| /* | |
| * Copyright 2022 Rive | |
| */ | |
| #pragma once | |
| #include "rive/renderer/gpu.hpp" | |
| #include "rive/renderer.hpp" | |
| #include <array> | |
| namespace rive::gpu | |
| { | |
| // Copies an array of colors or stops for a gradient. | |
| // Stores the data locally if there are 4 values or fewer. | |
| // Spills onto the heap if there are >4 values. | |
| template <typename T> class GradDataArray | |
| { | |
| public: | |
| static_assert(std::is_trivial_v<T> && std::is_standard_layout<T>()); | |
| GradDataArray(const T data[], size_t count) | |
| { | |
| m_data = | |
| count <= m_localData.size() ? m_localData.data() : new T[count]; | |
| memcpy(m_data, data, count * sizeof(T)); | |
| } | |
| // Allocate without initializing (caller must fill in data). | |
| explicit GradDataArray(size_t count) | |
| { | |
| m_data = | |
| count <= m_localData.size() ? m_localData.data() : new T[count]; | |
| } | |
| GradDataArray(GradDataArray&& other) | |
| { | |
| if (other.m_data == other.m_localData.data()) | |
| { | |
| m_localData = other.m_localData; | |
| m_data = m_localData.data(); | |
| } | |
| else | |
| { | |
| m_data = other.m_data; | |
| other.m_data = | |
| other.m_localData.data(); // Don't delete[] other.m_data. | |
| } | |
| } | |
| ~GradDataArray() | |
| { | |
| if (m_data != m_localData.data()) | |
| { | |
| delete[] m_data; | |
| } | |
| } | |
| const T* get() const { return m_data; } | |
| const T operator[](size_t i) const { return m_data[i]; } | |
| T& operator[](size_t i) { return m_data[i]; } | |
| private: | |
| std::array<T, 4> m_localData; | |
| T* m_data; | |
| }; | |
| // RenderShader implementation for Rive's pixel local storage renderer. | |
| class Gradient : public LITE_RTTI_OVERRIDE(RenderShader, Gradient) | |
| { | |
| public: | |
| static rcp<Gradient> MakeLinear(float sx, | |
| float sy, | |
| float ex, | |
| float ey, | |
| const ColorInt colors[], // [count] | |
| const float stops[], // [count] | |
| size_t count); | |
| static rcp<Gradient> MakeRadial(float cx, | |
| float cy, | |
| float radius, | |
| const ColorInt colors[], // [count] | |
| const float stops[], // [count] | |
| size_t count); | |
| PaintType paintType() const { return m_paintType; } | |
| const float* coeffs() const { return m_coeffs.data(); } | |
| const ColorInt* colors() const { return m_colors.get(); } | |
| const float* stops() const { return m_stops.get(); } | |
| size_t count() const { return m_count; } | |
| bool isOpaque() const; | |
| // Get or create a modulated variant of this gradient. | |
| // Caches the last-used modulated gradient for efficient reuse when the same | |
| // opacity is requested multiple times (e.g., multiple draws in one frame). | |
| rcp<Gradient> getModulated(float opacity) const; | |
| private: | |
| Gradient(PaintType paintType, | |
| GradDataArray<ColorInt>&& colors, // [count] | |
| GradDataArray<float>&& stops, // [count] | |
| size_t count, | |
| float coeffX, | |
| float coeffY, | |
| float coeffZ) : | |
| m_paintType(paintType), | |
| m_colors(std::move(colors)), | |
| m_stops(std::move(stops)), | |
| m_count(count), | |
| m_coeffs{coeffX, coeffY, coeffZ} | |
| { | |
| assert(paintType == gpu::PaintType::linearGradient || | |
| paintType == gpu::PaintType::radialGradient); | |
| } | |
| PaintType m_paintType; // Specifically, linearGradient or radialGradient. | |
| GradDataArray<ColorInt> m_colors; | |
| GradDataArray<float> m_stops; | |
| size_t m_count; | |
| std::array<float, 3> m_coeffs; | |
| mutable gpu::TriState m_isOpaque = gpu::TriState::unknown; | |
| // Single-entry cache for last-used modulated gradient | |
| mutable rcp<Gradient> m_lastModulatedGradient; | |
| mutable float m_lastModulatedOpacity = | |
| -1.0f; // -1 as sentinel (valid range is 0..1) | |
| }; | |
| } // namespace rive::gpu |