| #include "rive/animation/nested_linear_animation.hpp" | |
| #include "rive/animation/linear_animation_instance.hpp" | |
| using namespace rive; | |
| NestedLinearAnimation::~NestedLinearAnimation() { delete m_AnimationInstance; } | |
| void NestedLinearAnimation::initializeAnimation(Artboard* artboard) { | |
| assert(m_AnimationInstance == nullptr); | |
| m_AnimationInstance = new LinearAnimationInstance(artboard->animation(animationId()), artboard); | |
| } |