blob: 7a917816f96c5d8a979f5ee7353208db7a6a27f7 [file] [log] [blame]
/*
* Copyright 2022 Rive
*/
#include "rive/pls/gl/pls_render_context_gl.hpp"
#include <stdio.h>
#ifdef RIVE_WASM
#include <emscripten/emscripten.h>
#include <emscripten/html5.h>
#endif
#include "../out/obj/generated/glsl.exports.h"
namespace rive::pls
{
class PLSRenderContextGL::PLSImplWebGL : public PLSRenderContextGL::PLSImpl
{
rcp<PLSRenderTargetGL> wrapGLRenderTarget(GLuint framebufferID,
size_t width,
size_t height,
const PlatformFeatures&) override
{
// WEBGL_shader_pixel_local_storage can't load or store to framebuffers.
return nullptr;
}
rcp<PLSRenderTargetGL> makeOffscreenRenderTarget(
size_t width,
size_t height,
const PlatformFeatures& platformFeatures) override
{
auto renderTarget = rcp(new PLSRenderTargetGL(width, height, platformFeatures));
renderTarget->allocateCoverageBackingTextures();
glFramebufferTexturePixelLocalStorageWEBGL(kFramebufferPlaneIdx,
renderTarget->m_offscreenTextureID,
0,
0);
glFramebufferTexturePixelLocalStorageWEBGL(kCoveragePlaneIdx,
renderTarget->m_coverageTextureID,
0,
0);
glFramebufferTexturePixelLocalStorageWEBGL(kOriginalDstColorPlaneIdx,
renderTarget->m_originalDstColorTextureID,
0,
0);
glFramebufferTexturePixelLocalStorageWEBGL(kClipPlaneIdx,
renderTarget->m_clipTextureID,
0,
0);
renderTarget->createSideFramebuffer();
return renderTarget;
}
void activatePixelLocalStorage(PLSRenderContextGL* context,
const PLSRenderTargetGL* renderTarget,
LoadAction loadAction,
bool needsClipBuffer) override
{
glBindFramebuffer(GL_FRAMEBUFFER, renderTarget->drawFramebufferID());
if (loadAction == LoadAction::clear)
{
float clearColor4f[4];
UnpackColorToRGBA32F(context->frameDescriptor().clearColor, clearColor4f);
glFramebufferPixelLocalClearValuefvWEBGL(kFramebufferPlaneIdx, clearColor4f);
}
GLenum loadOps[4] = {(GLenum)(loadAction == LoadAction::clear ? GL_LOAD_OP_CLEAR_WEBGL
: GL_LOAD_OP_LOAD_WEBGL),
GL_LOAD_OP_ZERO_WEBGL,
GL_DONT_CARE,
(GLenum)(needsClipBuffer ? GL_LOAD_OP_ZERO_WEBGL : GL_DONT_CARE)};
glBeginPixelLocalStorageWEBGL(4, loadOps);
}
void deactivatePixelLocalStorage(PLSRenderContextGL*) override
{
constexpr static GLenum kStoreOps[4] = {GL_STORE_OP_STORE_WEBGL,
GL_DONT_CARE,
GL_DONT_CARE,
GL_DONT_CARE};
glEndPixelLocalStorageWEBGL(4, kStoreOps);
}
const char* shaderDefineName() const override { return GLSL_PLS_IMPL_WEBGL; }
};
std::unique_ptr<PLSRenderContextGL::PLSImpl> PLSRenderContextGL::MakePLSImplWebGL()
{
return std::make_unique<PLSImplWebGL>();
}
} // namespace rive::pls