blob: b130ad4d07abfd88511fc575db84f0d646131b54 [file] [log] [blame]
#include "rive/animation/nested_state_machine.hpp"
using namespace rive;
void NestedStateMachine::advance(float elapsedSeconds, Artboard* artboard) {}
void NestedStateMachine::initializeAnimation(Artboard* artboard) {}