blob: 1ebc63d36fbb823faa2581f3a9f3c325e080c84c [file] [log] [blame]
#include "rive/animation/blend_animation_direct.hpp"
#include "rive/animation/state_machine.hpp"
#include "rive/animation/state_machine_number.hpp"
#include "rive/importers/state_machine_importer.hpp"
using namespace rive;
StatusCode BlendAnimationDirect::onAddedDirty(CoreContext* context) {
return StatusCode::Ok;
}
StatusCode BlendAnimationDirect::onAddedClean(CoreContext* context) {
return StatusCode::Ok;
}
StatusCode BlendAnimationDirect::import(ImportStack& importStack) {
auto stateMachineImporter =
importStack.latest<StateMachineImporter>(StateMachine::typeKey);
if (stateMachineImporter == nullptr) {
return StatusCode::MissingObject;
}
// Make sure the inputId doesn't overflow the input buffer.
if ((size_t)inputId() >= stateMachineImporter->stateMachine()->inputCount())
{
return StatusCode::InvalidObject;
}
auto input = stateMachineImporter->stateMachine()->input((size_t)inputId());
if (input == nullptr || !input->is<StateMachineNumber>()) {
return StatusCode::InvalidObject;
}
return Super::import(importStack);
}