| #ifndef _RIVE_DRAWABLE_FLAGS_HPP_ |
| #define _RIVE_DRAWABLE_FLAGS_HPP_ |
| |
| #include "rive/enum_bitset.hpp" |
| |
| namespace rive |
| { |
| enum class DrawableFlag : unsigned short |
| { |
| None = 0, |
| |
| /// Whether the component should be drawn |
| Hidden = 1 << 0, |
| |
| /// Editor only |
| Locked = 1 << 1, |
| |
| /// Editor only |
| Disconnected = 1 << 2, |
| |
| /// Whether this Component lets hit events pass through to components behind it |
| Opaque = 1 << 3, |
| |
| /// Whether the computed world bounds for a shape need to be recalculated |
| /// Using Clean instead of dirty so it doesn't need to be initialized to 1 |
| WorldBoundsClean = 1 << 4, |
| }; |
| RIVE_MAKE_ENUM_BITSET(DrawableFlag) |
| } // namespace rive |
| #endif |