeferredOreContext dctx(&realCtx); | |
| Context& ctx = m_deferred ? static_cast<Context&>(dctx) : realCtx; | |
| auto colorTarget = ctx.wrapCanvasTexture(canvas.get()); | |
| if (!colorTarget) | |
| return; | |
| auto shader = ore_gm::loadShader(ctx, ore_gm::kTriangle); | |
| if (!shader.vsModule) | |
| return; | |
| BufferDesc bd{}; | |
| bd.usage = BufferUsage::vertex; | |
| bd.size = sizeof(ore_gm::kTriVertices); | |
| bd.data = ore_gm::kTriVertices; | |
| bd.label = "ore_deferred_context_vb"; | |
| auto vb = ctx.makeBuffer(bd); | |
| if (!vb) | |
| return; | |
| ore_gm::TrianglePipeline tri(shader, | |
| colorTarget->texture()->format(), | |
| "ore_deferred_context_pipeline"); | |
| auto pipeline = ctx.makePipeline(tri.desc); | |
| if (!pipeline) | |
| { | |
| fprintf(stderr, | |
| "[ore_deferred_context] pipeline failed: %s\n", | |
| realCtx.lastError().c_str()); | |
| return; | |
| } | |
| ColorAttachment ca{}; | |
| ca.view = colorTarget.get(); | |
| ca.loadOp = LoadOp::clear; | |
| ca.storeOp = StoreOp::store; | |
| ca.clearColor = {0.1f, 0.1f, 0.15f, 1.0f}; | |
| RenderPassDesc rpDesc{}; | |
| rpDesc.colorAttachments[0] = ca; | |
| rpDesc.colorCount = 1; | |
| rpDesc.label = "ore_deferred_context_pass"; | |
| auto issuePass = [&](Context& c) { | |
| auto pass = c.beginRenderPass(rpDesc); | |
| pass->setPipeline(pipeline.get()); | |
| pass->setVertexBuffer(0, vb.get()); | |
| pass->setViewport(0, 0, 256, 256); | |
| pass->draw(3); | |
| pass->finish(); | |
| }; | |
| if (m_deferred) | |
| { | |
| issuePass(dctx); | |
| m_ore.beginFrame(renderContext); | |
| dctx.replay(realCtx); | |
| m_ore.endFrame(renderContext); | |
| } | |
| else | |
| { | |
| m_ore.beginFrame(renderContext); | |
| issuePass(realCtx); // immediate GPU work needs an active frame | |
| m_ore.endFrame(renderContext); | |
| } | |
| ore_gm::invalidateGLStateAfterOre(renderContext); | |
| originalRenderer->save(); | |
| originalRenderer->drawImage(canvas->renderImage(), | |
| {.filter = ImageFilter::nearest}, | |
| BlendMode::srcOver, | |
| 1); | |
| originalRenderer->restore(); | |
| #endif | |
| } | |
| private: | |
| bool m_deferred; | |
| ore_gm::OreGMContext m_ore; | |
| }; | |
| GMREGISTER(ore_deferred_context_immediate, | |
| return new OreDeferredContextGM(false)) | |
| GMREGISTER(ore_deferred_context, return new OreDeferredContextGM(true)) |